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Full Moon Storyteller
My Star Wars Monopoly doesn't have different rulesI've heard that the licensed monopoly games tend to have different rules that make the game much less brutally anti-fun.
My Star Wars Monopoly doesn't have different rulesI've heard that the licensed monopoly games tend to have different rules that make the game much less brutally anti-fun.
Huh, they actually did a fairly decent job with the conversion for once. Whoever made that knew their D&D. The regular properties are monsters, ascending the power curve from Kobold and Goblin (Mediterranean/Baltic) to Demogorgon and the Tarrasque (Park Place/Boardwalk). The railroads are adventures (Tomb of Horrors, Tomb of Annihilation, Castle Ravenloft, Undermountain), the utilities are the Feywild and the Shadowfell, Community Chest is "Treasure" and Chance is "Encounters." And the "luxury tax" space is "Rust Monsters!"Already do
Monopoly Dungeons & Dragons | Collectible Monopoly Featuring Familiar Locations and Iconic Monsters from The D&D Universe https://www.amazon.com/dp/B095VQWQZ7/ref=cm_sw_r_cp_api_i_A9K7HG2H0EYV8YXK931X
And to count the money you would need access to a secret account in the Cayman Islands.If Monopoly were really imitating capitalism, it would take longer to unravel the identity of the winner than it would to play the game in the first place.
I doubt it's a legal issue; rather, it's most likely a branding policy. Leaving the corners untouched (or nearly so) makes a Monopoly board instantly recognizable for what it is no matter which of the hundreds (literally hundreds, over the years) of IP-themed Monopoly variant boards you're looking at.Oddly, however, the four corner squares (Go, Jail, Free Parking, and Go to Jail) are identical to traditional Monopoly. Even the art is exactly the same; the only things they changed were the background and the font. I wonder if there's some sort of legal reason they have to keep those as-is. Trademark-related? Some arcane copyright agreement going back to when Hasbro bought Parker Brothers*, or even further to when Parker Brothers bought Monopoly? Or maybe just Hasbro's internal branding rules.
They've also made two different D&D Clue games. One back in the 3e days with the iconic 3e characters, and a more recent one set in Baldur's Gate.Already do
Monopoly Dungeons & Dragons | Collectible Monopoly Featuring Familiar Locations and Iconic Monsters from The D&D Universe
Huh. I never thought about Life being available for branded games like Clue and Monopoly are. But you could do a D&D one. Probably need to add more random death to the game thoughI'd actually love a D&D-themed Life board game. You could set it in Eberron and have the cars all be airships.
I looked at it in Waterstones the other day.Also I didn’t know there was a Baldurs Gate Clue?!