Great white wyrm - DEAD

It's about time for everyone to take a deep breath and imagine puppy dogs playing in the summertime.

Okay.

Wait, more puppies.

Okay, now, go back to it, without accusations of attitude or anything else. Because I know that no one would want to start picking a fight here.

Wait, one more puppy break.

Okay. :)
 

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Wee Jas said:
I came up with almost the same thing. Minus Spellcasting Prodigy... I'll reccomend that to shade. Spell Focus Evocation would help too.. seeing as Big A takes double damage from fire and Reflex is his worst save right?

Spell Focus and Greater Spell Focus are practically required if you want to do a significant amount of damage to Big A with Flame Strikes. He only takes double damage if he fails his save. Otherwise, it's the normal half damage. At least, that's how I think the Cold Subtype works...

So the feats for the druid would be Spellcasting Prodigy, Empower Spell, Spell Penetration, Greater Spell Penetration, Spell Focus, Greater Spell Focus.

That uses up all his feats, and he'll have to be a human or he'll be a feat short. And this is assuming he doesn't have any other feats he wants to take.

I guess it comes down to, does Shade want to build the ultimate "Kill Big A" character, or does he have a character concept he wants to go with?

So are we decided that round 1 Grumbar the fighter moves into attack and the hasted casters try to get as many dispel magics off as they can?

Don't have Grumbar move in and engage the dragon. The dragon will be able to unleash a full attack action from the get-go. You should delay and let the dragon come to you. It'll only get one attack that round.

Oh, I think someone else mentioned Stoneskin, but you should definitely have that spell on anyone who's going to meele the dragon. It'll improve their survivablilty dramatically, for as long as it lasts (probably only a couple of rounds, but every little bit helps).
 
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Re

Reflex save is still +20. Depends on his magic items as well. If Doc gave the dragon any kind of fire resistance that could be a problem.


What is the highest DC Shade could get right now?

26-27 Wisdom (+3 for ability bonuses for level, +6 enhancement bonus for periapt)
Spell Focus (Evocation)
Spell Casting Prodigy
Greater Spell Focus (Evocation)

Total DC: 10 + 8 (Wisdom) +5 (Feats) = 27 (Druid Flamestrike only level 4)

So if the druid can make it through Accessiwal's SR, the dragon needs to roll a 7 or better. Not bad. Just depends on whether or not he has fire resistance or not.

As far as Grumbar attacking alone, well, he will die fairly quickly if he does that, even if fully buffed.

You are really going to have to set up properly rather than being in melee range at all. Use the environment to your advantage and have Grumbar use a bow.

If you haste him. he can move out from cover, attack, and move back behind the cover before the dragon can attack him unless it uses a ready action.
 

hong said:
You're new here, yes? Max it out as follows:

belt of giant strength +6: +3 (instead of +2 from bull's str)
bless: +1
prayer: +1

Heck, let's break things by adding in some magic items:
divine favour (18th caster level): +6, overlaps with prayer
righteous might: +2
Total attack bonus: +38


Great white wyrm: AC 41
cat's grace (empowered): +3
haste: +4
shield: +7
mage armour: +4
Total AC 59

A wizard/sorc with greater dispelling would come in very handy.
No, not exactly new, but I don't have the time to know the books as well as I should like. As I mentioned, my calculation was far from maxed out, but in 3rd Edition I really have been able to hit someone/thing when I wanted to - that's 3E: You can deal out lot's more than you can take.

Anyway, with just a few simple spells, big A. can get an amazing AC of 59? I am amazed!!!

So are we decided that round 1 Grumbar the fighter moves into attack and the hasted casters try to get as many dispel magics off as they can?
Don't forget about the dragon's reach. I wouldn't send poor Grumbar in as cannon fooder.

Grog said:
Don't have Grumbar move in and engage the dragon. The dragon will be able to unleash a full attack action from the get-go. You should delay and let the dragon come to you. It'll only get one attack that round.

Oh, I think someone else mentioned Stoneskin, but you should definitely have that spell on anyone who's going to meele the dragon. It'll improve their survivablilty dramatically, for as long as it lasts (probably only a couple of rounds, but every little bit helps).
I agree, Stoneskin is a good choice for the poor fellow that has to go into melee - it's a dirty job, but someone has to (and really should) do it.
The spell has a good duration and can be cast some time in advance.
 

Re

The reach advantage can be eliminated by polymorphing Grumbar into a Giant, either Stone or Hill, then equipping him with a Longspear with Greater Magic Weapon. Or he can just advance to a non-threatened square, then 5 foot step the next round.

The big thing here will be whether or not Accessiwal has some kind of fire resistance. The dragon is a lvl 13 sorcerer, it is bound to have some kind of fire resistance spell.


A great way to set up cover would be to position two walls of force roughly a foot apart, one on top of the other. Walls of force don't need solid ground, so you can cast them as two vertical planes with one on the ground and one about foot above the first one. If Kizz has Wall of Force, she should be able to keep the walls up even if the dragon uses disintegrate.
 
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Celtavian said:
The big thing here will be whether or not Accessiwal has some kind of fire resistance. The dragon is a lvl 13 sorcerer, it is bound to have some kind of fire resistance spell.

Have Shade's new wizard take the Energy Substitution Feat from T&B - then deal out sonic fireballs & stuff. He won't have sonic protections. Rather, worry about the SR.
 

If Gryph were still with the group, he could have shape-changed into a hot young white dragonness and solved the affair through roleplaying ;)

The group could then have finished off the tired or sleeping Accessiwall :D :D :D


Maybe the druid can do that now...
 
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i take exception to you wanting the DM to stay out.
Why?
Because how harder is for a DM to roleplay a creature smarter than himself. Also would help him prevent an oops.
you know gee that so easy I should of remember to protect from it.
I have discuss this my players. They think it is okay after they go into a huddle for ten minutes, that I take 5 or 10 minutes of hearing their plan to come up with a counter plan. Now sometimes the plan is so good it will mostly work.
(gee the dragon has some protection spell up) but he fell for bugs bunny being dress as a girl. And other time their plan forget one glaring error they the run and hide and die.
 

So the feats for the druid would be Spellcasting Prodigy, Empower Spell, Spell Penetration, Greater Spell Penetration, Spell Focus, Greater Spell Focus.

Mnn.. I had the same feats picked minus Prodigy.. adding Energy Sub for Fire based Ice Storms. No save on that so big A takes Double damge right? Besides.. this isn't so much a Big A killing character but killing everything envoking druid.


Grumbar isn't really a tactical character. He probably will charge the dragon. Hopefully we can buff him up properly so he doesn't die. Jamison has stoneskin but he usually uses it on himself. I'd bet on Jamison (14th level Wizard) using Tensors transformation and engaging when his spells are depleted

i take exception to you wanting the DM to stay out.

Doc Midnight is our DM he started a 'Help my dragon hurt the PCs' thread so I started a 'Help our PCs hurt the dragon' thread. heheh.

Anyhow. Our party is the underdogs in this fight. We need all the useful suggestions we can get or it will be a TPK!
 

If Gryph were still with the group, he could have shape-changed into a hot young white dragonness and solved the affair through roleplaying

The group could then have finished off the tired or sleeping Accessiwall


Maybe the druid can do that now...

I thought of that too... /shudder

This dragon is very "active" too.. he has lots of kids running around... Oh Buggs.. where are you when we need you?!
 

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