Charlaquin
Goblin Queen (She/Her/Hers)
All very reasonable critiques! One of the reasons I preferred Requiem over Masquerade was that I felt it delivered on the promise of personal horror much better. It is still very much what you would call a high concept sim, and the culture of play is very Trad, but it simulates the horrific aspects much better than I think Masquerade did, and Second Edition added a lot of tools to help the ST build a story around the players’ interests. It also moved away from shaming the players for using their cool powers and towards making the use of the cool powers a tempting but dangerous thing.My personal issue with Vampire is that it billed itself as a game of personal horror, but delivered a game of figuring out conspiracies and byzantine politics. Also for some reason it provided players with cool mechanical buttons, but then shamed them for caring about the cool mechanical buttons. Also bizarrely had an incredibly complex combat system that felt like a war game. Not to mention extremely shady instructions for the GM to keep players in line and railroad them through stories you have already written.
Yeah, I think they learned a lot from what other modern RPGs were doing, thank goodness.I bought into all that for time. It was some of the most frustrating experiences I have ever had and not just gaming.
I actually adore the current edition which is far more transparent and provides hooks to make the game more about the player characters.