When I discovered D&D at the tender age of 10 years in 1985, I came in by way of BECMI and we played that for years before "graduating" to AD&D. Throughout the 80s and 90s there were effectively two D&D games, which while cross compatible were still very much their own games with their own complexities, themes and product styles.
With 5E being as big as it is now, but with so many people looking for different things, I wonder if 5E is "big enough" survive a Basic/Advanced style split between two compatible but distinct lines. If so, what would that look like? What settings get put in what lines?
If you don't think it would work, why not? Is it just splitting the fanbase or is there a different reason?
With 5E being as big as it is now, but with so many people looking for different things, I wonder if 5E is "big enough" survive a Basic/Advanced style split between two compatible but distinct lines. If so, what would that look like? What settings get put in what lines?
If you don't think it would work, why not? Is it just splitting the fanbase or is there a different reason?