(5.24 PBP) Vault Redux (OOC) Fitz's Refresher


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A little meta discussion:

1) The groups all being in one thread is working for me. It's a bit chaotic, but it keeps everything in one place, which I think saves me some time. I'm open to contrary opinions if anyone doesn't like it.

2) I'm trying to give all the groups as close as I can to equal attention. If you feel like your group is getting shafted (even a little), a good way to get me to add more to your group's story is to post - even if it's just an observation of your character or whatever - it usually works as a "hint" that I don't tend to miss.

3) I can't believe that all of the groups have gone as far as they have without any combats (yet). It's an interesting approach! (One that probably won't last...)
 


Oh! One more:

4) I started this game keeping track of time, which I've never done before to quite the same extent. I discovered one problem when it comes to this particular game when it comes to time: If you run into each other, you might be at different time-stamps. I think that I will keep tracking time, so we get spell durations right, but we'll play fast-and-loose with crossovers. Maybe something timey-wimey is going on under the mountain - there's enough other weird stuff.
 



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