Gameisms...

here are two......

"just like Optimus Prime's Trailer"

That phrase was coined (or at least I heard it for the first time) by one of my players, and it basically refers to those many instances in my campaign where I forget to have one of the NPCs travelling with the party do anything during combat. These NPCs usually fade into the background, only to suddenly reappear when they are needed.

"DING"
This was a term another old player used for casting cure minor wounds on dying characters. He usually used it to speed up the game.

Later,
C.I.D.
 

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Zorn - noun. Used to describe any character with mad phat damage dealing (and optionally, damage absorbing) skillz. Comes from a half-dragon character in our game that has become, over several months, a disgustingly bad-ass character. It's become so bad that whenever Zorn is there that night, we can take on creatures several CR higher than normal. When he's not there, we suffer greatly.

Mephit - A character's Kryptonite, the one thing they'll run from. The same character Zorn once encountered an ooze mephit. At level 10. It flew, he didn't, and he didn't have any ranged weapons. The ooze mephit just kept plugging away at him with ranged acid attacts, so Zorn ran. My clerical charcter proceded to pull out a never-before-used crossbow (she had no Dex mod so her ranged attack was bad) and slay it in one shot. We taunt him with the mephit every time he mows through five demons at once, just to keep him in his place... ;)
 

From various campaigns over the years:

"Vorst for king!"

"Grey, talk to the cat. It speaks elven."

"I like weasals!"

"Oh, joy...more undead."

"HOLD!"

"Dogs don't know it's not doppelganger!"

"Tie a rope around me and throw me across the pit."

"I told you he was a thief!"

"I leap to attack!"

"I throw my snake at it!"

"Hi, we're Rebels!"

"I'm an ordained doctor."

"Lightsabers are a dime a dozen; you can find them in junk stores or just kill your own dark Jedi."

Explanations to come later.
 

"To pull a Bill" - Describes any action (usualy by a PC) that makes everyone else thing "Why in heck did (s)he do that?"

This term came about in a Champions game many years ago. I wasn't there, but here's how I heard it happened. Bill played a 'gadgeteer', or character who derived all his super-powers from items, in his case the technological 'gadgets' from his crashed starship. He was at his Secret Identity home when the BBEG showed up, in costume no less, and knocked on his front door. For unknown reasons he had his character load all his devices, including his body armor, into a large garbage bag. He then stuffed said bag into the oven and proceeded, in his underwear, to try and sneak out the back door.

I honestly don't remember if he got away or not, and I do know he's (bill) never been able to explain why he did this to this very day.

Now if anyone pulls a stunt that makes absolutely zero sense it's called "Pulling a Bill." And yes, he still does stuff like this nearly every time we game.

Hatchling Dragon
 
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I have a few...

1) aw, shoot (insert name). Change shoot to an expletive. Usually follows a bad dice roll, or evil look from DM

2) Once had a player who after gaming with him for a year the group just sat down and asked him what his character really wants. He was one of those guys that was off the wall, all the time. His response "I want a giant nugget of gold and a ship to sail around on with it." Whenever anyone reached their goal, they had found their nugget.

3) "Phat Lewt" Whenever the motivation is, well, phat lewt.

4) "Send in another redshirt." Reference to the fact that all ST casualties always seem to wear redshirts. Only applies when an NPC dies, or a PC of a player who is absent..

Good Times
 

"My ears fall off" - meaning the character rolled a 1 on a Listen check (this happens to the elves a LOT)

"Combat's starting? Someone make coffee!" - a former player threw a fit after one game insisting that another player had asked him to make coffee in the middle of combat (no one did any such thing)

"Do we find any nuggets?" - every time we cross a stream or river, the dwarf is looking for gold

"Have you the ring (pronounced "wing")?" - stolen from "The Princess Bride" and said by at least one player every time a character activates or finds a magic ring

"Idnar goes batty" - the dwarf, Idnar, has a Cloak of the Bat and uses it frequently to turn into a bat and scout. It was shorter to write "Idnar goes batty" in my notes and it soon stuck with the rest of the group

Ariel
 

"The plan has gone to shoot! Kill everybody in the room!" Originally in a spy campaign, when a stealth mission breaks down. Now applied to any game in which any plan breaks down (sometimes the first sentence is repeated, and the second sentence omitted. And shoot is not the real word used).

To "pimp my kill" means that someone scored the final blow on a monster that I did most of the damage to. Can be used in 1st, 2nd, 3rd person, in many different ways. It was a bit less light-hearted when scoring the final blow meant more experience points.

