I would say they overlap - i.e., you recalculate the bonus based on the new size.Question, U_K.
Natural Armor from size increases. Is each gain cumulative or overlapping.
Say I advanced a creature from Colossal to Macro-Fine. Would its total natural armor= its original +8 or its orignal +15 (+7 from Titanic and +8 from Macro-Fine).
I hope the question makes sense, it's kind of hard to articulate.
Question: How would you handle beings that are outside of the normal "rank structure" of divine beings, but that are immortal and have the ability to kill gods? I.e., the Furies and the Four Horsemen? I was thinking they'd be Rank 0 outsiders called Forces of the Cosmos (my old DM's term) - they can never truly be "killed", as they are concepts, not actual beings. For example, if one of the Furies is slain, the most powerful of the erinyes is raised to take her place. They would, however, have the ability to affect (and kill) divine beings stronger than they are, because that's what they do. The Elder Evils would probably fall into this category as well - Fenris Wolf, for instance, couldn't be killed, but only chained to a rock for all eternity.
I would say they overlap - i.e., you recalculate the bonus based on the new size.
Question: How would you handle beings that are outside of the normal "rank structure" of divine beings, but that are immortal and have the ability to kill gods? I.e., the Furies and the Four Horsemen? I was thinking they'd be Rank 0 outsiders called Forces of the Cosmos (my old DM's term) - they can never truly be "killed", as they are concepts, not actual beings. For example, if one of the Furies is slain, the most powerful of the erinyes is raised to take her place. They would, however, have the ability to affect (and kill) divine beings stronger than they are, because that's what they do. The Elder Evils would probably fall into this category as well - Fenris Wolf, for instance, couldn't be killed, but only chained to a rock for all eternity.
Belzamus said:Ok, two questions.
The first regards the Unerring property found in the Bestiary. This is clearly NOT a +25 enhancment bonus since Cosmic Weapon Focus (forget the name) allows for all attacks to be Touch Attacks and would (unless I'm missing something) be a +36 enhancement bonus. Shouldn't Unerring be closer to +216, minus a bunch for that 5% miss chance?
Secondly, Uncanny Weapon Focus is rendered totally redundant by the new revised martial classes on the site since they already have their sub-epic attack bonus continued. What should Uncanny be changed to?
[/QUOTE]Thanks in advance.
Okay.Well I don't necessarily believe we need a whole new category. The divinity templates in Ascension are fully modular and you can tweak them to suit individual needs. All power being relative I wouldn't think you needed to change very much at all.
Weeelll... things like the Fates can't be killed. At least, not permanently. Think Mr. Smith from Matrix - if you kill him, he can just inhabit a new body, take it over, and bam - he's back. That's essentially what a force of the cosmos is: an ideal or a concept, not an actual being. It's why Fenris is chained, instead of just being killed - if you kill him, his spirit would just manifest in another brachyurus and be free.There are powers in Ascension that prevent you from being killed except by beings of equal or greater power.
Now what's a cosmic abomination? Simply a larger/more powerful version of an abomination?The term Elder Evils is slightly misleading given the power attributed to such beings in the book (Elder Evils) are generally sub-standard to actually enslaving or destroying a world.
Most Elder Evils seem akin to either Abominations or Entities (Cosmic Abominations).
But that's exactly what Ascension does have in it. Cosmic String is probably good enough for most such beings- it's precisely what the Cosmic beings (Old Ones, First Ones, that sort) are actually supposed to be. Metatron, for example, is not just an Angel, Metatron actually IS Good in the most fundamental sense. So how would you kill that? This is what Cosmic String does. And of course, there's also Transmortality at the next higher level, which says you just plain can't be killed even by a being of greater divine status.Weeelll... things like the Fates can't be killed. At least, not permanently. Think Mr. Smith from Matrix - if you kill him, he can just inhabit a new body, take it over, and bam - he's back. That's essentially what a force of the cosmos is: an ideal or a concept, not an actual being. It's why Fenris is chained, instead of just being killed - if you kill him, his spirit would just manifest in another brachyurus and be free.
UK has never given us actual examples of Entities so we could find out in statistics terms: but yes, that's pretty much what Entities are supposed to be. Misbegotten spawn of the Sidereals and Overgods, whereas Abominations are misbegotten spawn of Gods. That's the base concept anyway: obviously one can tweak it to fit other circumstances (the Elder Evils are a perfect example).Now what's a cosmic abomination? Simply a larger/more powerful version of an abomination?