reveal
Adventurer
This may be moved to the d20 Modern forum, but I thought I'd ask it here. 
This stems from another thread (http://www.enworld.org/forums/showthread.php?t=83125) in which takyris stated that his players acted differently in d20 Modern than in D&D. I responded with the following:
My question for you is this: Do you see this difference as well? Have you noticed your players thinking more about whether or not they should attack simply because it is a modern setting?

This stems from another thread (http://www.enworld.org/forums/showthread.php?t=83125) in which takyris stated that his players acted differently in d20 Modern than in D&D. I responded with the following:
It's funny you say that because that's exactly how I see d20 Modern. In regular D&D, it's very easy to get caught up in the view that a lot of people seem to have of what medieval life was like. Now, I know D&D is not a true representation of what medieval life was like, but a lot of people take their inspiration for the games from that time period.
But I digress. They seem to be under the mindset that, in D&D, it's ok to attack and kill because "that's the way life was." In d20 Modern, I have actually seen players have to sit back and re-think how they "normally" would handle a situation because they can relate better to a Modern setting since they are actually living in it right now. It can make for some great roleplay and some great gaming moments.
My question for you is this: Do you see this difference as well? Have you noticed your players thinking more about whether or not they should attack simply because it is a modern setting?