jmucchiello
Hero
That's what puts the fun in the funnel.There are 20 of you. It can be complex to keep track!

That's what puts the fun in the funnel.There are 20 of you. It can be complex to keep track!
I don't mind.I can probably jump in. I've been keeping up with it. I can even take the characters, if it makes it easier. Just tell me who they all are.
0-level Occupation: Orphan
Strength: 6 (-1)
Agility: 10 (0)
Stamina: 12 (0)
Personality: 7 (-1)
Intelligence: 14 (+1)
Luck: 11 (0)
AC: 10; HP: 4
Weapon: Club -1 (1d4-1)
Speed: 30; Init: 0; Ref: 0; Fort: 0; Will: -1
Equipment: Flask - empty (3 cp)
Trade good: Rag doll
Starting Funds: 34 cp
Lucky sign: Seventh son (Spell checks) (+0)
Languages: Common, Hobgoblin
0-level Occupation: Healer
Strength: 12 (0)
Agility: 9 (0)
Stamina: 10 (0)
Personality: 9 (0)
Intelligence: 12 (0)
Luck: 15 (+1)
AC: 10; HP: 1
Weapon: Club +0 (1d4)
Speed: 30; Init: 0; Ref: 0; Fort: 0; Will: 0
Equipment: Torch (1 cp)
Trade good: Holy water (1 vial)
Starting Funds: 36 cp
Lucky sign: Conceived on horseback (Mounted attack rolls) (+1)
Languages: Common
0-level Occupation: Scribe
Strength: 7 (-1)
Agility: 9 (0)
Stamina: 13 (+1)
Personality: 10 (0)
Intelligence: 9 (0)
Luck: 5 (-2)
AC: 10; HP: 4
Weapon: Dart +0 (1d4-1)
Speed: 20; Init: 0; Ref: 0; Fort: 1; Will: 0
Equipment: Grappling hook (1 gp)
Trade good: Parchment (10 sheets)
Starting Funds: 28 cp
Lucky sign: Wild child (Speed, each +1 = +5' speed) (-2)
Languages: Common
0-level Occupation: Alchemist
Strength: 14 (+1)
Agility: 13 (+1)
Stamina: 9 (0)
Personality: 10 (0)
Intelligence: 12 (0)
Luck: 12 (0)
AC: 11; HP: 1
Weapon: Staff +1 (1d4+1)
Speed: 30; Init: 1; Ref: 1; Fort: 0; Will: 0
Equipment: Mirror - hand-sized (10 gp)
Trade good: Oil (1 flask)
Starting Funds: 37 cp
Lucky sign: Lived through famine (Fortitude saving throws) (+0)
Languages: Common
Sorry to hear that, but thanks for being up front about it. You're welcome to take over control @FitzTheRuke since TheAlkaizer has no objections. Stats can be found in the post above, current situaiton in Post 68.Sorry, but I'm gonna have to sit this one out. Things are pretty crazy at work and I can't check these boards on a regular schedule. It'll probably be back to normal in a couple of weeks.
@thirdkingdom - let us know if Yolo wants to close the door, knowing it would mean quickly running into the tower with the monsters to grab the handle and get out.