Victim
First Post
With the psychic pounding he's dished out, and the creature's core exposed, Reed's eyebite destroys the force animating Shambler. It collapses into an inert pile. The warlock uses the energy of his kill to teleport.
[sblock]Hit. Kill. Teleport.[/sblock]
Xak bestows a quick healing touch to himself, then charges the escaping Shambler. The need to avoid the web on one side and the shock aura on the other proves too distracting though.
[sblock]Heal 37. Miss.[/sblock]
Glib tosses his dagger through the brush and into the Stormrage. Then he dives away from the fight and hides.
[sblock]HIT. 26 damage.
Stealth 34 after movement penalty.[/sblock]
Narbel moves next to his fellow dwarf.
[sblock]Double move. J20 is blocked.[/sblock]
"Wow, you are pretty handy with that axe, dude. With the chop and bash and toss combo. But I have my own special moves too," the dragon comments diving slightly it circles back overhead. He takes some deep breaths. "Check this out!" The dragon unleashes its breath weapon with some overcharge. Narbel is struck full force by the blast, which then passes over the head of Erdric and arcs to Tharos. Secondary arcs blast through the air and are channeled through the water, zapping the dwarves and Starwinds. Tharos passes out from jolt and his hair sticks up in every direction. "Oh! Looks like this game is no longer a shut out. It's now 1 to 2, and it looks like my team is still in scoring position."
"Dudes, you need a time out or something to get him stabilized and out of the way? I sorta want you guys to be employable after you surrender."
[sblock]Recharge success: Roll Lookup
Minor: Perception check: Roll Lookup
AP: Lightning Burst: Roll Lookup
1d20+18 → [13,18] = (31) Shambler 1 HIT
1d20+18 → [17,18] = (35) Shambler 2 HIT
1d20+18 → [4,18] = (22) Stormrage 1 HIT
1d20+18 → [9,18] = (27) Xak HIT
1d20+18 → [19,18] = (37) Narbel HIT
1d20+18 → [18,18] = (36) Starwinds HIT
1d20+18 → [5,18] = (23) Erdric MISS
1d20+18 → [4,18] = (22) Tharos MISS
Shambler 1 Shambler 2 Stormrage 1 Xak Narbel Starwinds Erdric Tharos
Damage: http://invisiblecastle.com/roller/view/1808512/: 11
Tharos and Erdric take 0 from the miss because of Evasion.
Plants use their reaction and heal 10.
Breath weapon: Roll Lookup
1d20+18; 1d20+18; 1d20+18; 2d12+10 → [20,18] = (38) Narbel CRIT!
1d20+18; 1d20+18; 1d20+18; 2d12+10 → [4,18] = (22) MISS
1d20+18; 1d20+18; 1d20+18; 2d12+10 → [12,18] = (30) HIT
1d20+18; 1d20+18; 1d20+18; 2d12+10 → [10,9,10] = (29)
Narbel Erdric Tharos
29 damage to Tharos, 34 to Narbel.
[/sblock]
By victimen at 2008-11-12
[sblock=Status/Initiative: round 10]
29: Glib. -45/83 HP, Bloodied. 2/6. Prone. Concealment. Stealth 34. AP=0
*Sly Flourish
[sblock=Powers used]
Tornado Strike, E
Bait and Switch, E
Tumble, E
Second Wind, E
[/sblock]
28: Narbel. -77/108 HP, Bloodied. 10/16. AP=0
*All bets are off
[sblock=Powers used]Crushing Blow, E
Second Wind, E
All Bets are Off, E
[/sblock]
26: Blue Dragon. -89/655 HP. Flying: Alt 10. AP 1/2. Cursed. Quarry
*Lightning blast+Breath weapon
[sblock=Powers used]
Breath weapon: 5 and 6.
Frightful Presence, E
[/sblock]
24: Tharos. -74/69 KO! 2/6. Prone. Helpless. Water walking. AP=0
*magic missile.
[sblock=Powers used]Ice Rays, E
Thunderlance, E
Fireburst, E
Shield, E
Stormcage, E
Wall of Fire, D
Web, D
Orb of Reversed Polarity, D
1/2 Daily Item uses.
[/sblock]
22: Erdric. -10/85 HP. 4/7. Concealed, prone, Steath 17
*Twin Strike stormrage
[sblock=Powers used]Elven Accuracy, E
Hawk's Talon
Evasive Strike, E
Spray of Arrows, D.
Excruciating Shot, D.
Split the Tree, D
Helm of Eagle, D
Dragonbane bow, D
2/2 Daily Item powers used[/sblock]
22: Starwinds. -46/86 HP, Bloodied. AP=0. 7/9 surges. Concealment.
