IndyPendant's Sunless Citadel

Kuma grins at the door the goblins vanished through.

"Cowardly bastards. One good charge and they'll likely scatter again."

He gives the wizard a wary look.

"Though if you want to lob magic, say so now."
 

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Meepo responds to Jerek's question scornfully in his shrill screech as Kuma hops over the barricade into the northern room. "They goblins! Goblins not talk! Goblins only kill! They no deal." Jair completes his final sweep of caltrops before climbing over as well, and treats Terrek's wounded foot with amazing success, managing to reduce the worst of its effects. Heirmund completes his sweeps shortly after, and Lehko bags most of the caltrops; a quick eyeball estimate tells him he has managed to gather roughly 6 regular-sized bags worth of caltrops--and can easily get the rest whenever he has the time. Then the two of them also climb over the barricade, Meepo sheathing his sword and following last.

All of you now stand in the northern room, facing the hall to the south that Ydyr went down, discussing your next step...

((Jair's unskilled Heal check: 18+3=21.))
 




Lehko will lay on the floor, and poke his head out around the corner trying to get a view of the emplacement. When he's seen enough, he attempts to reach out a grab one of the thrown javelins. If he notices anything Ydyr did not already relay, he'll say so. Otherwise, he will stand back up with the javelin (hopefully) and prepare to back up any action by the warriors.

((Failing being able to grab trhe javelin, I'll just ready my sling for ranged assault.))
 

"I'll try to keep their heads down with a few spells while you charge then, since I'm certainly not of much use with weapons." Heirmund then moves up close to the doorway into the next room.

OOC: Can Heirmund refocus, or whatever it is called that moves you to the top of the init?
 


Lehko does manage to snag one of the small goblin spears after scouting the room; the only things he notices that Ydyr did not are the three humanoid target dummies set up against the southern wall, and the closed door leading out of the room to the west, on your southern side of the barricade. Another javelin clatters uselessly into the corner as well, from an overeager goblin, as he backs up and relays this information. Meanwhile, Meepo draws its sword again and stabs downward at the second goblin Jerek shot, explaining that "This one still alive. No more."

You then organize yourselves for the assault on the second barricade as quietly as possible, and attack!

((New init, since combat ended: Goblins/19; Kuma/17; Jair/17; Lehko/'19'; Ydyr/16; Jerek/15; Meepo/15; Terrek/10; Heirmund/5.))

Lehko delays to act just after Kuma and Jair, who both hurry south down the short hall into the large room, and then turn and run north again up to the barricade. The goblins were ready for them, however, and before they can do anything, four small javelins are hurled towards the first around the corner--Kuma. None of them even come close however, and Kuma, with his greater speed, is even able to attack a goblin! Unfortunately, the low barricade, while not tall enough to provide cover to a human, easily provides cover for a small creature, and his sword bounces off the crenelations of the barricade as Jair finishes his movement to stand beside Kuma.

((Goblin's attacks: 8, 12, 9, 12. Kuma's attack: 2+4-4=2.))

Lehko then moves into the room and throws his javelin at the goblin furthest from Jair and Kuma, who enjoys the cover of the barricade but is not in melee yet with anyone. His throw falls short however, and clatters uselessly against the wall. Still, there's at least two more within reach on the floor if he wishes to use more... Ydyr rushes up to end his movement standing beside Jair at the front, and Jerek moves to stand beside Lehko at the rear, shooting at that same goblin, and scoring a glancing wound in the shoulder. Meepo and Heirmund also move into the room to stand at the back beside Jerek, as Terrek rushes to the front as well. Terrek tries impatiently to jump the barricade completely, but can't quite make the leap, and ends up beside Ydyr.

((Lekho's attack: 10+2-4=8. Jerek's attack: 15+4-4=15. Damage: 1+1=2. Terrek's jump check: 5+8=13.))

Now there is a complete faceoff at the barricade, with (from west to east) Terrek, Ydyr, Jair, and Kuma lined up wall-to-wall against four goblins on the other side. At the south wall, just in front of the target dummies, Meepo, Heirmund, Jerek, and Lehko provide support. Around the feet of those in the rear are strewn many damaged javelins, but any of them could find at least one javelin within reach that is useable for throwing if necessary.
 

Ydyr curls his fists and attacks across the half wall.

[[single attack, i.e. not "full attack" and if the goblin opposite me drops, I will use my "move action to scale/jump/slide over the half wall. If the goblin does not go down... well.. I'll stay put. ]]
 

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