Great white wyrm - DEAD

Why can't your fighter(s) hit the dragon's AC? In 14th level, a fighter should be able to hit almost anything! An asupmtion for Grumbar:

BAB: +14
Str. 22: +6
Bull's Strength: +2
Sword +5: +5
Weapon Focus: +1

This is far from maxed out, but I already count an attack bonus of 28. Do you roll with a d4 instead of a d20 ??? :D
 

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Properly equipped, feated, and spelled, the cleric archer would have a solid 39 primary bab. (37 with rapid) and be pouring 4 arrows a round inta the big A.
 


Neverwinter Knight said:
Why can't your fighter(s) hit the dragon's AC? In 14th level, a fighter should be able to hit almost anything! An asupmtion for Grumbar:

BAB: +14
Str. 22: +6
Bull's Strength: +2
Sword +5: +5
Weapon Focus: +1

This is far from maxed out, but I already count an attack bonus of 28. Do you roll with a d4 instead of a d20 ??? :D

You're new here, yes? Max it out as follows:

belt of giant strength +6: +3 (instead of +2 from bull's str)
bless: +1
prayer: +1

Heck, let's break things by adding in some magic items:
divine favour (18th caster level): +6, overlaps with prayer
righteous might: +2
Total attack bonus: +38


Great white wyrm: AC 41
cat's grace (empowered): +3
haste: +4
shield: +7
mage armour: +4
Total AC 59

A wizard/sorc with greater dispelling would come in very handy.
 

hong said:


You're new here, yes? Max it out as follows:

belt of giant strength +6: +3 (instead of +2 from bull's str)
bless: +1
prayer: +1

Heck, let's break things by adding in some magic items:
divine favour (18th caster level): +6, overlaps with prayer
righteous might: +2
Total attack bonus: +38


Great white wyrm: AC 41
cat's grace (empowered): +3
haste: +4
shield: +7
mage armour: +4
Total AC 59

A wizard/sorc with greater dispelling would come in very handy.
Well, the dragon is only 13th caster level or so. Good old dispel magic should be farily effective, drop two or three from the party Sor / Wiz / Cler and most of it's magic should be gone.
 

Lela said:


Actually, I found it rather interesting. And he was asked, after all.


Actually, it was technically impossible to do what he suggested, seeming as there are no mechanisms in the game that would allow a 19th level sorceror to cast more than 5 level 9 spells...
 

Vek - I thought a bit more about the druid throwing empowered Flame Strikes. Here's what I can come up with.

I came up with almost the same thing. Minus Spellcasting Prodigy... I'll reccomend that to shade. Spell Focus Evocation would help too.. seeing as Big A takes double damage from fire and Reflex is his worst save right?

So are we decided that round 1 Grumbar the fighter moves into attack and the hasted casters try to get as many dispel magics off as they can?
 

Wee Jas said:


I came up with almost the same thing. Minus Spellcasting Prodigy... I'll reccomend that to shade. Spell Focus Evocation would help too.. seeing as Big A takes double damage from fire and Reflex is his worst save right?

So are we decided that round 1 Grumbar the fighter moves into attack and the hasted casters try to get as many dispel magics off as they can?

Is Grumbar prepped for this? He's going to go down fast if he isn't.
 

Re: LGodamus

Dursk Starkfire said:
unlike your 19th level sorceress, I'm certain that the KotSK doesn't have horrid wilting and meteor swarm to cast repetitively at their leisure...
with that advice, you might as well just suggest they all cast time stop, sneak attack with a flurry of blows for 1d20 + 10d6 each attack, while whistling a merry tune that inspires greatness in the far-away rebuilding town of Verbabonc.
otherwise, your munchkinized schemes are useless. You must play in campaigns that are extremely boring, as there is never a challenge to be creative seeming as you have more at your disposal than Fort Knox on Veteran's Day.

If you'd like to provide some serious discussion, you might want to consider that this is a party of 14th level characters, and not deities of the upper pantheon.

Dursk.

There is no need for your attitude...if you will look above I have given plenty of good advice for their level.....I know exactly what their party can do I have been following their story for months.......and as for what I posted.....I wasnt suggesting thats what they do someone asked for how our sorceress did it..I answered...so please take your nasty attitude and adjust it accordingly...
 

Dursk Starkfire said:



Actually, it was technically impossible to do what he suggested, seeming as there are no mechanisms in the game that would allow a 19th level sorceror to cast more than 5 level 9 spells...

where are you getting 5 ninth level spells? Summon 9 is one and meteor swarm is one....she cast it twice......lets see that is what 1+2=.....? hmm about 3 maybe........the other spells are all lower levels...so like I said before there is no point in getting that attitude.....and if you are getting that attitude you should at least know what you are talking about...
 

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