• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

(IC) Against the Giants PBP Group 1

Valda creeps ahead with the others, looking at the palisade wall.



"We could possibly scale the palisade, but if we need to make a hasty retreat it would be hard to do over a wall. We could try breaking through one of the gates, but there could be guards, and noise. I wonder if the tall one could trick someone into opening a gate. Maybe lure a guard out where we could jump them." She seems to have not quite gotten down the trick to not telepathically casting her every idle thought the the bond yet.
 

log in or register to remove this ad

~<We speak the same tongue, I can call to them,>~ the Tall One replied mentally, ~<but let us see if there is one out alone before we resort to that.>~

He cupped his ear, listening inside for movement or speech.

OOC: Perception: 1D20+9 = [9]+9 = 18
I see the die roller continues my grand tradition of rolling single digits with a 6 and a 9 so far.
 

"Aye," answered Jack to Eoghan's question.

As Jack moved towards the steading, he kept a careful eye on the watchtower to see if he could catch a glimpse of any guards, angling towards where the main building and palisade joined. From there, he crept towards the main doors at the south east corner. During this time he communicates telepathically:

~Eoghan, do you know if hill giants like to keep pets, like dogs? Worried there might be some beasties in that courtyard that can smell us.~

OOC: Jack will listen at the front door while also inspecting the tower walls to see how difficult it may be to climb.
Sneak Roll: 1D20+13 = [10]+13 = 23
Perception: 1D20+10 = [16]+10 = 26
 



Traveling in opposite directions along the east wall of the palisade, Jack listened at the main gate while Eoghan listened at the gate between the main steading and the outbuilding. Jack could hear someone speaking loudly in the giant tongue. Jack didn't understand giant, and at any rate the accent was thick enough (and muffled by the thick wood) that he couldn't even repeat the words to the others. But he counted four voices. He moved to the corner, where he could see the watchtower. There was one hill giant up there, who appeared to be leaning on the lookout rail, sleeping while on lookout.

Eoghan listened at the other gate. It seemed that Jack was right in his suspicions regarding pets. From growling noises, it seemed that there were some sort of dog in the yard between buildings - and quite a few of them. Tenibor stood by and wrinkled his nose at the smell.

OOC: The rest of you pick which group you are with. It's pretty safe to split up, as long as no one tries to go inside yet.
 

~Do these gates have handles? Levers? Knobs?~

He also looks himself. He does not ask anyone to pull a handle or lever. Not yet.
 

OOC: Does the front gate appear to be barred? And does the tower wall look scalable?


~Sounds like we have some company behind the main gate. How well can you all climb a rope quietly?~
 

~The tower is tempting. But there are potential complications.~

~As for climbing it, I might need some aid to do so. I am not vertically prepared.~
 

~<I'm not the best at climbing though I will manage if that's our entry. I know a few echos of True Words, ones that should help us do what we need to do. But they last only ten minutes, and they take a fair bit out of me. Once at the top I can conjure up a seeming of the wall on the inside, so from most angles we would not be visible. But that would not stop the dogs from barking - or worse.>~

OOC: I can grant Bardic Inspiration to those who can't climb well for +1d8 to a check/attack/save after you see the result within the next 10 minutes. 5 per short rest, but they have other, combat uses as well. And all of the casters should recognize Eoghan describing a Minor Illusion.
 

Into the Woods

Remove ads

Top