Favoured Soul has access to both, as do Light Clerics, so I was wondering what is the better spell.
At level 3 Fireball does 8d6 at a distance of 150 feet in a 20 food diamatre.
Spirit Guardians only does 3d8, but it does it once per turn, it's makes the space difficult terrian, and it can last 10 minutes minutes, does hurt your allies, but you can't cast it at a distance, it's centred on you, so you have to get dangerous close to the front line of combat, it moves when you do, so that can be useful. It takes roughly two rounds before it equals the damage that a fireball does in 1.
By level 9 slots that fireball turns into 14d6.
The Spirit Guardians on the other hand do 9d8 damage in one round, closing the gap majorly, but still doing less damage then fireball. But by turn 2 Spirit Guardians has done way more damage.
At level 3 Fireball does 8d6 at a distance of 150 feet in a 20 food diamatre.
Spirit Guardians only does 3d8, but it does it once per turn, it's makes the space difficult terrian, and it can last 10 minutes minutes, does hurt your allies, but you can't cast it at a distance, it's centred on you, so you have to get dangerous close to the front line of combat, it moves when you do, so that can be useful. It takes roughly two rounds before it equals the damage that a fireball does in 1.
By level 9 slots that fireball turns into 14d6.
The Spirit Guardians on the other hand do 9d8 damage in one round, closing the gap majorly, but still doing less damage then fireball. But by turn 2 Spirit Guardians has done way more damage.