It is a bright, sunny, summer afternoon in the small, sleepy town of Oakburst. The people of the town go about their peaceful lives, in the same manner that they always have. The "Drunken Boar", the hot spot of the town, has it's few regulars, but also has a new item of excitement not seen to this town in the past 10 years, adventurers. There are some at the small church of Ehlonna praying that this does not mean bad omens for Oakburst, and then there are some that has no interest in them at all
Olwain: Your normal sleepy days of service to your god in the church is disrupted with people from the village, some you know personally even, asking you if Ehlonna is punishing them, for adventures means monsters have come about, and to the town's knowledge, there have been any monsters in this area for the past ten years. Not since Belak the druid came to visit the old ruins 4 hours to the south.
Sash: You seem to have the feeling that your master, Altirus Forlagn, does not want you to meet the adventurers at all. Maybe that feeling comes from the fact that he has set you about small meaningless tasks that has taken you the better part of the day to complete, or maybe it's from whenever you see your master looking in the direction of the inn, he has a look of disgust in his face. Sometimes he even sees you looking at him and snarls at you, "Get back to work Sash! I've got more work for you" You realize that the only way you're going to see them is to sneak out of your chores and visit the inn
Alonnd: You've heard about the adventurers being in town, but being the loner that you are, you've decided that you're going to go about your life as normal and act as though nothing special is happening.
Brandon: Your adopted parents have pretty much given the day to as on account to the adventurers arriving, and your actions are yours.
Ty: Your parents have taken a risk in hopes of trying to hide you away from the adventurers, and that's by putting you in charge of the shop, though nobody has entered today making the place pretty much dead. It would be easy for you to sneak out of the place and not even be noticed.
Weyland: You see great promise in the adventurers to buy some of your skills, as the sleepy town hasn't a need for weapons. Matter of fact you've spent more time making and mending horse shoes for the than anything. You would even be at the inn right now, trying to strike up a deal if it weren't for the fact you spent the better part of the day making more horse shoes. Now that you're done though you've got free reign of the town
Dm notes will be in green, and I would appriecate if you used color fonts for your characters, but it's not required. If you're not happy with how I started you off, then tell me and we'll see if we can work something out
Olwain: Your normal sleepy days of service to your god in the church is disrupted with people from the village, some you know personally even, asking you if Ehlonna is punishing them, for adventures means monsters have come about, and to the town's knowledge, there have been any monsters in this area for the past ten years. Not since Belak the druid came to visit the old ruins 4 hours to the south.
Sash: You seem to have the feeling that your master, Altirus Forlagn, does not want you to meet the adventurers at all. Maybe that feeling comes from the fact that he has set you about small meaningless tasks that has taken you the better part of the day to complete, or maybe it's from whenever you see your master looking in the direction of the inn, he has a look of disgust in his face. Sometimes he even sees you looking at him and snarls at you, "Get back to work Sash! I've got more work for you" You realize that the only way you're going to see them is to sneak out of your chores and visit the inn
Alonnd: You've heard about the adventurers being in town, but being the loner that you are, you've decided that you're going to go about your life as normal and act as though nothing special is happening.
Brandon: Your adopted parents have pretty much given the day to as on account to the adventurers arriving, and your actions are yours.
Ty: Your parents have taken a risk in hopes of trying to hide you away from the adventurers, and that's by putting you in charge of the shop, though nobody has entered today making the place pretty much dead. It would be easy for you to sneak out of the place and not even be noticed.
Weyland: You see great promise in the adventurers to buy some of your skills, as the sleepy town hasn't a need for weapons. Matter of fact you've spent more time making and mending horse shoes for the than anything. You would even be at the inn right now, trying to strike up a deal if it weren't for the fact you spent the better part of the day making more horse shoes. Now that you're done though you've got free reign of the town
Dm notes will be in green, and I would appriecate if you used color fonts for your characters, but it's not required. If you're not happy with how I started you off, then tell me and we'll see if we can work something out
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