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[KK2]Encounter 2: Warm up is over. (Healing)

Victim

First Post
Reed attempts to strike the awareness of the Stormrage, but the creature fends off the intrusion.

[sblock]20 = MISS[/sblock]

Xak launches himself through the grasses at the other electrified plant, but the jolt from the creature throws off his blow.

[sblock]Shocked for 5 by entering the aura.

18=MISS. Divine Challenge[/sblock]

Rollie remains hidden as the Stormrage passes, suffering minor shocks in silence. He slips out, tosses his dagger deep into the plant's rear. Before the weapon flies back to his hand, the rogue has already darted back towards Erdric.

Narbel steps up and starts chopping salad.

[sblock]Shocked for 5.
Miss. 4 damage. Lasting Frost requires a hit, not just dealing damage.[/sblock]

The dragon continues its flight foward, diving to half its altitude. "...But are you sure that you don't..." He pulls up short, wings flapping like thunder. "FEAR ME!" He roars. Everyone nearby freezes in a moment of instinctual dread.

"Yeah, you totally do fear me. And like I'm going to land and fight you? Dude, are you going to lay aside your axe, your armor, fight me without any help? Yeah, I didn't think so. I'm not gonna fight you guys without using my superior dragon-ness, and you're not gonna fight without your friends, weapons and stuff."

[sblock]
Recharge roll: http://invisiblecastle.com/roller/view/1760452/ 5, breath weapon recharges

C Frightful Presence (standard; encounter) ✦ Fear
Close burst 5; targets enemies; +18 vs. Will; the target is
stunned until the end of the dragon’s next turn. Aftereffect: The
target takes a –2 penalty to attack rolls (save ends).

Roll Lookup

1d20+18 → [3,18] = (21) Narbel HIT
1d20+18 → [13,18] = (31) Xak HIT
1d20+18 → [17,18] = (35) Torment HIT
1d20+18 → [12,18] = (30) Starwinds HIT
1d20+18 → [19,18] = (37) Glib HIT
1d20+18 → [7,18] = (25) Reed HIT (concealment doesn't apply to close attacks)
1d20+18 → [16,18] = (34) Erdric HIT

http://invisiblecastle.com/roller/view/1760450/
save = 15
[/sblock]

kk1e2rv9.png

By victimen at 2008-10-07

[sblock=Status/Initiative: round 2]

29: Glib. -5 HP. 5/6. Prone. Concealment. Stunned (after effect: -2 attacks: save ends). Stealth: 36.
?Deft Strike SR 1
[sblock=Powers used]
[/sblock]

28: Narbel. -38 HP. Stunned (after effect: -2 attacks: save ends). 12/16.
*Reaping SR 2
[sblock=Powers used]
[/sblock]

26: Blue Dragon. -48 HP. Flying: Alt 5. Cursed.
*Breath weapon on Narbel, Starwinds, Torment
[sblock=Powers used]

Frightful Presence, E
[/sblock]

24: Tharos. -0. 4/6. Water walking
*Magic Missile Dragon
[sblock=Powers used]Wall of Fire, D

[/sblock]

22: Erdric. -14 HP. 5/7. Concealed. Stunned (after effect: -2 attacks: save ends).
*Excruciating Shot Dragon
[sblock=Powers used]Elven Accuracy, E

Spray of Arrows, D.
Excruciating Shot, D.

Helm of Eagle, D
Dragonbane bow, D
2/2 Daily Item powers used[/sblock]

22: Starwinds. -14 HP. AP=1. 8/9 surges Stunned (after effect: -2 attacks: save ends).
*Dire Radiance Dragon
[sblock=Powers used]Dire Radiance, E

Bless, Daily.
Holy Symbol, D
1/2 daily item powers used.
[/sblock]

22: Torment. -21 HP. 9/11. Stunned (after effect: -2 attacks: save ends).
*Crossbow dragon
[sblock=Powers used]
[/sblock]



