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[LPF] Kaedyn's Quest

Rhas_150.jpg


Rhas waits for Damaris to stop speaking, then adds, "Aye, all o' what the lass said. An' also if there's mayhap a bounty on the demon-woman's head, an' how generous of a bounty it'd be. An' whether there'd be an advance payment for those who'd undertake to hunt her. For expenses an' such."

[sblock=OOC]--[/sblock][sblock=Mini Stats]Rhas Ironeyes

AC: 18 (14 flat-footed, 14 touch)
HP: 55/55
CMB: +7
CMD: 21
Fort: +6 Reflex: +5 Will:+3
Weapons: Heavy Crossbow (+10 or +8/+8, 1d10+6, 19-20x3) or Dwarven Waraxe (+7, 1d10+3, 20x3)

Perception: +13
Initiative: +4

Reliable Strike: 1/1

Weapon in Hand: None
Conditions in Effect: None

Used Items:
None

[/sblock]
 

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Ru Brike, rangerish human ninja

Ru_Portrait_zpsbc1b0cc0.jpg


Ru gives Rhas a nod of encouragement and agreement when he asks after payment--that's a philosophy I can get behind--but otherwise leaves the fact-finding to Damaris for now.

[sblock=mini stats]
Ru_Portrait_zpsbc1b0cc0.jpg

Ru Brike
AC: 19 (Touch 14, Flatfooted 15)
HP: 39/39

Initiative: +4
Perception: +7 (+8 Traps) Sense Motive: +5
CMB: +3 CMD: 17 Fort: +6 Reflex: +10 Will: +3
(conditional: +2 vs. divination effects)

Wakizashi: +8, 1d6
Wakizashi (TWF): +6/+6, 1d6/1d6
Nunchaku: +7, 1d6
Shuriken: +7, 1d2
Conditional Attack mods: +2d6 Sneak Attack (when denied Dex), +1 Dirty Fighter (flank), +2 Attack / dmg vs. Ranger's Focus (1/day)

Conditions:None

In Hand: None

Ki Pool: 3/3 remaining
Ranger's Focus: 1/1 remaining
Shuriken: 9/10 remaining
CLW Wand charges: 45/50 remaining

Used: 14 days' rations[/sblock]
 

~ Day 14, 12:03 - Thornbury ~

CaptainDestrani.jpg

Captain Destrani was a stern man. He was nonplussed at the news. If he was unconcerned or had already known what you said, that was not clear from his reaction.

Ever the soldier he was upfront with his words. “Well, that is too bad about the mage, but I never met him. Nor the centaurs you speak of. My job is to oversee the construction site and protect the village itself.”

“Yes, we have heard of some sightings of unusual things. But so far none have ventured to attack here. And, I know nothing of a winged woman, let alone any bounty on her,”
he shook his head.

The man gestured to the few guardsmen in sight around the area. There were only a handful of men to be seen.

“I do not have the men to chase down the rumors. But I do know about the loggers that were killed. I heard the story from the fellows at the tavern. The location of the attack was too far for me to risk a mounted patrol in the forest. All I know is what they are saying about it.”

“However, I did send a few riders to check the latest location a caravan was attacked. All we were able to gather was gnolls did it.”

“A few months ago there was farmstead that got sacked by them too. So I am afraid, they are out there somewhere.”
He nodded to the forest as he looked north.

“Looking for signs of their camp, I lost two men to a skirmish with some of them a few weeks back when I sent some riders along the northern trade road. Most of my lads are not experienced enough to deal with a gnoll one on one.”

[sblock=Combat Information]Party Status:
Code:
Ru:        39/39 HP remaining; 
Damaris:   27/27 HP remaining; 
Thuvian:   27/27 HP remaining; 
   Nora:   13/13 HP remaining;
Rhas:     55/55 HP remaining;
Umthirn:   52/52 HP remaining;
  
Spells Cast: 
Abilities Used:
  Ru: Ki Pool 0/3; Rngr Foc 0/1
  Damaris: Bard Pef 0/12; Spells 1st 0/4, 2nd 0/2;
  Thuvian: Dark 0/1; Blind Dark 0/7; Spells 1st 0/5, 2nd 0/4, 3rd 0/3
  Umthirn: Stun Fist 0/5
Conditions in effect:
[/sblock]
 

Damaris.jpg



"Uhm... I see. Then I guess we should head to ask the logger survivor about any additional details. Thank you for your assistance, and I hope we didn't took too much of your time. Good luck with the construction of the Keep" Damaris thanks the Captain.

