D&D 5E (IC) Scourge of Daggerford

FitzTheRuke

Legend
Escella shot one of the gnoll archers down with her eldritch bolts and took sanctuary behind one of the tents.

Helgrim was badly injured, but the old dwarf had seen worse times than this. He hammered a gnoll as Lunn appeared from nowhere and cut that gnoll down from behind. Turning on the larger gnoll, Lunn also took a hail of arrows, blocking them with his shield, as he stood in front of both the dwarf and the scarred elf cleric.

The big gnoll with a great axe slammed his axe down hard on Lunn's shield, but the half-orc furiously held his stance.

OOC: Escella killed gnoll4; Lunn killed gnoll2 & did 12 to gnoll4. Gnolls missed. I'm gonna move on. Vairar can have two turns next round.

 

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FitzTheRuke

Legend
GM: Encounter: Gnoll Hunter's Camp
GHCamp6.jpg

(General Features) Difficult Terrain: Trees, Rocks Visibility: Dim (?); Cover: Trees
Name * AC * HP * Hit Dice * PasPrc * Spells * (Notes)
(PCs)
Escella AC14 HP 32/33 HD 3/6 PP18 SSdc13 4/4 1/3 2/2 SP 5/5
Helgrim AC19 HP 18/58 HD 3/6 PP11* SDdc15 3/5d8
Lionel AC16 HP 51/51 HD 6/6 PP14
Lunn AC18* HP 71/71 HD 3/6 PP14* RGdc15 1/3 MA 3/3 BM 3/3
Tommi AC14 HP 22/39 HD 6/6 PP17
Vairar AC18*(20*) HP 45/45 HD 4/6 PP13* SSdc14 4/4 3/3 2/3
(NPCs)
Oh-Six AC13(18) HP 15/22 HD 4/4 PP15(20)* SSdc13 2/3 fly60'
Prisoners AC10 HP 9ea (Restrained)
-Human (dead); Dwarf 9/9
Name * AC * HP * PP * (Notes)
(BGs)
Shaman AC16 HP 18/52 PP13*
Gnoll1 AC13 HP 20/32 PP11*
Gnolls AC14 HP22ea PP9*
-Gn2 0/22 (dead); Gn3 22/22;
-Gn4 0/22 (dead); Gn5 22/22;
Hyena Worgs AC13 HP27ea PP12* (dead)
GM: End Round Five; Begin Round Six
 

Kobold Stew

Last Guy in the Airlock
Supporter
Tommi moves south to disengage safely form the flock of carrion-birds that had just appeared. Dodging their beaks and their massive wingspans, the young man extricates himself and moves closer to Lionel. With an underhand swing, he launches one of his stones towards the gnoll caster.

As he does so, despite still being harried by the original bird, Oh-Six is right in amongst the foul creature, flashing and whirring and causing a distraction.

The stone pelted the beast, but it remained standing. "Oh Six, watch out!" Tommi called.

OOC: Move 10' south (with disengage bonus action) and across (30' total, to AU18).
Attack: 1d20+7 (with advantage from Oh-Six's HELP)=23 (Hit) with 4d6+4=13 (boo) magical bludgeoning.
One stone left.

Once Lionel makes an attack, Oh Six flies 30' straight up (flyby, no opp attack)
 

Prickly Pear

Adventurer
Lionel takes the opportunity to shoot that strange gnoll who summoned a bunch of birds out of nowhere. The quarrel flies true and the gnoll drops dead.
Next he moves up to Tommi and managed to find a really good hiding spot where he reloads the crossbow. Still he keeps one hand on the hilt of the shortsword in case he will need it quickly.

 

"Helgrim, not your time yet! Hold on!" the word of encouragement from the elf carries the magic of the fey and the wound Helgrim took stops bleeding.

Vairar stabs from behind the front wall into the gnoll, sheating it in thunderous energy, just waiting for the gnoll to breach its confines.

(round 2)
Taking a deep breath, Vairar considers the combat. On one hand, if he kills the gnoll in front of them, he may give Helgrim some breathing room. On the other, casting more powerful healing spell can prevent the dwarf from going down in the first place.

Deciding for the moment that the group has the upper hand, he stabs Shatterpike upward, piercing the gnolls neck, just above the armor line and stabbing deep into its brain.

"Helgim, come to me, you need healing. And let's avoid owlbear for the moment."

The fog behind him dissipates as he ceases concentrating.


OOC: apologies for the slow response, thank you for the option for two rounds.
Also, no stats for the owlbear? Is it restrained somehow? Would shatter spell help?

 
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FitzTheRuke

Legend
The shaman raised his staff to cast some horrible spell, and Tommi and Lionel sent stone and quarrel to bring him down. The red-eyed gnoll fell, and the vultures that were picking at the prisoner's corpse disappeared in a burst of blood and feathers. The original vulture was left, as Oh-six buzzed away, alone and confused. It began to flee from the scene, flying off over the forest.

Lionel and Tommi caught each other's eye, and hunkered down in the underbrush.

OOC: Yes, Lionel & Tommi killed the "flind". The vultures were summoned with concentration, so they're gone too.
 

Escella pokes her head around the north side of the tent (move to AF9) and launches blasts at the gnoll (3) hiding behind the far tent. She then moves directly west (to AA9) into the brush and then loops back to end up at AD17 taking cover behind the tree trunk.

EB gnoll3 (disregards most cover): 1D20+8 = [14]+8 = 22
1D10+3 = [4]+3 = 7
1D20+8 = [9]+8 = 17
1D10+3 = [1]+3 = 4

If surprised, just crit chasing: 1D20+8 = [18]+8 = 26
1D20+8 = [5]+8 = 13

If surprised, if sneak attack applies: 1D6 = [6] = 6
 

FitzTheRuke

Legend
Vairar stopped Helgrim's bleeding, though it would still be work to safely remove the arrow. He lunged with his pike over the dwarf's head and caught the big gnoll in the chest, skewering and dropping the snarling monster.

Escella slunk around in the underbrush, sending eldritch bolts out at one of the gnoll archers before slipping off behind a tree. The gnoll was struck and moved off to find a place of better cover, while sending an arrow that struck Vairar in the shoulder as the scarred elf crossed the path leading to the campsite.

In a sudden burst of strength and resolve, the owlbear tore free of the ropes that bound her. She raised up, hooting a long note before lumbering toward one of the gnolls. The gnoll ducked as her beak snapped at him, but was slashed by her sweeping claws.

OOC: Vairar healed Helgrim for 7 & finished off Gnoll1. Gnoll3 got Vairar for 5. Owlbear did 10 to Gnoll5; @Neurotic Lunn & @JustinCase Helgrim to go for the round.
 

Neurotic

I plan on living forever. Or die trying.
Lunn runs after the owlbear, but as he approaches it from behind flickers once again and appears next to the hut behind the gnoll. Flinging his hand axe with all his strength, he finishes off the gnoll the owlbear started on.

He tries to leave the way for the tortured beast clear so he is not attacked, but compassion or not, he will defend himself.

OOC: Animal handling +4 if needed.
Move: AJ13
Bonus: teleport to AL7
Free action: drop the axe (I believe I cannot both stow it as free action and draw another weapon?)
Action: neurotic: D20 + 6#lunnhandaxethrow → 26(20 + 6)#Lunn handaxe throw
neurotic: 2D6 + 3 + 2#throwdamage → 13( (4 +4) + 3 + 2)#throw damage
 

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