17: Stormrage 1. -26 HP. Divine Challenged.
*Double Move
[sblock=Powers used]
[/sblock]
17: Stormrage 2. -4 HP. Cursed. Marked.
*Charge Narbel
[sblock=Powers used]
[/sblock]
17: Shambler 1 granting CA
17: Shambler 2 granting CA
17: Shambler 3 granting CA
*all double run

16: Reed. Fine. Concealed. Stunned (after effect: -2 attacks: save ends).
*Eyebite
[sblock=Powers used]
[/sblock]

15: Xak. -0HP. 14/18 surges Stunned (after effect: -2 attacks: save ends).
* charge SR 1
[sblock=Powers used]
Hallowed Circle, D
[/sblock]

[sblock=Restrained]You grant combat advantage. You’re immobilized.
You can’t be forced to move by a pull, a push, or a
slide.
You take a –2 penalty to attack rolls.[/sblock]
[sblock=Prone]Grant CA against melee attacks
+2 defenses against ranged attacks from non adjacent creatures
lying on the ground
-2 penalty to attack
Flying creatures knocked prone safely descend a number of squares equal to their speed, and then crash if they haven't reached the ground
can't move normally, must crawl or stand up[/sblock]
[/sblock]
 
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covaithe

Explorer
"Fascinating," murmurs Tharos. He seems less cheerful for some reason, though. He spreads his arms wide, firing rays of freezing cold at the two nearest shamblers, before ducking back into some tall grass near Reed.

[sblock=actions]Standard: Icy rays at shamblers 2 and 3. Hits reflex 31 and 24 for 19 damage and immobilizing them until end of my next turn, if I live that long.

Move: to Q26
[/sblock]
 

Victim

First Post
Tharos freezes a pair of the shamblers in their tracks with ice rays.

[sblock]Hit, and Hit. Immobilized.[/sblock]

"Good shooting wizard dude. You know, I think I have some openings for henchdudes..."

"Move em up, ladies. Man, stupid freezing stuff, keeping the slow ones out of the fight."

The left side Stormrage flails at Xak with its electrified tendrils. Because the paladin is distracted by the fearsome dragon, one of the attacks slips past the dwarf's shield and armor. Then the plant advances past the stunned paladin to include other people in its aura.

[sblock]Regen 10.
Roll Lookup
1d20+16; 2d8+6 → [10,16] = (26) with CA -> 28, MISS
1d20+16; 2d8+6 → [3,8,6] = (17)
1d20+16; 2d8+6 → [13,16] = (29) with CA -> 31, HIT
1d20+16; 2d8+6 → [4,4,6] = (14)

Move Action: S x3, SE, E. End in J22/L21.[/sblock]

The other Stormrage moves around the dwarf and pressures the arcanists, flailing at Reed, but the shadows swirling around the warlock confuse the monster.

[sblock]Regen 10
Move to R23/S22.
Double Attack Reed (marked penalty cancels CA)
Roll Lookup

MISS, MISS.[/sblock]

The shambling mounds regenerate, and the one that isn't immobilized throws itself into battle.

[sblock]Regen 5.
Shambler 1 double runs to E 23/ F 22. [/sblock]

Reed is shocked by the nearby supershambler, and the Divine Challenge fades from the Stormrage.

Taking advantage of your hesitation, the dragon unleahes another breath attack, aiming straight down. Torment and Starwinds are struck by the bolt, which then arcs to Rollie. Made vulnerable by fear, none are able to dodge attack. The dragon does a snap roll and wheels off to the west, climbing as he goes.

[sblock]R Breath Weapon (standard; recharge 5, 6) ✦ Lightning
The dragon targets up to three creatures with its lightning
breath; the first target must be within 10 squares of the dragon,
the second target within 10 squares of the first, and the third
target within 10 squares of the second; +18 vs. Reflex; 2d12 +
10 lightning damage. Miss: Half damage. This attack does not
provoke opportunity attacks.

