Epic problem OOC

Allright Folks, it's about that time for an update.

Both of the groups have encountered their first of the seven, and important things have happened, though not everybody's sure exactly what those things are or entail.

I'm going to post a bit of information here, and then I'd like to have some discussion (both sides welcome) as to how you feel the campaign is coming so far, anything you think should be worked on, concerns, and maybe if any of you think you know something of what's going on, share it and we'll see if it's true.

First, a brief summary of both sides. I'll put them in spoilers, so if you don't want to spoil it, you don't have to, but I have no problem with the goodguys reading the evil spoiler or vice-versa. I'm only putting in the stuff that I don't mind the players knowing. (Acting on it in character, however, would displease me).

[sblock=Epic problem:Prevention]
The heroes started off in the country of Lyrevan, near the Tomb of Kai Sarutobi, a great warrior from millenia ago who was once the king of Lyrevan. They met with a silver dragon who filled them in on a few things and then proceeded to the countries capital, Islo to find it under attack by a dark army from the United Alliance, being accompanied by white dragons and led by the Dark Warrior (One of The Seven), riding a Dark Dragon (the Black Dragon Patriarch). Eventually they were able (along with the defending knights and Silver Dragons) to drive off the invaders, though both the Warrior and the Dark Dragon survived and escaped. Some time during the battle, both the white and silver dragons dissapeared, and the heroes have reason to believe they (Along with various other dragons) have been kidnapped by the Dark Warrior/Dragon. They are now in the castle with the current King of Lyrevan, King Thelsan, the morning After.
[/sblock]
[sblock=Epic Problem: Return to Power]
The villains arrived on the Prime Material Plane in "The Bowl", a large ampitheatre in the Godswrath Mountains to the East of the United Alliance, and reputedly the only place a God can truley be slain by a mortal. They travelled to the nearby city of Grennet, the Holy City of the United Alliance. There, they begin searching for a bard known as "The Ancient One", and during this search, discover that the Disciple (One of The Seven) has appeared in front of the Temple of Saint Galidor. During the fight with her, she gets an individual who was hinted at as being 'important' into the temple, and the Statue of Galidor is destroyed, at which point the man with her quickly begins transforming, ending up as Galidor Islo, A mortal who became a Deity thousands of years ago and was apparently Entrapped here during the Legend Ban. The party splits their power between fighting the Disciple and fighting Galidor, though one of them believes that Galidor may be able to help them. It has become apparent that the Disciple wanted to free Galidor to destroy him, though the reason is unclear. The battle is currently still raging.
[/sblock]

OK, now that that's out of the way I also wanted to say something else. In My Campaign, I'm using a fairly simple system to gauge general power levels, so just as an example, I'll list the power levels, and then an example of characters the PC's have interacted with of that power level, and what's "different" about that power level(If Anything).

Normal - Pretty much everyone on the Prime. (Citizens, soldiers, etc)'
Powerful - This includes most 'higher powered' characters/creatures. Created as PC's (elite stats, equipment, etc). EX: Dragons, Outsiders, King Thelsan, the Bard Salrassa dueled.
Legendary - This is the same power level as each of the PC's. EX: The PC's.
OverPowered - more powerful than PC's, created essentially as PC's, but each with a special power beyond. EX: the Dark Warrior(Gestalt), the Dark Dragon(Advanced, and has much higher stats than normal).
Holy Crap - Signifficantly Broken in power, created as PC's but with several "DM" powers/alterations. EX: The Disciple (Combines Pal/Blackguard abilities @ no penalty, is Significantly higher level than PC's, Improved Stats).
Godly - This Power Level includes Gods, and anything else beyond the normal ken of even an Epic Campaign. EX: The Ancient One, Galidor.
And finally, the most powerful you'll see:
Unstated - It means what it says. These characters are so powerful that they have no stats, and as such, cannot be 'defeated' until/unless certain conditions are met to reduce thier power level to 'Godly' or 'Holy Crap'. EX: The Master of the Seven, Galidor (inside his own Temple).

BTW, I'd like to take this moment to Apologize to the Evil group. When I started, there were two events I knew had to happen with PC involvement.
A) The Warrior's attack on Lyrevan and stealing the Dragons, and
B) The Disciple's freeing of Galidor and attempt to slay him.