If no one else wants to ask anything more, she will suggest checking with the survivor about the exact location of the attack and how long does it takes to get there.

[sblock] Will be a little busy these few days. Can you take over interrogation? [/sblock]
 

Ru Brike, rangerish human ninja

Ru_Portrait_zpsbc1b0cc0.jpg


Ru sighs with disappointment as the bid for a secondary, overlapping commission seems to fall through so quickly.

"And you aren't concerned that they seem to be venturing closer, from the far away camp to a local homestead?" Ru asks, rooting through his memory for what he knows of gnoll behavior. "Especially if your men aren't prepared to fight them off.

"North is where we last ran into our winged friend, too. You don't suppose she and her friends are bolstering the gnolls?"
This question is more for his compatriots than the captain, but he doesn't exclude the soldier.

"Northern trade route, though, gives us a direction, at least. Was the logging camp anywhere along that route? And, Princess has a point: are you able to point us toward the logging raid survivor?"

[sblock=ooc]Looks like his only know skill is actually relevant here, so:

Know Local (gnolls) (1d20+4=18)[/sblock]

[sblock=mini stats]
Ru_Portrait_zpsbc1b0cc0.jpg

Ru Brike
AC: 19 (Touch 14, Flatfooted 15)
HP: 39/39

Initiative: +4
Perception: +7 (+8 Traps) Sense Motive: +5
CMB: +3 CMD: 17 Fort: +6 Reflex: +10 Will: +3
(conditional: +2 vs. divination effects)

Wakizashi: +8, 1d6
Wakizashi (TWF): +6/+6, 1d6/1d6
Nunchaku: +7, 1d6
Shuriken: +7, 1d2
Conditional Attack mods: +2d6 Sneak Attack (when denied Dex), +1 Dirty Fighter (flank), +2 Attack / dmg vs. Ranger's Focus (1/day)

Conditions:None

In Hand: None

Ki Pool: 3/3 remaining
Ranger's Focus: 1/1 remaining
Shuriken: 9/10 remaining
CLW Wand charges: 45/50 remaining

Used: 14 days' rations[/sblock]
 

Rhas_150.jpg


Rhas shakes his head. "Bloody idiot," he says in Dwarven to Umthirn. "Bloody tallfellows never look past the tip of their own nose."

He turns back to the captain. "So there might be a bounty yer gnolls, then? How much per ear?"

[sblock=OOC]--[/sblock][sblock=Mini Stats]Rhas Ironeyes

AC: 18 (14 flat-footed, 14 touch)
HP: 55/55
CMB: +7
CMD: 21
Fort: +6 Reflex: +5 Will:+3
Weapons: Heavy Crossbow (+10 or +8/+8, 1d10+6, 19-20x3) or Dwarven Waraxe (+7, 1d10+3, 20x3)

Perception: +13
Initiative: +4

Reliable Strike: 1/1

Weapon in Hand: None
Conditions in Effect: None

Used Items:
None

[/sblock]
 

~ Day 14, 12:04 - Thornbury ~

CaptainDestrani.jpg

Captain Destrani shook his head, "Nay, I have not the bloody funds for buying ears of bandits and monsters. I do not expect this small town to scrape together much gold for that sort of things either."

"Yes, I am concerned about them troubling the trade road. And the farmstead up north appears to be in the general area they are roving. If they come down here, I will like need all of my men to repel them."

"I have no idea where the logger is now. They were working out in the forest about a half of a day's walk to the northwest of here. They were not from Thornbury and probably packed up and left considering the trouble with gnolls as well."


[sblock=Combat Information]Party Status:
Code:
Ru:        39/39 HP remaining; 
Damaris:   27/27 HP remaining; 
Thuvian:   27/27 HP remaining; 
   Nora:   13/13 HP remaining;
Rhas:     55/55 HP remaining;
Umthirn:   52/52 HP remaining;
  
Spells Cast: 
Abilities Used:
  Ru: Ki Pool 0/3; Rngr Foc 0/1
  Damaris: Bard Pef 0/12; Spells 1st 0/4, 2nd 0/2;
  Thuvian: Dark 0/1; Blind Dark 0/7; Spells 1st 0/5, 2nd 0/4, 3rd 0/3
  Umthirn: Stun Fist 0/5
Conditions in effect:
[/sblock] [sblock=GM Note]Jkason; you all approached Thornbury from the west.