*move
[sblock=Powers used]Dire Radiance, E
Channel Divinity, E
Healing Word, 2/2
Bastion of Health, E
Breath Weapon, E
Avenging Flame, D
Bless, Daily.
Shadowform, D
Spiritual Weapon, D
Holy Symbol, D
1/2 daily item powers used.
[/sblock]
22: Torment. -24/96 HP, 7/11.
*Vipers
[sblock=Powers used]Lion's Roar, E
Guarding Attack, E
Inspiring Word, 1/2, E
Slash and Press, E
Break their Nerve, E
Stand Tough, D
Stand the Fallen, D
Tactical Shift, D
[/sblock]
17: Shambler 1 -43/160 HP. Quarry. Immo, save @-2
*Total D
17: Shambler 2 -17/160 HP. Divine Challenged. Enfeebled. Granting CA
*eats Xak
17: Stormrage 1. -122/270 HP. Quarry. Granting CA (Spiritual Weapon). Concealment.
*Attack Starwinds
[sblock=Powers used]
Lightning Blast, E
[/sblock]
16: Reed. -21/96 HP. Concealed. Stealth bonus
*Eyebite
[sblock=Powers used]
Mire the Mind, E
[/sblock]
15: Xak. -41/115 HP. 12/18 surges. Concealment.
*charge
[sblock=Powers used]
Divine Cleansing, E
Divine Mettle, E
Invigorating Smite, E
Second Wind, E
Lay on Hands, 1/4.
Hallowed Circle, D
[/sblock]
[sblock=Restrained]You grant combat advantage. You’re immobilized.
You can’t be forced to move by a pull, a push, or a
slide.
You take a –2 penalty to attack rolls.[/sblock]
[sblock=Prone]Grant CA against melee attacks
+2 defenses against ranged attacks from non adjacent creatures
lying on the ground
-2 penalty to attack
Flying creatures knocked prone safely descend a number of squares equal to their speed, and then crash if they haven't reached the ground
can't move normally, must crawl or stand up[/sblock]
[sblock=Enveloped]restrained (save ends). While the target is restrained,
no creature has line of sight or line of effect to it. At the start of
the shambling mound’s turn each round, the enveloped target
takes 10 damage and the shambling mound regains 10 hit
points. The shambling mound can envelop up to 2 creatures at a
time. When the target makes its save, it reappears in a square of
its choice adjacent to the shambling mound.
[/sblock]
[/sblock]
[sblock]Hit. Kill. Teleport.[/sblock]
Xak bestows a quick healing touch to himself, then charges the escaping Shambler. The need to avoid the web on one side and the shock aura on the other proves too distracting though.
[sblock]Heal 37. Miss.[/sblock]
Glib tosses his dagger through the brush and into the Stormrage. Then he dives away from the fight and hides.
[sblock]HIT. 26 damage.
Stealth 34 after movement penalty.[/sblock]
Narbel moves next to his fellow dwarf.
[sblock]Double move. J20 is blocked.[/sblock]
"Wow, you are pretty handy with that axe, dude. With the chop and bash and toss combo. But I have my own special moves too," the dragon comments diving slightly it circles back overhead. He takes some deep breaths. "Check this out!" The dragon unleashes its breath weapon with some overcharge. Narbel is struck full force by the blast, which then passes over the head of Erdric and arcs to Tharos. Secondary arcs blast through the air and are channeled through the water, zapping the dwarves and Starwinds. Tharos passes out from jolt and his hair sticks up in every direction. "Oh! Looks like this game is no longer a shut out. It's now 1 to 2, and it looks like my team is still in scoring position."
"Dudes, you need a time out or something to get him stabilized and out of the way? I sorta want you guys to be employable after you surrender."
[sblock]Recharge success: Roll Lookup
Minor: Perception check: Roll Lookup
AP: Lightning Burst: Roll Lookup
1d20+18 → [13,18] = (31) Shambler 1 HIT
1d20+18 → [17,18] = (35) Shambler 2 HIT
1d20+18 → [4,18] = (22) Stormrage 1 HIT
1d20+18 → [9,18] = (27) Xak HIT
1d20+18 → [19,18] = (37) Narbel HIT
1d20+18 → [18,18] = (36) Starwinds HIT
1d20+18 → [5,18] = (23) Erdric MISS
1d20+18 → [4,18] = (22) Tharos MISS
Shambler 1 Shambler 2 Stormrage 1 Xak Narbel Starwinds Erdric Tharos
Damage: http://invisiblecastle.com/roller/view/1808512/: 11
Tharos and Erdric take 0 from the miss because of Evasion.
Plants use their reaction and heal 10.
