Master of Jade, Mistress of Iron - a World of Conclave adventure

Hang

Hang says nothing for the moment, looking from Blue to Mal, and then to the map.
"I wouldn't trust the coin more than I trust the captain. I don't know you but I wouldn't like to have my throat slit while I sleep by treacherous pirates, whose hunger for coin is well known. Alternatively, we could cut the piece where it says its white jade, and then show it to him." he says thoughtfully.
 

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Blue Eye Bellows, shaman

Blue nods at Mal's reliance on fate's coin. Other men might scoff at the belief but Blue talks to spirits and is aware that there are hidden powers at work all around him. He also accepts Hang's compromise with another nod.

"That's probably the most pragmatic course of action. I can accept that."

[sblock=MiniStats][size=+1]Blue Eye Bellows[/size]
Initiative: +1
AC: 14 (touch 11, flat-footed 13)
HP: 30 Current: 22 [15 nonlethal]
CMB: +4 CMD: 15 Fort: +2 Ref: +2 Will: +5
Speed: 30 ft.

Current weapon in hand: spear
--Spear +4 (1d8+4 /x2)
Conditions in effect: none

Spirit's Advice: 5/5 remaining
Artificer's Touch: 5/5 remaining

Shaman Spells
1st level: 2/2 per day (DC 13)
animate rope, detect spirits, enlarge person, hunter's howl
0th level: unlimited (DC 12)
create water, detect magic, guidance, light, spark
[/sblock]
 


Blue Eye Bellows, shaman

With the decision made they carefully alter the map. When the captain asks Blue fishes the map from the group's belongings and shows it to the captain.

"This is our destination."

[sblock=MiniStats][size=+1]Blue Eye Bellows[/size]
Initiative: +1
AC: 14 (touch 11, flat-footed 13)
HP: 30 Current: 22 [15 nonlethal]
CMB: +4 CMD: 15 Fort: +2 Ref: +2 Will: +5
Speed: 30 ft.

Current weapon in hand: spear
--Spear +4 (1d8+4 /x2)
Conditions in effect: none

Spirit's Advice: 5/5 remaining
Artificer's Touch: 5/5 remaining

Shaman Spells
1st level: 2/2 per day (DC 13)
animate rope, detect spirits, enlarge person, hunter's howl
0th level: unlimited (DC 12)
create water, detect magic, guidance, light, spark
[/sblock]
 

Ying regards the parchment.

"Tuuma Strait," he says with a groan. "You want us to sail into the most pirate-infested waters this side of Tas-Nabrenor? You have heard of the Tuuma Cormayr, I take it? The Bloodhawks, the Red Talon? Big, organised pirate navy with sea monsters under their control? E koa!"

He rubs the back of his neck as his expression of shock changes to one of deep thought.

"Although... If you are willing, it might be possible to negotiate safe passage through the Straits. We won't be carrying any valuable cargo, after all. The Bloodhawks have agents in every port of the Southern Seas, it's said. All we'd need to do is find the one in Port Linlin, or maybe Turuk, and come to some sort of arrangment. Although it depends on what you would be prepared to offer."
 

"That is certainly a hindrance. We can offer coin, and nothing else. Although its not like they can't take it from our floating carcasses. However if we are attacked I plan on killing as much sea filth as I am able, if I were them, I'd take the coin." Hang says, his past deeds aboard the serpent man vessel bolstering his confidence.
 

Blue Eye Bellows, shaman

Killing off a bunch of passive snake-men isn't quite the same thing as fighting off bloodthirsty pirates who are also very organized. Blue frowns as he doesn't share Hang's confidence and has three spirits yammering in his ears: two telling him to forget the white jade and return to the safety of his home and apprenticeship and Wild Jade Wolf nearly howling with his eagerness to pursue the jade, pirates or no pirates.

"Fighting these Bloodhawks sounds tantamount to suicide. I don't see that we have any choice but to deal with them though it galls me to have to do so. Is there no other way?"

[sblock=MiniStats][size=+1]Blue Eye Bellows[/size]
Initiative: +1
AC: 14 (touch 11, flat-footed 13)
HP: 30 Current: 22 [15 nonlethal]
CMB: +4 CMD: 15 Fort: +2 Ref: +2 Will: +5
Speed: 30 ft.

Current weapon in hand: spear
--Spear +4 (1d8+4 /x2)
Conditions in effect: none

Spirit's Advice: 5/5 remaining
Artificer's Touch: 5/5 remaining

Shaman Spells
1st level: 2/2 per day (DC 13)
animate rope, detect spirits, enlarge person, hunter's howl
0th level: unlimited (DC 12)
create water, detect magic, guidance, light, spark
[/sblock]
 

"We're a small vessel, and not carrying anything of value," says Ying, but he regards the group steadily at this last statement as if trying to ascertain if it's really true. "With luck we can slip past any Bloodhawks and if not, well, they'd have little reason to waylay us for long."

Kop the gloppy puts down the rope he was coiling and looks up.

"Kkkk, unless they decide to torture us for fun," he says with some bitterness. Ying looks at him with some sympathy.

"But you weren't with me then, my friend," he says.
 

Blue Eye Bellows, shaman

Blue watches the interaction between the captain and Kop and wonders over the reference. Ultimately it is not his business and so he doesn't ask. It does speak to the methods of the Bloodhawks, however, and pushes Blue closer to Hang's point of view.

"I'm not sure we could trust men like that to keep their word, even if we did arrange a deal."

[sblock=MiniStats][size=+1]Blue Eye Bellows[/size]
Initiative: +1
AC: 14 (touch 11, flat-footed 13)
HP: 30 Current: 22 [15 nonlethal]
CMB: +4 CMD: 15 Fort: +2 Ref: +2 Will: +5
Speed: 30 ft.

Current weapon in hand: spear
--Spear +4 (1d8+4 /x2)
Conditions in effect: none

Spirit's Advice: 5/5 remaining
Artificer's Touch: 5/5 remaining

Shaman Spells
1st level: 2/2 per day (DC 13)
animate rope, detect spirits, enlarge person, hunter's howl
0th level: unlimited (DC 12)
create water, detect magic, guidance, light, spark
[/sblock]
 


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