Let's Talk About Metacurrency

I'm really not sure why you're choosing this hill to die on. That the dunedain were far superior to normal humans is an established fact. This isn't interpretation.
I am not dying on this hill, it is a complete sidetrack that has nothing to do with what I am arguing about

No one says that in the olden days those guys were not better than the average human, but Aragorn in Lord of the Rings does not really do anything the average human could not do, all that matters is that he is the rightful king, and even that still is a complete sidetrack with zero relevance to where this started. So I am going to shut up because this all just derails things
 

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I say this with some comfort in my assessment, but admitting I can't prove it: while perhaps not viewing the hobby as a whole, I think your position is significanly more common in the gaming populace than Micah's. It may well have been the inverse when I entered the hobby where a simulationist streak was significantly more visible.
Chicken and egg situation, though: did the community move away from sim and WotC's design follow, or did the 4e-5e designers move the game away from sim and the community follow?

I very much suspect it's the latter, perhaps as an over-reaction to 3e which tried hard for sim and in many ways bungled it.
 

That's pretty much the opposite of what I want. Narrative intrusion is antithetical to my playstyle.
So no Inspiration, Luck tokens etc in your game? Because they count for that IMO. Its nothing coming from the character and in-universe narrative. The player got it as reward for good RP, cool idea etc., not the character. And they use it as a "divine intervention" from the meta/player layer to change the result of a dice.

I personally like meta currencies and agree with @Bill Zebub , they should stay in the meta layer. I personally have no problem with meta-gaming in general, the fear of it is absurd, because every player decision is always at least partly influenced by the meta. Meta-currencies just enable more decisions in that layer, but they should stay in that layer ideally. Although I don't have that much of a problem with x per day player resources. Waiting to use resources until for example a big fight happens is quite normal for all resources, not just meta-ones. Thats just normal player decision making.
 

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