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D&D 5E (IC) Scourge of Daggerford

FitzTheRuke

Legend
While everyone shuffled into better positions from which they could assault the hyena-worg patrol, Vairar prayed for covering fog, which rolled in from the underbrush. Slowly the fog filled a small area that obscured the southern worg, and covered the path that led to the gnoll camp.

Escella, Lionel, and Helgrim sent their bolts and quarrels at the northern worg, who had yet to notice anything amiss. The ugly oversized hyena fell dead on the ground.

Tommi had found a perfect hiding spot in a little hollow at the base of the rocky cliff. Unfortunately, it was also the best way down to the clearing where the worgs had been patrolling, and Lunn followed him, not bothering to mask his heavy bootfalls. The big half-orc flung an axe into the fog, and struck the worg in there.

The worg took a brief moment to figure out where the axe had come from, but then bolted through the fog. It found Lunn coming down the ledge and it leaped clear over Tommi's little hollow to chomp at Lunn's leg and tried to drag the big half-orc downhill over the rocks.

Only a small amount of noise had been made so far; nothing that would carry of the sound of the owlbear's roaring hoots.

OOC: Worg1 is dead; Worg 2 took 6 from Lunn and will do 8 back unless Lunn has his shield readied. If Lunn isn't wearing his shield, he'll also need to roll a dc14 strength save or be dragged prone.
 

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FitzTheRuke

Legend
GM: Encounter: Gnoll Hunter's Camp
GHCamp2.jpg

(General Features) Difficult Terrain: Trees, Rocks Visibility: Dim (?); Cover: Trees; Spells: Fog Cloud (obscured);
Name * AC * HP * Hit Dice * PasPrc * Spells * (Notes)
(PCs)
Dornuk AC18* HP 71/71 HD 3/6 PP14* RGdc15 2/3 MA 3/3 BM 3/3
Escella AC14 HP 32/33 HD 3/6 PP18 SSdc13 4/4 1/3 2/2 SP 5/5
Helgrim AC19 HP 54/58 HD 3/6 PP11* SDdc15 3/5d8
Lionel AC16 HP 51/51 HD 6/6 PP14
Tommi AC14 HP 39/39 HD 6/6 PP17
Vairar AC18*(20*) HP 45/45 HD 4/6 PP13* SSdc14 4/4 3/3 2/3
(NPCs)
Oh-Six AC13(18) HP 22/22 HD 4/4 PP15(20)* SSdc13 3/3 fly60'
Name * AC * HP * PP * (Notes)
(BGs)
Flind AC16 HP 52/52 PP13*
Gnoll1 AC13 HP 32/32 PP11*
Gnolls AC14 HP22ea PP9*
-Gn2 22/22; Gn3 22/22;
-Gn4 22/22; Gn5 22/22;
Hyena Worgs AC13 HP27ea PP12*
-HW1 0/27 (dead); HW2 21/27;
GM: End Round One; Begin Round Two
 



Neurotic

I plan on living forever. Or die trying.
OOC: @JustinCase stat block says it has 21 hp :) (now only 3)


Lunn swings his axe into the beast drawing blood. He sidesteps the retaliatory bite and quickly slides along the beasts flank. He both positions himself to intercept gnolls that eventually come and makes it harder for the beast to focus on all of them surrounding it.

Move: W27 - going through Tommi and around the worg without provoking
Action: Hit for 9
Attack vs Worg; damage: 1D20+6 = [7]+6 = 13
1D8+3 = [6]+3 = 9
1D20+6 = [6]+6 = 12
1D8+3 = [6]+3 = 9
 



Kobold Stew

Last Guy in the Airlock
Supporter
Tommi is stunned by his comrade's impulsiveness -- he had been so good at holding back, hiding. As he had thought was the plan. As he thought was expected. And already both worgs are killed. He considers waiting for the criticisms to be voiced, the way they always are when he he acts first. But they do not come.

Oh, well.

He decides to use the magical mist that has appeared as cover, in order to cross to the trees on the other side. The boy is fast.

OOC: Move+Dash+Bonus Dash 90' to AM31. Oh-Six keeps pace.
 

FitzTheRuke

Legend
The worgs were down, no one was hurt, and the gnolls were still unaware of their presence. For once, their planned attack seemed to be working.

OOC: Should I assume that anyone who hasn't mentioned it moves downhill?
 
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