Round 1
Olaf Luminar, Human Fighter 9
Battlescar takes a smooth and shifting step around the shadowy figure, to gain a flank with the blazing light elemental, and prepares to unleash a barrage of swings through the evil smoke at the foe. But the smoke and frenzy of motion cause his blades to pass harmlessly by.
[sblock=Actions]Standard: Activate - Ring of Arming
Move: None
Swift: None
Free: Speak, 5ft step for flank if able
Full Attack: at shadowy figure, count as Magic/Silver/Good/Ghost Touch[/sblock][sblock=Battlescar]Olaf Luminar - Male Human Fighter 9, DR 6/-
Initiative +3, Perception +8
AC25, Saves: Fort +7/Ref +6/Will +4
HP 95/95
Hero Points: 3/3
Item Powers:
Armor and Swords immune to acid damage & rusting effects
Everbright: 4/4 times a day, Standard Action, Ref DC14 or blind all within 20ft radius, for 1 round.
*Bonus Damage:
Single Melee Attack +2d8 or +1d6
Single Ranged Attack +2d6
Melee vs Evil Outsiders +2d6
Melee vs Undead +1d6+1
Melee vs Incorporial Undead +2d6+1
Character Sheet[/sblock]
Olaf Luminar, Human Fighter 9
Battlescar takes a smooth and shifting step around the shadowy figure, to gain a flank with the blazing light elemental, and prepares to unleash a barrage of swings through the evil smoke at the foe. But the smoke and frenzy of motion cause his blades to pass harmlessly by.
[sblock=Actions]Standard: Activate - Ring of Arming
Move: None
Swift: None
Free: Speak, 5ft step for flank if able
Full Attack: at shadowy figure, count as Magic/Silver/Good/Ghost Touch[/sblock][sblock=Battlescar]Olaf Luminar - Male Human Fighter 9, DR 6/-
Initiative +3, Perception +8
AC25, Saves: Fort +7/Ref +6/Will +4
HP 95/95
Hero Points: 3/3
Item Powers:
Armor and Swords immune to acid damage & rusting effects
Everbright: 4/4 times a day, Standard Action, Ref DC14 or blind all within 20ft radius, for 1 round.
*Bonus Damage:
Single Melee Attack +2d8 or +1d6
Single Ranged Attack +2d6
Melee vs Evil Outsiders +2d6
Melee vs Undead +1d6+1
Melee vs Incorporial Undead +2d6+1
Character Sheet[/sblock]
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