I decided that the good guys would probably be a better match for defending the town of Lyrevan, and that left you guys battling one 'Holy Crap' Character, and one "Godly" character, while the Goodguys got a great fight. I hope you're not discouraged by the seemingly unbeatable opponents, as they are definitely not (Well, if you get Galidor out of the temple anyways). Also, Salarassa's on the right path - Galidor would probably rather kill the Disciple than all of you. (Except maybe Ijazim, he seems to have his hate on for that guy). I can promise you that once this is out of the way, it's going to be an easier ride... Until you find someone stronger.

Also, here's a list of the seven in descending power for any who're intersted:
[sblock=The Seven]
THE MASTER of the Seven
Heartborn
Disciple
Seeker
Master Mage/Apprentice
Dark Warrior
[/sblock]

Finally, I'd like to say that I have been (And will continue to) give out clues and information to various people. In the Good Campaign, most of that info will be getting shared almost immediately, but I see that as being not so probable in the Evil Campaign. Even so, everybody's going to have some puzzle pieces, Good guys will have some the Evil won't, and vice versa.
The big trick comes in being the first person/group to piece together what you DO have and figure out what the heck's going on. If you'd like to talk about what you've found out OOC with the other players (From both groups) and try to figure it out, feel free, so long as you don't let it affect your IC actions.
 

log in or register to remove this ad


YOU! Post so I can update!!! ;)

Beware of Spell Stowaway (Time Stop). Ouch. :P.

Yeah.. um.. did I mention sorry? *Sheepish grin* Hey, on the plus side he was nice enough to deal Subdual damage. (BTW, just a warning to everyone - Galidor's the only major baddie that'll do that. Everybody else shoots to kill)
 



Avalon® said:
Beware of Spell Stowaway (Time Stop). Ouch. :P. The disciple may be dealt with in a few rounds if Panarchus can help me.
What do you have in mind? I'm not sure that P. can actually effect her in the Forcecage. With everything sized up to Colossal, there's no way he could hit her through the bars. And considering that Ijazim has higher spell DC's, I don't think he can land any spells. Though if asked, P. would probably be willing to Assay Resistance and give it a shot
 

Good Guys - I'm doing something a bit different for XP, and as such, will be revealing it after the Baddies are done their combat.

Baddies - Just for the record, the Disciple doesnt have spell resistance, just a very high Cha (thus high saves). (And also, there were a few times that she only barely made the save vs Ijazim's spells. She never rolled single digit #'s on the d20.

Also, will update badguys IC thread soon, but not right now. (it takes me about half an hour, and I only have a 15 minute break right now)

Everyone - we should come up with names for the two groups so I don't have to keep calling you "good guys" and "bad guys"
 


Jemal said:
I'm going to post a bit of information here, and then I'd like to have some discussion (both sides welcome) as to how you feel the campaign is coming so far, anything you think should be worked on, concerns, and maybe if any of you think you know something of what's going on, share it and we'll see if it's true.

So far I think it's going well. Despite the number of epic games I've played in, this is the first one that's made it through the first combat, and it's interesting to see how everyone's expectations of epic combat reflect to reality*.

I have to say that playing a melee focused character, I find myself missing a tabletop battlemat (regardless of the fact that it doesn't handle altitude well...), but thusfar you've been handling combat well enough that it really hasn't been an issue.

*Specifically the the battle vs the Dark Warrior and his mount. The other dragons and the two armies were effectively flavor text. Very cool flavor text to set the scene for the battle, but basically still had nothing to do with our combat with the Dark Warrior. Which is probably for the best, because us vs. the army is interesting as a hypothetical problem, but would probably get boring after about round 4.
 

Holy Crap! And I fought her alone for four rounds, neither of us doing any serious damage to each other. Guess I didn't do as badly as I thought there for a while.

Jemal said:
She never rolled single digit #'s on the d20.

I knew it! Next time they won't be that lucky. ;)
-

Anyway, I don't really mind things being hard, as long as there's a chance of winning. It annoyed me a little bit that I first read the Gallador-to-be's mind, which made me dismiss him and ignore him in the combat, only to have him suddenly change into an undefeatable enemy right when I was about to finish off the Disciple (she would have been helpless against my Irresistable Dance). Not only did that cause me to lose the fight against the disciple, it also made my character directly responsible for the return of his main enemy (bar one) in the world.
But I admit I was a bit too cocky, thinking I could take one of the seven on my own, and I was probably lucky I got away with it. So I'm ok. The game's still great.
 

Remove ads

Top