two
First Post
hm...
I don't think this works for a number of reasons, some rules-based, some tactical.
1) If you ready a silence, and the Wizard20 pops off a quickened Globe of Invulnerbility (lesser), it fails. The silence spell is cast (triggered and resolved) before the quickened spell. It's the central feature of the readied action. So what you end up with is a Wizard20 trying to cast a quickened globe of invul. (lesser) in a silenced area -- illegal. It does require a vocal component; quickening does not remove this requirement, unless I've missed a rule. Ergo -- the quickened globe fails. The Wizard CAN then move out of the Silence radius and cast, if he's got room to do so -- there is a benefit to the strategy. But he's blown an 8th level slot, and the other guy just used a 2nd level spell. [I know it's illogical that a standard spell is "cast" before the quickened spell, but it's in the rules. You can justify it by saying the Silence spell was 99% cast, just a last word comlpeted it after the trigger -- or something. ] Now a quickened, silenced lesser globe of invulnerbility -- that would work. Lousy 9th level spell, however.
2) It's cheap to heighten a silence spell to overcome a globe of minor or not-so-minor invulnerbility. A heightened (to 5th) silence ain't fun. A heightened silence (to 4th) punches right through the globe of invis. (lesser). In this case you are trading a 4th level spell for the quickened glob of I(L); 4th level vs. 8th level. Any day of the week.
If you are going against a Wizard20, I'll assume you can figure out a way to heighten silence to 4th or 5th.
3) A contingency globe of invulnerbility (lesser or not-so-lesser) is one heck of a use of spell slots in order to get around a 2nd level spell. Tactically, if you force an enemy to do this, it's a good trade off. Just hit him with a heightened silence (5th level) and you still end up way ahead (contigency = 6th level, after all).
But this probably has a WHOLE lot more to do with the fact that silence is too powerful.
Even if you don't heighten silence, you give enemies fits and require them to burn spells as a countermeasure in advance (or memorize odd and not-great spells, like a quickened Globe of I).
Readied "silence" spell. The wizard-killer's best friend (right after a heavy pick critical, that is).
Plane Sailing said:Mind you, if I were a 20th level wizard I certainly think that quickened minor globe of invulnerability would be in my repetoire, or possibly even contingency: globe of invulnerability to go off at the start of a melee (trigger as agreed with DM). Silence spells are big threats to casters at that level and globe of invuln. is the best way to shut that threat down and eliminate it completely. You don't have to know that Silence is coming up *right now*, but this decent defensive spell is one of the few ways you can get absolute protection against silence along with a number of other nasty spells.
- just mentioning this in case other readers of the thread hadn't considered this counter
Cheers
I don't think this works for a number of reasons, some rules-based, some tactical.
1) If you ready a silence, and the Wizard20 pops off a quickened Globe of Invulnerbility (lesser), it fails. The silence spell is cast (triggered and resolved) before the quickened spell. It's the central feature of the readied action. So what you end up with is a Wizard20 trying to cast a quickened globe of invul. (lesser) in a silenced area -- illegal. It does require a vocal component; quickening does not remove this requirement, unless I've missed a rule. Ergo -- the quickened globe fails. The Wizard CAN then move out of the Silence radius and cast, if he's got room to do so -- there is a benefit to the strategy. But he's blown an 8th level slot, and the other guy just used a 2nd level spell. [I know it's illogical that a standard spell is "cast" before the quickened spell, but it's in the rules. You can justify it by saying the Silence spell was 99% cast, just a last word comlpeted it after the trigger -- or something. ] Now a quickened, silenced lesser globe of invulnerbility -- that would work. Lousy 9th level spell, however.
2) It's cheap to heighten a silence spell to overcome a globe of minor or not-so-minor invulnerbility. A heightened (to 5th) silence ain't fun. A heightened silence (to 4th) punches right through the globe of invis. (lesser). In this case you are trading a 4th level spell for the quickened glob of I(L); 4th level vs. 8th level. Any day of the week.
If you are going against a Wizard20, I'll assume you can figure out a way to heighten silence to 4th or 5th.
3) A contingency globe of invulnerbility (lesser or not-so-lesser) is one heck of a use of spell slots in order to get around a 2nd level spell. Tactically, if you force an enemy to do this, it's a good trade off. Just hit him with a heightened silence (5th level) and you still end up way ahead (contigency = 6th level, after all).
But this probably has a WHOLE lot more to do with the fact that silence is too powerful.
Even if you don't heighten silence, you give enemies fits and require them to burn spells as a countermeasure in advance (or memorize odd and not-great spells, like a quickened Globe of I).
Readied "silence" spell. The wizard-killer's best friend (right after a heavy pick critical, that is).