Nephtys
First Post
Avalon® said:Why don't you distill liquid agony from them for some nice xp.![]()
BoVD? How does that work?
Avalon® said:Why don't you distill liquid agony from them for some nice xp.![]()
Jemal said:Pyrex ... I think it evens out, so I'm not going to give any bonus feats. sry. (PS If you wanted, you could always have taken the feat at higher than first level and spent some of your money from BEFORE it on Inherent bonuses, and you loose the extra Exalted Feats that you couldn't spend anyways.)
Jemal said:As for the Soul Gems, that market would be mostly in Hell, where they deal with Souls.
Jemal said:As for Liquid Pain, you can't get that out of a Soul Gem, it must be extracted from a living person via the spell "Liquid Pain" or an item called the "Pain Extractor", both of which take 1 full dayto extract a single dose, and that single dose provides 3 XP for item creation. Since there's no cost to it other than a single lvl 4 spell and a living being (easy enough to obtain), i'm going to have to rule that you can't start with any 'free' stuff that you extracted, b/c otherwise people could say they've been doing it nonstop for the last 10 years and have 11,000 XP from it.
If you want to purchase "Agony", it sells for 200GP per dose, and is highly illegal on any non-evil plane
Jemal said:I also won't allow you to 'start' with a bunch of pre-trapped souls. (Unless you want to take them out of your followers, though.... um.. well, I guess you ARE evil...)
As for Other Uses, depending on the cost of the gem you use to trap the soul, you can use said gem as the material component to another spell, which would then CONSUME the material component (and the soul trapped within), thus preventing said soul from ever being brought back except by divine intervention.
Also, according to BoVD, using a receptacle which contains a Soul as a Material Component of a Spell (Whether you're using the Gem allready, or adding the soul gem as an Optional Component) increases your caster level check to overcome SR by +10 for that spell.
Wrahn said:Voidrazor,
Can't contigency timestop (maximum of 6th level spell)
Divine Might is really questionable how much BAB it gives. I have seen 20, I have seen 20 + 1/2 (level - 20) and I have seen full character level, Jemal should probably rule on that.
You should probably list Temporary HP seperate from your main HP as they go away once they are gone and can't be healed
What's up with the Diehard Vest? Beastland Ferocity doesn't nearly seem worth 60,000gp let alone the experience. Did they change in the spell compendium? (I only know it from the planar handbook)
I might suggest Cometfall (from Complete Divine), it is a 6th level spell that can functionally only be used outside, but doesn't have a dice cap and doesn't do energy damage.