Kryx
Explorer
I'd suggest you instead calculate the chance to hit. See how I do it. Things like -5/+10 change it significantly. So does investing in a stat boost instead of a feat (polearm for example still wants polearm at 4). Things like Battlemaster Trip giving advantage is huge for melee. Ignoring cover for sharpshooter (which I don't use in houserules) is also significant.
Beyond AC I agree that Str and Dex are mostly even, with Str having higher damage options and Dex having init. Most everything else is comparable.
Feel free to see/alter mine to your needs.I'm just eyeballing the classes to help me with making variants and new subclasses.
Beyond AC I agree that Str and Dex are mostly even, with Str having higher damage options and Dex having init. Most everything else is comparable.