Starwinds aims true with holy power and Xak is freed from fear.
[sblock]Hit. Xak recovers from fear.
Roll Lookup[/sblock]
Torment shouts some encouragement to his companions, and then advances on the Stormrage with a yell. However, his chain is fouled by the grasses and the warlord is unable to land an effective blow.
[sblock]Stand tough to heal starwinds, narbel, Xaf +14 hp, and reed & tharos 5
move nw, w and lions roar the Shambler to heal Glib.
Lion's Roar- Martial, Weapon
Standard Action; Melee weapon; Target: One creature
Attack: +17 vs. AC
Hit: 4d4+8 damage, self or one ally can use a healing surge (ally gains +4 hp)
Rolled a 1 on the attack:
Roll Lookup
Saved against dragonfear.[/sblock]
The Stormrages regenerate and advance as the dragon yells,
"Check it out, I'm a military genius: Pincer attack!" The left Stormrage breaks away from Xak and drives toward Rollie, but the graceful elven thief dodges its tendrils.
[sblock]Regen 10
OA:
Roll Lookup MISS
Move south to H21/I20.
Double Attack Glib. MISS, MISS.
Roll Lookup[/sblock]
The other Stormrage approaches from the east and lashes out at Tharos. One of the creature's appendages delivers a powerful shock to the mage. And now much of the group is caught between the two electrified beasts.
[sblock]Move to N23/O22.
Double Attack Tharos:
Roll Lookup
1d20+16; 2d8+6 → [4,16] = (20) MISS
1d20+16; 2d8+6 → [2,7,6] = (15)
1d20+16; 2d8+6 → [13,16] = (29) HIT
1d20+16; 2d8+6 → [8,7,6] = (21) ouch, nearly crit damage.[/sblock]
The other shamblers follow their overcharge kin. The leftmost one almost manages to get back to where it was before the Thunderlance, but Glib once again finds himself under attack. Not being a dragon, however, the plant doesn't seem to have much luck attacking.
[sblock=S1]Regen 5
Move SEx3
M Enveloping Double Attack (standard; at-will) ✦ Healing
The shambling mound makes two basic attacks. If both attacks
hit the same Medium or smaller target, the shambling mound
makes a secondary attack against the target. Secondary Attack:
+16 vs. Fortitude; the target is pulled into the shambling mound’s
space and restrained (save ends). While the target is restrained,
no creature has line of sight or line of effect to it. At the start of
the shambling mound’s turn each round, the enveloped target
takes 10 damage and the shambling mound regains 10 hit
points. The shambling mound can envelop up to 2 creatures at a
time. When the target makes its save, it reappears in a square of
its choice adjacent to the shambling mound.
Against Glib:
Roll Lookup MISS, MISS[/sblock]
The middle shambler approaches the champion of Kord, and much to your horror, completely engulfs the hero. On the bright side, at least he's been pulled away from the electric field of the Stormrage.
[sblock]Regen 5
Move south to J17/K16.
Enveloping Attack Xak,
Roll Lookup
1d20+16; 1d20+16; 1d8+8; 1d8+8; 1d20+16 → [15,16] = (31) HIT
1d20+16; 1d20+16; 1d8+8; 1d8+8; 1d20+16 → [17,16] = (33) HIT
1d20+16; 1d20+16; 1d8+8; 1d8+8; 1d20+16 → [5,8] = (13)
1d20+16; 1d20+16; 1d8+8; 1d8+8; 1d20+16 → [1,8] = (9)
1d20+16; 1d20+16; 1d8+8; 1d8+8; 1d20+16 → [13,16] = (29) HIT v F
M Enveloping Double Attack (standard; at-will) ✦ Healing
The shambling mound makes two basic attacks. If both attacks
hit the same Medium or smaller target, the shambling mound
makes a secondary attack against the target. Secondary Attack:
+16 vs. Fortitude; the target is pulled into the shambling mound’s
space and restrained (save ends). While the target is restrained,
no creature has line of sight or line of effect to it. At the start of
the shambling mound’s turn each round, the enveloped target
takes 10 damage and the shambling mound regains 10 hit
points. The shambling mound can envelop up to 2 creatures at a
time. When the target makes its save, it reappears in a square of
its choice adjacent to the shambling mound.[/sblock]
The last Shambler lumbers around the patch of weeds and charges Narbel. Its attacks don't even dent the dwarf's armor.
