D&D 5E New class options in Tasha

Undrave

Legend
The current WOTC can barely come up with interesting concepts that they wont void with their surveys.

The ranger's PHB subclasses are the most basic RPG archetypes of rangers. They didn't make ranger subclassesin any setting book. The XGTE subclasses is hunter but dark, updated hunter, and a 3.0 prc. And the Tasha ones are likely Shino Aburame and "what if your dryad gf teaches you magic".

It's funny how WOTC hardcoded the wizard heavily into being a "magic library nerd" and at the same time some people wanting to stuff other non-bookworm arcanists into the wizard as subclasses.

The barbarian lucked out that someone fellonto "what if rage was actually magic" in 4e.

I think they shot themselves in the foot making the Wizards subclasses 'schools', and especially going through all of them right away instead of waiting until they had a stronger concept for like, a Necromancer specialist. I think the Abjurer and Diviner are the most interesting of the PHB Wizard subclass, from what I see, just reading it.

I feel like they missed a trick by not giving us an Archeologist Adventurer (Lore Hunter?) Wizard, like a mirror image of the Arcane Trickster. Instead of a rogue who learned Wizard Magic to be a better Rogue, it's a Wizard who learned Rogue tricks to be better at going into old ruins and finding the spells to add to their book.

Like, that Wizard could use INT when using Thieve's Tools or trying to find traps, maybe having expertise and some extra HP?
 

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The objection is that my neighbor is TAKING MY SCHTICK FOR THEIR OWN, AND THEN GETTING TO DO IT BETTER.

The Schtick For the Wizard in 5e is not having daily access to the largest selection of spells to prepare.

That Schtick belongs to prepared casters, it always has.

I understand what you are conveying, I used to feel the same. When the original U/A came out with the changes I even argued the same.

Yet when I went looking for examples and instances of this harm, to Wizards, I didn't find any.

Even if you gave every character in the world an once a day casting of Major Image at a 6th level effect, except Wizard characters, a 14th Illusionist crushes all other subclasses's ability to use it.

Find Familiar and Dragon's Breath is an Iconic 5e low tier combo...Only the Wizard can do it.

What combo do you foresee that gets the Wizard class powned?
 


Undrave

Legend
The Schtick For the Wizard in 5e is not having daily access to the largest selection of spells to prepare.

That Schtick belongs to prepared casters, it always has.

I understand what you are conveying, I used to feel the same. When the original U/A came out with the changes I even argued the same.

Yet when I went looking for examples and instances of this harm, to Wizards, I didn't find any.

Even if you gave every character in the world an once a day casting of Major Image at a 6th level effect, except Wizard characters, a 14th Illusionist crushes all other subclasses's ability to use it.

Find Familiar and Dragon's Breath is an Iconic 5e low tier combo...Only the Wizard can do it.

What combo do you foresee that gets the Wizard class powned?

But the Sorcerer could take a long rest and take Disguise Self! Or Comprehend Language! Or other powerhouse spells like Knock! Oh noes!

Ooooh!
 

Hohige

Explorer
Subtle spell is overrated. It usually doesn't matter if the target can see you cast the spell.
Overrated?
You can control The King with Subtle Dominate Person with impunity.
Without It, The caster is dead.
You can kill a enemy with Subtle Mind Spike with impunity.
Its more effective and boring than blasting everything
 





Hohige

Explorer
Subtle Spell is one of those highly context dependent abilities. In some campaigns it's godly, in others it's almost entirely useless.
Anything that breaks the game, it can be nerfed. Of course.
To be honest, subtle spell is much more fun as a stealthy mage and mage killer than mind mage
 

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