Thanee said:Well, a sorcerer can do this once every other level, hardly enough to upgrade every spell they know
But, if that is their compensation for the augmentation cost, then why do they get the much better flexibility with the PP system, (etc)
have better class skills, more effective skill points per level,
gain bonus feats,
gain higher power levels at one level before they should,
can quicken spells,
What's the compensation for all that stuff then?
Thanee said:"If all the above is true..."
The difference is that for a sorcerer, they have to learn a new high-level spell, and can replace the now-mostly-useless lower level spell. The psion's lower-level power is still useful and doesn't need to be replaced, giving him more freedom in choosing his higher-level powers (and the psion knows more powers than the sorcerer does spells, making the sorcerer even worse in comparison). A minor point, in any case.Psion said:Of course since they can forget the topped out spells (in the case of a sorcerer) or learn any amount of spells (in the case of a wizard), this is a non-detriment.and requires the caster to learn a new spell (delayed blast fireball) to reach the same potential.
The psion also gets a Heightening effect wrapped up with the augmentation of the energy powers, which makes up for having to pay to scale the damage. Adding the energy type flexibility on top of that is just gravy. Fireball fades in usefullness as you advance because it's always going to have a DC of 13+stat unless the caster spends a feat and prepares the Heightened fireball in advance (wizard) or uses his whole action to cast it (sorcerer).And considering the premium the psion has to pay to scale that power -- a perk arcane casters get for free -- that's fair.Energy ball is customizable to all energy types; fireball is just fire, with all the downsides that entails. Energy ball grants the psion the option to target Fort or Ref saves, based on the creature's weaknesses; fireball doesn't.
Energy missile already affects five targets out of the gate! It doesn't need to be able to affect any more. Horrid wilting isn't an energy spell, in fact there aren't any area-effect energy spells that allow for selective targeting. If you want selective targeting with psionics, you need to look to the telepathy powers (like ultrablast).IME from actual play, a psion does not dominate in ways that some of you are suggesting that they would. Theoretical estimations of their dominance seem to rely on any or all of assigning too much significance to the flexibility of the energy powers, too little significance to the fact that psions pay the equivalent cost of higher level powers to scale them without gaining the full benefits of a higher level power (such as energy missile not gaining multiple targets when you scale it or any of the energy powers ever attaining the selective targeting of horrid wilting), or a rather generous challenge frequency.
? Int as manifesting stat - no shortage of skill points. There really isn't any arguement about the psion's skill list being better than the wizard's and the sorcerer's.Psion said:Um, we are talking about XPH here, which nerfs psion skill point advantages. You know that, right?
He's talking about psions getting access to new spell levels 1 class level sooner than sorcerers (3rd level powers at 5th level psion, 9th level powers at 17th level psion, etc.).If getting spells sooner than the arcane wizard does is a shock to you, don't take a peek at the Cleric or Druid spell list.
Spatula said:The difference is that for a sorcerer, they have to learn a new high-level spell, and can replace the now-mostly-useless lower level spell. The psion's lower-level power is still useful and doesn't need to be replaced, giving him more freedom in choosing his higher-level powers (and the psion knows more powers than the sorcerer does spells, making the sorcerer even worse in comparison). A minor point, in any case.
The psion also gets a Heightening effect wrapped up with the augmentation of the energy powers, which makes up for having to pay to scale the damage.
Energy missile already affects five targets out of the gate! It doesn't need to be able to affect any more.
Horrid wilting isn't an energy spell,
Scion said:Even if psions are better at direct damage is this a bad thing? I would like you to actually prove why it is a problem.
Wizards and sorcerers should not cast healing spells, but they should have the best offensive spells.
Psion said:How many times to I have to spell this out to you. THEY PAY MORE.
Um, we are talking about XPH here, which nerfs psion skill point advantages. You know that, right?
So do wizards. I won't dispute that sorcerers are underpowered, but that's the sorcerer being underpowered unless you can demonstrate that they are as effective as wizards.
If getting spells sooner than the arcane wizard does is a shock to you, don't take a peek at the Cleric or Druid spell list.
Those powers that the psions do get earlier are worth noting are on the specialty discipline lists. Which is nice, but a psion can normally only take advantage of one of those lists and don't get the advantages that a specialist wizards do.
But they have to choose between that or enhancing their powers, which sorcerers get for free.
If they do so, they can't can't quicken and enhance them. Metapsionics is a much bigger detriment to psions than arcane caster.
IME from actual play, they do.Psion said:IME from actual play, a psion does not dominate in ways that some of you are suggesting that they would.
Thanee said:So they pay more to scale their low level powers to high level and get all that in return? Wow! Good deal, for sure!![]()
In fact, yes, I do, as well as I do know about the shift to Intelligence as their prime ability,
Sorcerers are immensely effective characters!
Wizards are slightly ahead, but not much.
You know, that this means the sorcerer. I'm sure you do.![]()
It's one of the things you have to pay for being a spontaneous caster in the core rules. The other main ones are a huge limitation on spells known and no bonus feats.
So then, just take that away, have Psions prepare their powers ahead of time, once per day they have to say in what way exactly they are going to spent their power points. I'd say, this would make them equal to wizards then.
Up to a degree, remember the caps?
Every system has upsides and downsides as explained fairly extensively somewhere above.
But these should be roughly balanced and as it stands, I'm quite certain that the downsides of psionics do not balance the upsides.
Yeah, it is, but in turn, metapsionics are cheaper in terms of levels added,

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.