[sblock]Regen 5
Move: SW, SW, S, SW
Charge Narbel:
Roll Lookup MISS
ends in: U18/U17[/sblock]
By
victimen at 2008-10-10
[sblock=Status/Initiative: round 3]
29: Glib. -24 HP. 5/6. after effect: -2 attacks: save ends.
?Deft Strike SR 1
[sblock=Powers used]
[/sblock]
28: Narbel. -24 HP. after effect: -2 attacks: save ends. 12/16.
*Reaping SR 2
[sblock=Powers used]
[/sblock]
26: Blue Dragon. -48 HP. Flying: Alt 10. Cursed. Quarry
*Breath weapon on Glib, Starwinds, Torment
[sblock=Powers used]
Breath weapon: 5 and 6.
Frightful Presence, E
[/sblock]
24: Tharos. -21. 4/6. Water walking
*Thunderlance
[sblock=Powers used]Ice Rays, E
Thunderlance, E
Wall of Fire, D
[/sblock]
22: Erdric. -14 HP. 5/7. Concealed. after effect: -2 attacks: save ends.
*Twin Strike dragon
[sblock=Powers used]Elven Accuracy, E
Spray of Arrows, D.
Excruciating Shot, D.
Helm of Eagle, D
Dragonbane bow, D
2/2 Daily Item powers used[/sblock]
22: Starwinds. -14 HP. AP=1. 8/9 surges
*Sacred Flame
[sblock=Powers used]Dire Radiance, E
Bless, Daily.
Holy Symbol, D
1/2 daily item powers used.
[/sblock]
22: Torment. -5 HP. 8/11. Concealed.
*Lion's Roar
[sblock=Powers used]Lion's Roar, E
Stand Tough, D
[/sblock]
17: Stormrage 1. -36 HP. Quarry
*Double Attack Rollie
[sblock=Powers used]
[/sblock]
17: Stormrage 2. -0 HP. Cursed. Quarry
*Double Attack Reed
[sblock=Powers used]
[/sblock]
17: Shambler 1 -13 HP. Quarry.
*Enveloping Glib
17: Shambler 2 -9 HP. Enveloping Xak!
*eats Xak
17: Shambler 3 -9 HP.
*Charge Narbel
16: Reed. -0 HP. Concealed. after effect: -2 attacks: save ends.
*Eyebite
[sblock=Powers used]
[/sblock]
15: Xak. -27 HP. 14/18 surges. Enveloped (save ends)
* charge SR 1
[sblock=Powers used]
Hallowed Circle, D
[/sblock]
[sblock=Restrained]You grant combat advantage. You’re immobilized.
You can’t be forced to move by a pull, a push, or a
slide.
You take a –2 penalty to attack rolls.[/sblock]
[sblock=Prone]Grant CA against melee attacks
+2 defenses against ranged attacks from non adjacent creatures
lying on the ground
-2 penalty to attack
Flying creatures knocked prone safely descend a number of squares equal to their speed, and then crash if they haven't reached the ground
can't move normally, must crawl or stand up[/sblock]
[sblock=Enveloped]restrained (save ends). While the target is restrained,
no creature has line of sight or line of effect to it. At the start of
the shambling mound’s turn each round, the enveloped target
takes 10 damage and the shambling mound regains 10 hit
points. The shambling mound can envelop up to 2 creatures at a
time. When the target makes its save, it reappears in a square of
its choice adjacent to the shambling mound.
[/sblock]
[/sblock]
Xak is in J17.