"YOU look trustworthy! Come join us!" (recent, from a movie called Gamers that someone watched). Used when a new character joins the group and we don't know how to integrate him/her, and we just want to get started.
 

Particle_Man said:
"The plan has gone to shoot! Kill everybody in the room!" Originally in a spy campaign, when a stealth mission breaks down. Now applied to any game in which any plan breaks down (sometimes the first sentence is repeated, and the second sentence omitted. And shoot is not the real word used).

To "pimp my kill" means that someone scored the final blow on a monster that I did most of the damage to. Can be used in 1st, 2nd, 3rd person, in many different ways. It was a bit less light-hearted when scoring the final blow meant more experience points.

"YOU look trustworthy! Come join us!" (recent, from a movie called Gamers that someone watched). Used when a new character joins the group and we don't know how to integrate him/her, and we just want to get started.

This reminds me of an occurance in my campaign. We were fighting a dragon. Using my mercurial greatsword, I do what should have been a deathblow (3 crits in a row), but the DM house ruled that it was just extra critical. X12 damage and the dragon's almost dead. The Rogue comes in... deals 2 damage. Dragon dies. Rogue gets most of treasure (the dm also house ruled that he who kills the monster gets first pick of the lewt).
 

G'day

James Bond gambit The players arrange to have their charcters captured so that the villains will explain the plot to them.

Quiller Gambit The PCs stomp around in a conspicuously mysterious sort of way in the hope that the villains will make the mistake of trying to stop them, thus breaking a cover that the players find impenetrable.

Kobayashi's Algorithm A process of elimination applied to a vast number of suspects in a mystery scenario.

Klunk [verb] To end a conversation or stealth scene by suddenly and without working up to it in any way killing an NPC, archetypally by shooting him or her in the forehead with a silenced .22 target pistol.

Klunk [noun] A character who is designed to be able to do nothing else much but win fights, archetypally by shooting two NPCs per combat round, through the forehead with a Ruger T512 .22 target pistol.

Mechanic A character with a bunch of skills that can achieve things that will enable the whole party, eg. open doors and safes, penetrate security systems, repair vehicles, drive a car-full of PCs very fast in chase sequences.

Face man a character with significant investment in the ability to charm and persuade NPCs.

Standard Party One mechanic, a face-man of each sex, and two klunks. Very dangerous indeed if all are built on agent points.

"Stealth & Slaughter" "The adventure/campaign/movie you were asking about had nothing about it interesting or out of the ordinary"/"We will deal with this in a straightforward way: sneak in and kill everyone".

"How hard can it be?" "My character actually doesn't have the skill at all, but under these circumstances I'm going to do it anyway."

Pre-emptive decompostion Wound points in excess of the number required to kill a monster or character.

"Speed kills"/"Slow is dead" "My character goes before this bozo, so don't bother to roll his attack check."

"Stunned is dead" "My character will hit/shoot the one who is stunned" [Hoping to put him or her out of the fight with the aid of the bonuses involved]

Sin-eater/Sweeper A ruthless PC who enables the other characters to maintain squeaky-clean heroic concepts by doing what is distasteful but necessary.

Armoured petrol bowser A heavy-hitting mêlée specialist with a devastating attack, lots of armour, little ability to dodge/parry or defensive dex bonus, and few useful non-combat skills.

Hawkeye A ranged combat specialist who relies on mêlée specialists to keep him out of mêlée, and who undertakes to kill any NPC who threatens to flank or otherwise outmanoeuvre the mêlée specialists.

"Can you do the paper trick?" A face-man asks this of an NPC when he wants the NPC klunked.

Camping equipment Explosives.

Blue glow (usually derisive) That supposed quality by which the characters of inferior players recognise other PCs without in-game reason, and which justifies them in acting as judge, jury, and executioner when they feel inclined.

"I can shoot that far" "We could attack these guys, but they'll kick our arses if we do."

Step in a spitoon To fail or botch a crucial Stealth roll.

Regards,


Agback
 
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"I lick my sword"

Was said by the Ranger in the group during a fight in which he could not hit a group of skeletons no matter how hard he tried; earlier in the adventure, the group had found a fluid in a basin that had words carved on it that seemed, to his panicked brain, to apply to these monsters. So in desperation, he tried everything he could to use this fluid to defeat the monsters, including rubbing it on him, pouring it on his sword, and finally licking the fluid off of the blade to see if it had some effect (it was a potion of fire resistance).

So now, when the group seems to be totally ineffectual and frustrated, they all start licking their swords.
 

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