Steve Jung said:Heartwarders were in Faiths and Avatars. They could cast a special charm person spell once per day. At 9th level they gained a +1 bonus to Charisma. At 12th level they could cast mass charm once per week. In the levels between, heartwarders gained other once per day spells, including a couple unique to Sune.
Steve Jung said:I don't have Faiths and Pantheons, so I can't answer directly. But, Faiths and Avatars has details on the clergy, dogma, day-to-day activities, holy days, affiliated orders, descriptions of priestly vestments and adventuring garb.
HeavyG said:There is also a 3rd edition prestige class in Faith and Pantheons.
Oh, and nothing prevents an arcane spellcaster who worships Sune from getting it. It makes a very powerful Sorcerer prestige class, obviously.
Going from memory, I'd say the fluff:crunch ratio is about 50%. The fluff is absolutely wonderful, with details on the deities' dogma, holy days, rituals, and similar stuff. The crunch takes the form of: stats for deities' avatars (in very abbreviated form - about the length of a typical 3e monster stat block), class descriptions of the deity's specialty priests (generally about a quarter of a page), and a bunch of spells (which should be convertable to 3e if they're not already converted in some 3e book). In addition, it has a couple of new "generic" priest classes: the Crusader, the Mystic, the Shaman, some variations of the Druid, and two or three more that I can't recall at the moment.RichGreen said:There's some of this info in F&P but I get the impression that Faiths & Avatars had a lot more detail on this kind of thing. Is it worth buying the PDF from RPG Now? What is the fluff vs crunch ratio?