Artamo
Adventurer
I look at it like Raiders of the Lost Ark:I do agree with @Crimson Longinus (!) that it’s difficult to reconcile “this trauma will cause you to bleed out and die in the next 18-30 seconds”, which is what the death save system basically requires you to narrate, with “the damage you took will not inconvenience you in any way after a 6 hour break”, which is basically how I narrate full hit points plus full Hit Dice.
Indy gets punched, kicked, shot in the arm, thrown through a windshield, dragged underneath and behind a truck, then gets a few kisses from Marion and a good night’s sleep, and is ready to fight Nazis again.






