Velmont
First Post
Finally, the concept wasnèt fitting well with teh class, and as we have the four role filled by the four other players, I've changed to Rogue, which fit a lot more with the concept. I've gone with HUman too. I felt like it was missing in the group so far.
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Jimmy Troy, level 1
Human, Rogue
Rogue Tactic: Brutal Scoundrel
FINAL ABILITY SCORES
Str 14, Con 13, Dex 18, Int 10, Wis 8, Cha 14.
Starting Ability Scores
Str 14, Con 13, Dex 16, Int 10, Wis 8, Cha 14.
AC: 16 Fort: 14 Reflex: 17 Will: 14
HP: 25 Surges: 7 Surge Value: 6
TRAINED SKILLS
Athletic, Acrobatic, Intimidation, Perception, Stealth, Thievery
FEATS
1: Weapon Focus (Ligth Blade), Action Surge
POWERS
1, At-Will: Deft Strike
1, At-Will: Disheartening Strike
1, At-Will: Piercing Strike
1, Encounter: Unbalacing Loundge
1, Daily: Blinding Barrage
ITEMS
Adventurer's Kit, Dagger x4, Shuriken x30, Leather Armor, Thieve's Tools.
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Jimmy Troy, level 1
Human, Rogue
Rogue Tactic: Brutal Scoundrel
FINAL ABILITY SCORES
Str 14, Con 13, Dex 18, Int 10, Wis 8, Cha 14.
Starting Ability Scores
Str 14, Con 13, Dex 16, Int 10, Wis 8, Cha 14.
AC: 16 Fort: 14 Reflex: 17 Will: 14
HP: 25 Surges: 7 Surge Value: 6
TRAINED SKILLS
Athletic, Acrobatic, Intimidation, Perception, Stealth, Thievery
FEATS
1: Weapon Focus (Ligth Blade), Action Surge
POWERS
1, At-Will: Deft Strike
1, At-Will: Disheartening Strike
1, At-Will: Piercing Strike
1, Encounter: Unbalacing Loundge
1, Daily: Blinding Barrage
ITEMS
Adventurer's Kit, Dagger x4, Shuriken x30, Leather Armor, Thieve's Tools.