• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

[IC] Underdogs [a core dnd game]

Mogro's eyes catch sight of Adokul as he sneaks back to where they are. He raises a hand to the grel and lightly calls out to him. "Hail Adokul! You have returned. What news?"
 

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ic - Underdogs

Assaq As Assaq breaks cover and steps into view there is a small surge of movement within the group of gnolls. The larger gnolls step forward, forming something of a defensive wall between Assaq and the smaller gnoll. The latter promptly pushes her way through between two of the gnolls and steps once more to the front. There is a brief growled conversation before the smaller one nods slowly.

[sblock=Speak Trader]"You are here. We are cautious. We wish to trade. Join us. Bring your companions. You are safe. You have my assurance."[/sblock]

If the gnolls spot Adokul retreating back to the camp, they make no sign of it. None of them move to leave the small group clustered at the gate.

Adokul, Mogro and Ershe It takes Adokul a few minutes to find his way back to the others. It will take the three grell about five to return if they go carefully, or about two if the just hoof it with no regard for cover.

[sblock=ooc]Apologies for the delay in the response. Its been dawn til dusk here. The next few days should be a bit quieter, so hopefully responses should be quicker.[/sblock]
 

"We found the Gnoll settlement, we saw some of them go hunting and collecting water." Adokul turns his head in the direction of the path he have just came from. "Theres no time, I'll explain as we return, follow my lead."

As the three go back to where Assaq was, Adokul finish explaining "... but we didn't saw the watcher, and he did spot us... So a party of those damn beasts came out, and call us, Assaq told me to go look for you... but if we don't get back soon, it might be to late for him..." Adokul finish, coldly.
 

Mogro nods at Adokul's explanation, and he ushers Champion forward. "We will get to him shortly. I think he should be fine. I think we were right in thinking they mean no danger and are just trying to get safe themselves."

When they arrive at the gnoll's camp and break through the treeline, Mogro raises a hand in salute to any gnoll he might see. Unfortunately he can't understand most if not anything the gnoll's might say to him.
 

Assaq regards the white-haired gnoll leader steadily, and inquires,

[sblock=Trader]"What companions are you referring to?"[/sblock]

Just then Mogro bursts through the trees on his horse, his gleaming armor resplendant in against the snow-laden forest, and waves cheerfully to the gnolls. Assaq clenches his jaw and rolls his eyes heavenward.

[sblock=ooc]Awesome! :)[/sblock]
 


ic - Underdogs

Assaq Even from this distance, Assaq is pretty sure that he can see the smaller gnoll grimace as the grell's bluff collapses horribly.

[sblock=Speak Trader]"There is one there. There are two more. You have two animals in addition. Maybe they are at the camp. Maybe they are hiding in the trees.

"I can come to you. I can come alone. Does that make you feel safer?"[/sblock]

Mogro Mogro quickly spies the camp, and the half dozen gnolls clustered outside the nearest gate. Most of them are armed. at least half have a distinctly warlike bearing. Upon Mogro's arrival one of the gnoll's, the smallest one, breaks into rapid speech. None of the gnolls wave back.

Ershe Moments later Ershe steps out of the trees, his animal at his side. Ershe joins the other two grell. He looks at Assaq, the question plain on his face; What did she say?

Adokul Adokul has little difficulty finding a place of concealment from which he can watch the proceedings. It places him about 15 feet from the others, off to their left.

[sblock=ooc]I know ghosting other player's characters goes against the grain somewhat. But in situations like this, when key decisions are being made, it is tricky for me to ghost a PC. So if you can ghost Ershe, that would be good.[/sblock]
 

"What do they say, Assaq? It appears as though we are in no immediate danger." Mogro glances at the other gnolls that stand guard, then his eyes wander in towards their camp and he sees the pups and females moving about. He looks down at the smaller gnoll and speaks (even though there is no guarantee the gnoll can understand). "To bring families out here in the wilds says you are trying to get away from somewhere. Are you looking for assistance?"
 

[sblock=trader]"A moment to confer with my companions, please."[/sblock]

Assaq turns to Mogro and Ershe and speaks in a low voice. "She is Urthe nar-Bar. She says they are friendly and mean us no harm. They want to trade. She knew we were here even before your grand entrance. I think we have been watched for some time. She offered to come to us, alone and unarmed. Do you think we should ask her to come, or continue speaking from a distance?"
 

Mogro's brow furrows at Assaq's communication about what the gnoll said. "If she is willing to come with us alone, I think that proves their sincerity. I would like to show our sincerity that we mean them no harm by not forcing her to give up her guards, and instead just continuing our conversations here. We will not seperate one of them from their defenses, and we will not put ourselves in harm's way either."

He looks at the other two to see if they have a differing opinion. He expects a retort from Adokul, but believes Ershe will back up his idea.
 

Into the Woods

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