[EPIC] Out of Character II (No more slots!)

OK, also, Jemal and Victim, can you please post your item costs, or is that lost in the void of a calculator?

Dalamar, can you find that list of spells you 'probably' will cast, and attach it to your Rogues Gallery post for me?

Janos, ring of nine lives?

Alright, and I need to check over some formatting. Some formats I'm adjusted to, others I have no fricken clue where to look for things. I'll try and do a bit of that myself and hand it out. Basically, I NEED to know everything. That being, I need to make sure you list all class abilities somewhere, and probably it would be a really lovely thing if you left the page number and book if it's a prestige class ability. Feats are not so much an issue, so long as any that are used during a round get stated. I'm not a rules-master of a DM, I'm really into playing for fun, but I like to know what's going on, and I feel this board 'could' use an epic game.

Oh, and in case you didn't notice, I'm stopping here, definitely. The current 3 characters I'm running (even with Jemal's post, I'm not quite ready to start off a 4th quest), is already showing that I might not be able to handle more than 5 actions at a time, so I may pair off the last few characters to 'save space' in the thread. If someone wants to volunteer to partner with someone, that will help.
 

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I think my character is ready to go. I messed up on some of the Redguard abilites, but that should be fixed. Mundane equipment has been added. Languages have been added.

I thought I had costs for all my items. Just after the item name, I state the price in thousands of gold piece.

Piercing the Veil 93 (True Seeing 75, +15 Sense Motive* 9, +15 Spot* 9) Not an item, but a magical ability. However, wearing a magical goggles or similar eye slot items interferes with ability.

This costs 93 000 gp. The True Seeing portion costs 75 thousand, and skills cost 9 thousand each.

All my abilities should be listed, with a short explaination for some of them. I suppose I could post the bonus breakdown for my attacks.

A ring of 9 lives has 9 charges. It will automatically cast Heal on the character when he falls below zero HP, and a charge can be spent to change a failed save into a successful one. The default price is 70 thousand. If you rule that the Heal effect occurs fast enough to prevent death from going below -10, then the item is very underpriced.

Without extensive information gathering and transit abilities, I figured I that Jaren would use the main entrance. Therefore, he'd quickly catch up to Rearden.
 
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creamsteak said:
I have Elishar in Dieties and Demigods, I think, so that's good, and it's a neat diety IMO. As for Sacred Fist, what book's that from again? I need to look it over before I finalize the OK. Half-celestials fine at the provided ECL, and wings or not is up to you. I like the character.

Note to all: I'm ussing all the errata on WotC products that I have. That includes DMG prices and the Forsaker Prestige Class sofar.


I picked Elishar because you said he was in Breton Pantheon in LHHS, and thought that would fit an Half-celestial. Since I'll probably go Redguard, I'll check egyptian Pantheon as well, but I kinda like Elishar and probably stick with it.
Sacred Fist is in Defenders of the Faith. And since it gives a prestige domain, I'd like Mysticism. Anyway I'll check for any Errata and transcribe class abilities when I post my char. I'm glad you like it :)
 

2nd feat @ first level: Sollir was right, it was a leftover from my lich days :).

Ring of Nine Lives is from MoF, need an OK on it. Basically, when you have less then 0 HP, it casts Heal on you, and it automatically saves vs. Death Effects and Negative Levels. When I'm home, I'll type the correct description.

The Fox Cunning is there for the DCs, the Headband is there for extra spells.
 
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I would be happy to have Rearden pair up with someone. They'd need to meet him inside since he's active already. I'd favor a cleric, but anyone of good (or at least nuetral alignment) would be fine. I didn't realize that we'd be going solo.

buzzard
 

I guess I am the nearest thing to a cleric that's actually in the game, and I'm lawful good. I'd still like an answer from Victim about our backgrounds though. we could be brothers, only that he chose to be like our father (a redguard monk) while I chose to be more like our mother (the celestial). Then we could meet Rearden and travel along. If you don't like it Victim, I guess we should at least know each other (mmm now that I think of it we could also be estranged brothers than haven't met for a really long time. Maybe we had a dispute long ago and founded two different dojos.), and I will go with Rearden. My char only wants to stop anyone unworthy from getting the spark, so there shouldn't be any problem.
 

The Forsaken One said:
EUhm, where can I find the errata? WotC doesnt have an official one yet...

What's different?

Check the FAQ for masters of the Wild. The main difference is that level based components for SR don't stack. For example, a 20th level drow with 10 levels of Forsaker would have 11 SR from being a darf elf, +10 SR from being a Forsaker, and then +20 SR from character level.
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I had planned that Jaren was originally a human monk, but gained the 1/2 celestial abilities when he attained Perfect Self. Apparently, when becoming an outsider, he was able to attain a higher state than most monks.

However, I'm not opposed to having a linked background. Perhaps our characters are half brothers, with the same mortal parent (duh). And the reason Jaren transcended to a half celestial is because of his close link to celestials. I kind of like the rival idea too.
 
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Well a 10th level fighter 10th level forsaker would be:

11 SR base from Drow +10th level fighter +22 from forsaker normally he would gain another +10 from the Forsaker levels but that's nerfed now. Like it should, would be rediculous and it's VERY powerfull as it is now anyway.

SR 44 on level 20 ain't bad, not bad at all :p

Btw does it do something for a drow ECL if they didn't have their spelllike abilities?

And Creamsteak, would you think it able that if I whipped up a good history that I could dispose of the Sp's and get something else instead (or nothing I just want to get rid of the Sp's at least as Forsaker, OR that would be a great thing to Quest for, a final goal in life. To rid yourself of those damned spelllikes that prevent a Drow from becomming a real, pure forsaker. A drow that would want to have been a human so that he could have been pure... but now his inherent resistance to spells grants him an edge in the goals he persues... but with it comes the curse of those spells.. if only he could rid himself of those...


[hmm got a bit carried away there but now you get an Idea where I want to go. Have any ideas as a GM?]

[Can anyone link me to the FAQ?]
 
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