How about this?
(I will add that I don't see any reason for conflict between optimizers and non-optimizers here. The feat is doing its job for the non-optimizers, providing a means to gain proficiency in your preferred weapons. As long as it continues to do that job, why should we not bring it up to what an optimizer would consider reasonable? Then it can work for everybody.)
(Oh, hey, I already replied to this thread two years ago. Hmm, I like my previous solution too. Interesting how perspectives change, though.
)
- Add 1 to your Strength or Dexterity score.
- You gain proficiency with four weapons of your choice. When wielding one of those weapons, if your ability score modifier is less than 3, treat it as 3 for attack and damage rolls.
- Starting at level 5, when you take the Attack action with one of the chosen weapons, you can make two attacks instead of one. You can't use this ability again until you complete a short or long rest.
(I will add that I don't see any reason for conflict between optimizers and non-optimizers here. The feat is doing its job for the non-optimizers, providing a means to gain proficiency in your preferred weapons. As long as it continues to do that job, why should we not bring it up to what an optimizer would consider reasonable? Then it can work for everybody.)
(Oh, hey, I already replied to this thread two years ago. Hmm, I like my previous solution too. Interesting how perspectives change, though.

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