[FR] Heartwarders

RichGreen

Adventurer
Hi,

There is a heartwarder PrC in Faiths & Pantheons for worshippers of Sune. Was Heartwarder a specialist priest in 2e? Can anyone please tell we what their powers were compared to those of a cleric?

Cheers


Richard
 

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Heartwarders were in Faiths and Avatars. They could cast a special charm person spell once per day. At 9th level they gained a +1 bonus to Charisma. At 12th level they could cast mass charm once per week. In the levels between, heartwarders gained other once per day spells, including a couple unique to Sune.
 



Yeah, that was fine. The reason I asked is that in the course of going through some old magazines I found an issue of Polyhedron with a fully detailed temple of Sune including a bunch of NPCs who were x-level Heartwarders. I needed a temple to use in Zazesspur so wanted to know what to make these guys in 3.5 -- I'll just make them clerics I think and give the high priestess a few levels of the Heartwarder PrC.

Are there any interesting bits of info about Sune worship in Faiths and Avatars that weren't in Faiths and Pantheons?

Cheers



Richard
 

I don't have Faiths and Pantheons, so I can't answer directly. But, Faiths and Avatars has details on the clergy, dogma, day-to-day activities, holy days, affiliated orders, descriptions of priestly vestments and adventuring garb.
 

Steve Jung said:
Heartwarders were in Faiths and Avatars. They could cast a special charm person spell once per day. At 9th level they gained a +1 bonus to Charisma. At 12th level they could cast mass charm once per week. In the levels between, heartwarders gained other once per day spells, including a couple unique to Sune.

There is also a 3rd edition prestige class in Faith and Pantheons. They get +1 caster level per level and a charisma increase at every odd level. They also get bonuses to social skills, can bless people with a kiss, get better at casting Enchantment spells and turn into a fey at 10th level.

It's quite powerful, but has a couple of weird and useless requirements (Exotic weapon whip among other things :confused: ) and a d4 as hit dice.

Oh, and nothing prevents an arcane spellcaster who worships Sune from getting it. It makes a very powerful Sorcerer prestige class, obviously.
 

Steve Jung said:
I don't have Faiths and Pantheons, so I can't answer directly. But, Faiths and Avatars has details on the clergy, dogma, day-to-day activities, holy days, affiliated orders, descriptions of priestly vestments and adventuring garb.

There's some of this info in F&P but I get the impression that Faiths & Avatars had a lot more detail on this kind of thing. Is it worth buying the PDF from RPG Now? What is the fluff vs crunch ratio?

Cheers


Richard
 

HeavyG said:
There is also a 3rd edition prestige class in Faith and Pantheons.

Oh, and nothing prevents an arcane spellcaster who worships Sune from getting it. It makes a very powerful Sorcerer prestige class, obviously.

Hadn't thought of this! Good idea.


Richard
 

RichGreen said:
There's some of this info in F&P but I get the impression that Faiths & Avatars had a lot more detail on this kind of thing. Is it worth buying the PDF from RPG Now? What is the fluff vs crunch ratio?
Going from memory, I'd say the fluff:crunch ratio is about 50%. The fluff is absolutely wonderful, with details on the deities' dogma, holy days, rituals, and similar stuff. The crunch takes the form of: stats for deities' avatars (in very abbreviated form - about the length of a typical 3e monster stat block), class descriptions of the deity's specialty priests (generally about a quarter of a page), and a bunch of spells (which should be convertable to 3e if they're not already converted in some 3e book). In addition, it has a couple of new "generic" priest classes: the Crusader, the Mystic, the Shaman, some variations of the Druid, and two or three more that I can't recall at the moment.

I'd definitely say the book is worth it even if you're playing a 3e campaign.
 

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