Ghost Qs
Okay, so I have my char theme: Spirit/Ghost/poltergiest type with martial arts. And now I need powers, more specifically thematic powers that are not just a grab bag of 'gimmie', 'gimmie' that looks neat. Four areas that are giving me newbie rules / theme issues.
1) Super-Senses. Clearly ghosts can see in the dark, or at least I imagine they can. Pretty funny if they could not right? ;-) Now, how about the way they hide in solid stuff, and know just when and where to pop out of walls and floors and so on to cause grief. (Or, at least they do stuff like this to PCs in games I have been in ). Thoughts are either some form of X-ray vision/dark vision. Or maybe an accurate(?) 'X-ray' detect life set up as a radius and also having darkvision? Or, some sort of other sense 'eletromagnetic perception?' or some such, not even sure what to call it. . .
2) Immunites. On the one hand, I see con = 0 (-10 pp) , immune to fort (30 pp) used. But, what exaclty does this cover other than powers that say save = fort. Fatigue? Not eating and sleeping? not bothered by environment? Not aging? The other way (which I have worked on so far) is to simply keep con, and then immune stuff as needed. . . Any thoughts from the peanut gallery?
3) Insubstantialness in terms of effecting the world around him...
The approach I first thought of was to have a insubstantial alt with incorporeal and the first level insubstantial, i.e. 'water like' (ectoplasm like here. Cool! he can slime things). So, in that way he is super ghost mode and hard to harm OR chooses to touch the world and risks getting hurt easy. Big problem. Once insubstantial is permanent, it is technically against the rules to have an alt afiak. Normally that makes sense if they are different powers in the alt. But I think it would actually make sense here, given its just a degree of the same power. Awww Poo!
Method two. Do the incorporeal as normal, and simply buy TK touch range as the cheapest way to manipulate the world. there is a TK extra that converts it to always hit and a psionic descriptor (i.e. mental) so it will work on the corporeal world while incorporeal. Pretty schpankity, if a bit on the cheesy side. Thoughts?
4) Not being seen. Ghosts can hide for sure, but how to define that?
Invisible to visual senses? Or, just a high stealth skill? Go to think of balance here too, as he is already incorporeal... Add invisible and that is 'some good'.
Thanks