Roll Lookup

1d20+18; 1d20+18; 1d20+18; 2d12+10 → [7,18] = (25) Torment HIT
1d20+18; 1d20+18; 1d20+18; 2d12+10 → [17,18] = (35) Starwinds HIT
1d20+18; 1d20+18; 1d20+18; 2d12+10 → [16,18] = (34) Glib HIT
1d20+18; 1d20+18; 1d20+18; 2d12+10 → [5,4,10] = (19)

Not counting CA from people being stunned. Again, Starwinds' shield blocks 5.

Move to D 20/ E 19. Climb 5.
[/sblock]

Everyone recovers from dragonfear.

kk1e2iv4.png

By victimen at 2008-10-08

[sblock=Status/Initiative: round 3]

29: Glib. -24 HP. 5/6. after effect: -2 attacks: save ends.
?Deft Strike SR 1
[sblock=Powers used]
[/sblock]

28: Narbel. -38 HP. after effect: -2 attacks: save ends. 12/16.
*Reaping SR 2
[sblock=Powers used]
[/sblock]

26: Blue Dragon. -48 HP. Flying: Alt 10. Cursed.
*Breath weapon on Glib, Starwinds, Torment
[sblock=Powers used]
Breath weapon: 5 and 6.
Frightful Presence, E
[/sblock]

24: Tharos. -0. 4/6. Water walking
*Ice Rays
[sblock=Powers used]Ice Rays, E

Wall of Fire, D
[/sblock]

22: Erdric. -14 HP. 5/7. Concealed. after effect: -2 attacks: save ends.
*Excruciating Shot Dragon
[sblock=Powers used]Elven Accuracy, E

Spray of Arrows, D.
Excruciating Shot, D.

Helm of Eagle, D
Dragonbane bow, D
2/2 Daily Item powers used[/sblock]

22: Starwinds. -28 HP. AP=1. 8/9 surges after effect: -2 attacks: save ends.
*Dire Radiance Dragon
[sblock=Powers used]Dire Radiance, E

Bless, Daily.
Holy Symbol, D
1/2 daily item powers used.
[/sblock]

22: Torment. -40 HP. 9/11. after effect: -2 attacks: save ends.
*Crossbow dragon
[sblock=Powers used]
[/sblock]

17: Stormrage 1. -16 HP.
*Double Attack Xak
[sblock=Powers used]
[/sblock]
17: Stormrage 2. -0 HP. Cursed.
*Double Attack Reed
[sblock=Powers used]
[/sblock]
17: Shambler 1 granting CA
17: Shambler 2 -14 HP. Immo.
17: Shambler 3 -14 HP. Immo.
*all double run

16: Reed. -5 HP. Concealed. after effect: -2 attacks: save ends.
*Eyebite
[sblock=Powers used]
[/sblock]

15: Xak. -19 HP. 14/18 surges after effect: -2 attacks: save ends.
* charge SR 1
[sblock=Powers used]
Hallowed Circle, D
[/sblock]

[sblock=Restrained]You grant combat advantage. You’re immobilized.
You can’t be forced to move by a pull, a push, or a
slide.
You take a –2 penalty to attack rolls.[/sblock]
[sblock=Prone]Grant CA against melee attacks
+2 defenses against ranged attacks from non adjacent creatures
lying on the ground
-2 penalty to attack
Flying creatures knocked prone safely descend a number of squares equal to their speed, and then crash if they haven't reached the ground
can't move normally, must crawl or stand up[/sblock]
[/sblock]
 
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covaithe

Explorer
Tharos pauses a second, responding automatically "What's your payscale like for henchmen?" When the stormrage shamblers approach threateningly, he grits his teeth, then ducks through the edge of the lightning aura, moving closer to the center of the battlefield. He claps his hands together and barks a word, summoning a fierce thunderclap to drive his enemies backwards. Unfortunately, Glib is caught on the edge of the blast. Even more unfortunately, a swirling eddy of wind from the dragon's wings muffles the thunder before it can reach the beast.

"Just improving my bargaining position, you understand. You didn't think I missed you by mistake, did you?"