Knowledge: Gnolls are a race of hulking, humanoids that resemble hyenas in more than mere appearance. They are capable hunters, but are far happier to scavenge or steal a kill than to go out and track down prey. This laziness impels them to acquire slaves of whatever type is available, whom they force to dig warrens, gather supplies and water, and even hunt for their gnoll masters.

Creatures other than hyenas and other gnolls are either meat or slaves, depending upon the temperament of the tribe. Even a dead or fallen comrade is a fresh meal for a gnoll, who might honor a distinguished tribe member with a brief prayer, or thoroughly cook one that has died of a wasting disease, but otherwise view a dead gnoll as little different from any other creature. The more “civilized” gnolls do not eat their prisoners, but instead keep them as slaves, either to defend or improve their lair or to trade with other tribes or slaver bands.[/sblock]
 

Ru Brike, rangerish human ninja

Ru_Portrait_zpsbc1b0cc0.jpg


[sblock=ooc]My bad on the direction. Sorry 'bout that.[/sblock]

Ru considers a moment, biting the inside of his cheek, before replying.

"The stories we heard said you found bodies at the scene of the caravan raid. Was that the case at the farmstead, as well? Because it's just ... I'm remembering a little bit about gnolls from travelling through territory they bothered on my way north from home, and they're nasty little gluttons. If you aren't a slave, you're a meal to be had. I've even heard stories about them eating the vicims of disease; they figure if you cook a body well enough, who cares what it died of?

So it's odd if they've been leaving meals untaken, isn't it? Unless maybe it isn't gnolls, or someone else is running things."


[sblock=mini stats]
Ru_Portrait_zpsbc1b0cc0.jpg

Ru Brike
AC: 19 (Touch 14, Flatfooted 15)
HP: 39/39

Initiative: +4
Perception: +7 (+8 Traps) Sense Motive: +5
CMB: +3 CMD: 17 Fort: +6 Reflex: +10 Will: +3
(conditional: +2 vs. divination effects)

Wakizashi: +8, 1d6
Wakizashi (TWF): +6/+6, 1d6/1d6
Nunchaku: +7, 1d6
Shuriken: +7, 1d2
Conditional Attack mods: +2d6 Sneak Attack (when denied Dex), +1 Dirty Fighter (flank), +2 Attack / dmg vs. Ranger's Focus (1/day)

Conditions:None

In Hand: None

Ki Pool: 3/3 remaining
Ranger's Focus: 1/1 remaining
Shuriken: 9/10 remaining
CLW Wand charges: 45/50 remaining

Used: 14 days' rations[/sblock]
 

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Thuvian watches quietly as he listens for anything of note to consider when preparing spells, leaving the talking up to those who were far better at it than himself.
 

"Alas, me tracking skills ain't great, but i can try to find them grill prints. Might give us an idea where they came from." Umthirn suggests.

[sblock=mini stats]
Umthirn
AC: 17(Touch 17, Flatfooted 14)
HP: 52/52

Initiative: +4 Movement: 30'
Perception: +11 Sense Motive: +11 Acrobatics: +10 ( +5 with jump checks)
CMB: +8 (10 w/ Grapple) CMD: 23 (25 vs Grapple/27 vs Trip & Bull Rush)
Fort: +7&% Reflex: +7&* Will: +8&
& +2 vs. spells, poison, and spell-like abilities
% +2 vs poison/drugs, +4 vs alcohol
* Evasion

Stunning Fists (DC 16) 5/5
Exploit Weakness against Target: No
Bonus To hit Active (DC 10+ (CR/Hardness): +2 to hit / Ignore DR
Bonus to Defense Active: +2 AC/Reflex/Sense Motive
Immune To Fatigue

In Hand: Unarmed Attack: +7 1d8+5+1d6 or +7/+7 Flurry: 1d8+5+1d6

Consumables Used:

[/sblock]
 

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