Never DMed or played with a psionic character before. Could be that it's high time I did.
Well it looks like that time has come. I've kind of split the difference.
[sblock="Build"]
====== Created Using Wizards of the Coast D&D Character Builder ======
Irinea, level 1
Hamadryad, Ardent
Build: Enlightened Ardent
Ardent Mantle Option: Mantle of Clarity
FINAL ABILITY SCORES
STR 12, CON 13, DEX 11, INT 10, WIS 16, CHA 18
STARTING ABILITY SCORES
STR 12, CON 13, DEX 11, INT 10, WIS 14, CHA 16
AC: 16 Fort: 12 Ref: 10 Will: 15
HP: 25 Surges: 8 Surge Value: 6
TRAINED SKILLS
Arcana +5, Heal +8, Insight +8, Streetwise +9
UNTRAINED SKILLS
Acrobatics –1, Athletics +0, Bluff +4, Diplomacy +6, Dungeoneering +3, Endurance +0, History +0, Intimidate +4, Nature +5, Perception +3, Religion +0, Stealth –1, Thievery –1
POWERS
Basic Attack: Melee Basic Attack
Basic Attack: Ranged Basic Attack
Hamadryad Utility: Hamadryad Aspects
Ardent Feature: Ardent Alacrity
Ardent Feature: Ardent Surge
Ardent Attack 1: Psionic Shield
Ardent Attack 1: Impetuous Ruin
Ardent Attack 1: Foretaste of Death
FEATS
Level 1: Martyr's Surge
ITEMS
Chainmail x1
Adventurer's Kit
Greatsword x1
====== End ======
http://iplay4e.appspot.com/characters/agdpcGxheTRlchQLEgtDaGFyYWN0ZXJWMhiU0ZZdDA
[/sblock]
However is it ok if I don't follow the proposed background "parents are heroes" Her kind don't really have parents in that way.
[sblock="Background"]
Irinea is an unusual Hamadryad, her home tree was destroyed by war, yet she did not perish. After the lose of her tree she was awash with emotions, sadness, and guilty, rage and fury. She was lost to the madness for an unknown amount of time. One day she met a wandering mystic, she nearly killed him, but he taught her clarity, and focus. Taught her to focus her emotions, and project them outward, use them.
But in changing her nature she became different than her wild home. She struck out to wander and she if there was a place for her.
[/sblock]
Irinea appears as a beautiful delicate young woman with red hair the color of autumn leaves and elfish features. She wears chainmail armor, and seems to be uncomfortable in it. The rest of her clothes are light and airy, and she walks barefoot. She carries a sword so large it's surprising she can lift it. Just standing near her gives you a sense of calm and focus, you are more alert and aware in her presence.