[sblock=actions] Move NW, W, W, SW, W, W to L25. Thunderlance originating from J24 from arcane reach. blast 6, extending from E19 to J24. Is it possible to have it originate above the ground so as to catch the large sized opponents and miss Glib? If so, I'll do that. If not... well, Glib has good reflex defense, right?

Attacks against the dragon, Shambler 1, stormrage 1, and Glib: Hits reflex 16 (nat 1), 33, 31, 18, for 18 damage. The attack against the shambler includes CA from its running.

Push shambler 1 4xNW, push stormrage 1 2xNW, 2xN.
[/sblock]
 

Redclaw

First Post
Keeping his focus on the dragon, Erdric uses the dragon's flight against itself, drawing on his hunting abilities and releasing two arrows at his target. He's still shaking a bit from the fright, and one of his arrows sails well wide.

[sblock=ooc] Minor Action: Hunter's Quarry, should light up the dragon, shambler 1, stormrage 1 and stormrage 2
Standard Action: Twin Strike at the dragon, with +1 attack bonus from quarry and +3 damage bonus to each attack from Sly Hunter, hits AC 30 for 18 and AC 23 for 12, I'll apply HQ damage, 8, to the first attack.
Move Action: none, for now. Erdric doesn't want to appear afraid. :cool: [/sblock]
 

industrygothica

Adventurer
Narbel ignores the dragon for the moment, and steps up toward the stormrage. "Git back over here ye stinking pile of seaweed! I ain't done with you yet!"

[sblock=actions]Move 3 squares south.

Come and Get It vs. SR2 (1d20 16=27, 1d12 9=14)

Mark SR2

Come and Get It; Fighter Attack 7
You call your opponents toward you and deliver a blow they will never forget.
Encounter; Martial, Weapon
Standard Action; Close burst 3;
Target: Each enemy in burst you can see
Effect: You pull each target 2 squares to a space adjacent to you. You cannot pull a target that cannot end adjacent to you. You then make a close attack targeting each adjacent enemy.
Attack: Strength vs. AC
Hit: 1[W] + Strength modifier damage.
[/sblock]
 

Evilhalfling

Adventurer
Starwinds will strike wildly at the Shambler, her mace briefly flickering with flame. Now she is to angry to be scared. Healing torment, she will reposition [sblock]
Avenging Flame 1d20+13=17 (-2 fear, +2 adjacent warlord)
Healing Word 3d8+5=18+ surge
shift S
save 1d20 =17
[/sblock]
 

Victim

First Post
Tharos unloads a Thunderlance. The blast of Thunder goes well underneath the dragon, but Rollie ducks underneath it. The two plant creatures tossed backwards by the force of the spell.

[sblock]I'm not totally sure about starting the blast 1 square up so it goes over Glib, but you missed him anyway. Considering how many monsters, especially past the lower levels, are large, it seems like it would really devalue selective targeting abilities.

Hit on the Stormrage and the Shambler, and they are pushed.[/sblock]

Erdric fires two arrows at the dragon. But both seem to bounce off the dragon's scaly hide.

[sblock]Umm, it didn't look like you included the -2 from the aftereffect of the dragon's frightful presence. Erdric is attacking at +17; his normal attack is +16 with a +1 bonus for shooting a quarry, so shouldn't his attack be +15? Is there some beneficial status buff I'm forgetting?

So that makes the first attack a 28, and thus a miss.

