Hussar
Legend
I don't understand this. If a player doesn't explain his strategy beforehand, there's nothing preventing wizards from suddenly popping up to negate it. If the player asks about wizards, there's no reason to think that any answer he gets holds any water; how could someone know whether or not a person is a wizard just by looking? Never mind that one could be right nearby, but unseen, for a variety of magical or nonmagical reasons.
If the player keeps his cards close to the vest, the only thing that really accomplishes is that it forces the DM to think faster whenever they are ultimately revealed.
Really? His attempts to discover whether or not there are wizards at the court hold no water? What's the point of Gather Information or various Spot or whatever rolls then? Sure, I could fail those checks, but, if there are four court wizards whose sole purpose is to discover and discourage the use of magic at the court, then I would think that that's a pretty easy thing to discover.
But, again, here we have such a gulf in assumptions. You've repeatedly stated that it's simply natural that courts would have such things like court wizards to discourage shenanigans. But, apparently, just because it's natural, now it's suddenly a secret from the players because their attempt to discover the presence of such a thing "holds not water"
How is this not adversarial GMing? If I go ahead and try to charm the Chamberlain, there are court wizards there who will automatically see me, and punish me. If I try to discover their presence beforehand, then it's a big secret whether they are there or not. If I never try to charm the Chamberlain, there won't be any court wizards at all.
Campbell pretty much nails my opinion of the whole thing in a nutshell.