Breath weapon: Roll Lookup
1d20+18; 1d20+18; 1d20+18; 2d12+10 → [20,18] = (38) Narbel CRIT!
1d20+18; 1d20+18; 1d20+18; 2d12+10 → [4,18] = (22) MISS
1d20+18; 1d20+18; 1d20+18; 2d12+10 → [12,18] = (30) HIT
1d20+18; 1d20+18; 1d20+18; 2d12+10 → [10,9,10] = (29)
Narbel Erdric Tharos
29 damage to Tharos, 34 to Narbel.
[/sblock]

By victimen at 2008-11-12
[sblock=Status/Initiative: round 10]
29: Glib. -45/83 HP, Bloodied. 2/6. Prone. Concealment. Stealth 34. AP=0
*Sly Flourish
[sblock=Powers used]
Tornado Strike, E
Bait and Switch, E
Tumble, E
Second Wind, E
[/sblock]
28: Narbel. -77/108 HP, Bloodied. 10/16. AP=0
*All bets are off
[sblock=Powers used]Crushing Blow, E
Second Wind, E
All Bets are Off, E
[/sblock]
26: Blue Dragon. -89/655 HP. Flying: Alt 10. AP 1/2. Cursed. Quarry
*Lightning blast+Breath weapon
[sblock=Powers used]
Breath weapon: 5 and 6.
Frightful Presence, E
[/sblock]
24: Tharos. -74/69 KO! 2/6. Prone. Helpless. Water walking. AP=0
*magic missile.
[sblock=Powers used]Ice Rays, E
Thunderlance, E
Fireburst, E
Shield, E
Stormcage, E
Wall of Fire, D
Web, D
Orb of Reversed Polarity, D
1/2 Daily Item uses.
[/sblock]
22: Erdric. -10/85 HP. 4/7. Concealed, prone, Steath 17
*Twin Strike stormrage
[sblock=Powers used]Elven Accuracy, E
Hawk's Talon
Evasive Strike, E
Spray of Arrows, D.
Excruciating Shot, D.
Split the Tree, D
Helm of Eagle, D
Dragonbane bow, D
2/2 Daily Item powers used[/sblock]
22: Starwinds. -46/86 HP, Bloodied. AP=0. 7/9 surges. Concealment.
*move
[sblock=Powers used]Dire Radiance, E
Channel Divinity, E
Healing Word, 2/2
Bastion of Health, E
Breath Weapon, E
Avenging Flame, D
Bless, Daily.
Shadowform, D
Spiritual Weapon, D
Holy Symbol, D
1/2 daily item powers used.
[/sblock]
22: Torment. -24/96 HP, 7/11.
*Vipers
[sblock=Powers used]Lion's Roar, E
Guarding Attack, E
Inspiring Word, 1/2, E
Slash and Press, E
Break their Nerve, E
Stand Tough, D
Stand the Fallen, D
Tactical Shift, D
[/sblock]
17: Shambler 1 -43/160 HP. Quarry. Immo, save @-2
*Total D
17: Shambler 2 -17/160 HP. Divine Challenged. Enfeebled. Granting CA
*eats Xak
17: Stormrage 1. -122/270 HP. Quarry. Granting CA (Spiritual Weapon). Concealment.
*Attack Starwinds
[sblock=Powers used]
Lightning Blast, E
[/sblock]
16: Reed. -21/96 HP. Concealed. Stealth bonus
*Eyebite
[sblock=Powers used]
Mire the Mind, E
[/sblock]
15: Xak. -41/115 HP. 12/18 surges. Concealment.
*charge
[sblock=Powers used]
Divine Cleansing, E
Divine Mettle, E
Invigorating Smite, E
Second Wind, E
Lay on Hands, 1/4.
Hallowed Circle, D
[/sblock]
[sblock=Restrained]You grant combat advantage. You’re immobilized.
You can’t be forced to move by a pull, a push, or a
slide.
You take a –2 penalty to attack rolls.[/sblock]
[sblock=Prone]Grant CA against melee attacks
+2 defenses against ranged attacks from non adjacent creatures
lying on the ground
-2 penalty to attack
Flying creatures knocked prone safely descend a number of squares equal to their speed, and then crash if they haven't reached the ground
can't move normally, must crawl or stand up[/sblock]
[sblock=Enveloped]restrained (save ends). While the target is restrained,
no creature has line of sight or line of effect to it. At the start of
the shambling mound’s turn each round, the enveloped target
takes 10 damage and the shambling mound regains 10 hit
points. The shambling mound can envelop up to 2 creatures at a
time. When the target makes its save, it reappears in a square of
its choice adjacent to the shambling mound.
[/sblock]
[/sblock]
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