Davelozzi said:I don't require training, but I make them wait until they have a safe time and place to rest.
Crothian said:No training, I like the idea of training but have yet to really figure out a good way to do it. It is easier without training and seems to make the PCs happy.
Ranger REG said:What about new features, like a Paladin being able to cast divine spells at 4th level? Is that suddenly granted to him, or should he require some kind of training much like 1st-level clerics would go through? Or how about Ranger gaining a new Favored Enemy? Should I limit his choice to the monsters he's exposed prior to gaining this feature, or should I allow him to seek training from another ranger for a monster he never knew?
Hmm. Just adding to the discussion.![]()
Old One, that's the feeling I was wanting - consider your system adopted on Phillip Island!Old One said:PCs immediately receive (well, after an 8-hour rest period) BAB and saving throw improvements, new hit points and new spell slots for spell levels they already have access to.
Training Required:
No Training Required:
- New skill
- New feat
- New class skill
- Gaining a new class
- Gaining a new spell level
This does lead to occassions when PCs might be level x.5 until they take a breather for some training.
- Improving a skill already known
- Picking up another iteration of a class skill
- Picking up a logical extension of a feat chain (improved unarmed attack when you have unarmed attack)
- Picking up another iteration of a feat you already have (adding improved turning x2)
- Adding spell slots of a level you can already cast
~ Old One