You didn't roll a save for the fear effect either; Roll Lookup is a failure.[/sblock]

Since the Stormrage was blasted out of immediate reach, Starwinds might not want to attempt to pound it with a firey mace.

kk1e2et4.png

By victimen at 2008-10-08

[sblock=Status/Initiative: round 3]

29: Glib. -24 HP. 5/6. after effect: -2 attacks: save ends.
?Deft Strike SR 1
[sblock=Powers used]
[/sblock]

28: Narbel. -38 HP. after effect: -2 attacks: save ends. 12/16.
*Reaping SR 2
[sblock=Powers used]
[/sblock]

26: Blue Dragon. -48 HP. Flying: Alt 10. Cursed. Quarry
*Breath weapon on Glib, Starwinds, Torment
[sblock=Powers used]
Breath weapon: 5 and 6.
Frightful Presence, E
[/sblock]

24: Tharos. -5. 4/6. Water walking
*Thunderlance
[sblock=Powers used]Ice Rays, E
Thunderlance, E

Wall of Fire, D
[/sblock]

22: Erdric. -14 HP. 5/7. Concealed. after effect: -2 attacks: save ends.
*Twin Strike dragon
[sblock=Powers used]Elven Accuracy, E

Spray of Arrows, D.
Excruciating Shot, D.

Helm of Eagle, D
Dragonbane bow, D
2/2 Daily Item powers used[/sblock]

22: Starwinds. -28 HP. AP=1. 8/9 surges after effect: -2 attacks: save ends.
*Dire Radiance Dragon
[sblock=Powers used]Dire Radiance, E

Bless, Daily.
Holy Symbol, D
1/2 daily item powers used.
[/sblock]

22: Torment. -40 HP. 9/11. after effect: -2 attacks: save ends.
*Crossbow dragon
[sblock=Powers used]
[/sblock]

17: Stormrage 1. -34 HP. Quarry
*Double Attack Xak
[sblock=Powers used]
[/sblock]
17: Stormrage 2. -0 HP. Cursed. Quarry
*Double Attack Reed
[sblock=Powers used]
[/sblock]
17: Shambler 1 -18 HP. granting CA. Quarry.
17: Shambler 2 -14 HP. Immo.
17: Shambler 3 -14 HP. Immo.
*all double run

16: Reed. -5 HP. Concealed. after effect: -2 attacks: save ends.
*Eyebite
[sblock=Powers used]
[/sblock]

15: Xak. -19 HP. 14/18 surges after effect: -2 attacks: save ends.
* charge SR 1
[sblock=Powers used]
Hallowed Circle, D
[/sblock]

[sblock=Restrained]You grant combat advantage. You’re immobilized.
You can’t be forced to move by a pull, a push, or a
slide.
You take a –2 penalty to attack rolls.[/sblock]
[sblock=Prone]Grant CA against melee attacks
+2 defenses against ranged attacks from non adjacent creatures
lying on the ground
-2 penalty to attack
Flying creatures knocked prone safely descend a number of squares equal to their speed, and then crash if they haven't reached the ground
can't move normally, must crawl or stand up[/sblock]
[/sblock]
 
Last edited:

Victim

First Post
Tharos pauses a second, responding automatically "What's your payscale like for henchmen?" When the stormrage shamblers approach threateningly, he grits his teeth, then ducks through the edge of the lightning aura, moving closer to the center of the battlefield. He claps his hands together and barks a word, summoning a fierce thunderclap to drive his enemies backwards. Unfortunately, Glib is caught on the edge of the blast. Even more unfortunately, a swirling eddy of wind from the dragon's wings muffles the thunder before it can reach the beast.

"Just improving my bargaining position, you understand. You didn't think I missed you by mistake, did you?"

"Hmm, I'm open to suggestions. For now, we've got two dragon hordes plus all the gold from an old city worth of stuff. And this is just Phase 1 - killing the heck out of the villages is to just test out the plant army, work out the kinks, all that stuff. Once everything gets set up right, I'm gonna carve out an empire - it'll be awesome. Then we get you set up with a formal position, some land or whatever."

"It's cool, dude. You guys gotta give it your best."
 

Evilhalfling

Adventurer
"Torment and Xak, the dragon star is watching over you"
Starwinds chants as she throws a bolt of energy at the Stormrage.

[sblock]
Sacred Flame vs Ref 1d20+14=22 (-2 fear, +2 adjacent warlord) damage 1d6+10=12
Xak may get a new save.
Healing Word on Torment 3d8+5=18+ surge
Her save 1d20 =17
[/sblock]
 
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