[Grimm] You Are Old, Father William [Recruiting]

keep me posted, Toric — IMO, it's definitely worth buying, and, if you do pick it up, you're certainly welcome. :)

Nick
 

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tKL,

Can you give us some ideas as to what the book, and your PbP game, are/would be like? I can't check the book out at my FLGS but I could buy it in PDF format.

I've read the product blurb from FFG; that's all I know about it. Looks interesting. What kind of varient rules does it have?
 

Sure, John, I'd be glad to. Off the top of my head:

1. All the classes are different. Instead of the PhB classes, we have the Bully, the Dreamer, the Jock, the Nerd, the Normal Kid, the Outcast, and the Popular Kid. Classes are 6 levels and receive feats at 1st (one standard, one origin), 2nd, 4th, and 6th.
2. The skill list is much shorter. Some skills are combined (Listen, Search, and Spot become Notice, while Climb, Jump, and Swim become Athletics — then there are new skills, such as Nimbleness and Puzzles). Lots of new feats, too (most of which are designed for Grimm).
3. The magic system is different, to say the least: incantations can be learned by anyone, but entire schools (Necromancy and Evocation) are barred from PCs.
4. Imagination points. Similar to action points, but more flexible, this is one of the things the book describes better than I could (at least if I were trying to be brief).
5. Rules for grappling, being swallowed whole, and despair.

The biggest changes are in the classes and skills — pretty much everything's different. As for what my game would be like, I'm still working on it, but I know that (in addition to the Grimm Fairy Tales) Alice in Wonderland and the Wizard of Oz will both be influences, and there will be six chapters. I have other ideas, but it would spoil a lot of the campaign if I were to drop them out here. :) I'm thinking about simplifying combat a bit (we won't use maps, for one, and we may or may not use AoOs — I'm still thinking about that), but that's the only mechanical change I'll be doing as of right now.

Hope this helps.

Nick
 

Just checking to see if this is still moving forward or not. Perhaps you could give us some info, KJ, about the kinds of characters we should create? What age range, from where, from when, etc. And perhaps if there's an overarching theme we should incorporate.

Just trying to keep things rolling.
 

With only two definite players (Toric and johnsemlak don't have the book right now — or at least they haven't told me if they do), I'm a little wary of starting character generation. That said, I'm looking for kids between the ages of 8 and 11 from the United States (I'm not familiar with the school system in other countries, so I wouldn't be able to convincingly portray them at the start of the campaign). The time for the frame would be the same as ours. I'm not looking for a theme from the characters.

Nick
 


*bump* indeed. :) I'll give this until Monday December 6th — if we're still short players, I'll call it off.

Nick
 

I am interested... Can I have the night to think it over as to if I wanna buy the book?

Just posting this so you don't call things off while I am thinking. =)
 

Sure, but I am looking for a total of four players (you'd make 2 or 3, depending if shady's still around), so, if you can wait until around 3:30 pm/4:00 pm EST tomorrow (which is when I'll call it, as I go to work after that), you should know if you need to buy the book or not. ;)

Nick
 

Hey, If you have still have room I would like a slot. I love fairy tales and was hoping someone would start a game. :) Let me know. Thanks a bunch!

~ Lady Shatterstone
 

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