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Newfoundland [IC]

The remaining gear is stored in the coffers, which are shoven into the tunnel. As the group follows Flynn to the entrance of the tunnel, the water rises to just before the treeline, but under the leaves of the nearest trees. The water close to the trees is very shallow however, no more than half an inch deep.

The entrance looks just like Flynn, Dural and Jollunia left it, a 5 foot wide path between 3 foot high plants coming from the sea leading to the border of the forest, connecting to a 5 foot wide path leading into the forest.

The sun reached it's peek.

There are some yellow to lightgreen leaves hanging over the path. Upon closer inspection you do see some worms crawling over them. Moving over the path without touching any of the leaves might be a problem for some.
 

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Jollunia tries to find a way to get through the area without getting in contact with the creatures.

Wilderness lore roll to see if she can figure out how to get around in the infested area.

"Does anyone have torches or lanterns that work? Seeing the huge companion with the sun rods, she asks him to see if the creatures react to the presence of the sun rod up real close.

Seeing that Ben would not get close, she asks for one of the rods to see herself.
 
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Resa takes a cloth out of her bag and wraps it about her head and neck, making sure that the neck-hole of her tunic is closed. That should offer some protection, and it will keep the natives from seeing my face. Else they'd be likely to shoot first and ask questions later. Smiling wrily she walks, bent to avoid the overhanging branches, on the path into the forest. Hearing Ben protest she looks over her shoulder at him, winks, and looks down on the cat (presumably following her)

Look Ben, the kitty's not afraid of the bugs. She's brave, even though she's little. What have you to fear, that she does not?
 

Jollunia nods and smiles privately at Reta's attempt to quell the big mans fears. She also appreciates the her attempt to secure herself against the small worm like creatures. While she tries to rember if Aranell, her dead druid lover, had ever taught her about situations like this, she still wants to see what happens with the sunrod.
 


Drithmyne smiles wider than before, if that is possible'I think that this may help...' Drithmyne pulls his tarp out from his backpack, 3 square yards of it.'We could hold it above our heads, so that the worms would just hit and roll off, hopefully. A bit like rain, though a nastier situation than just getting wet.' Perhaps Ben wouldn't mind now, seeing as the bad bugs couldn't get him. Drithmyne thinks for a second, 'Pity I don't have a Calm Animals' spell handy...then stops such thoughts, as they were hardly fair to the lad.
 

(OOC: Is Stillgem ready to wake up yet? Or will this sleep be a prolonged one? Actually, has anyone actually tried to wake him up?)
 
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Oops, completely forgot about the cat earlier. When the water level risen so far that there was hardly a spot of dry land left, the cat cramped together and started miauwing at Resa.

There are no branches whatsoever, just leaves sticking right out of the trees. Some of the leaves get as long as 3 feet.

(Disguise 19-1+5=23) Resa wraps herself up in clothes quite successfully, leaving only a small spot open to breathe and look through.

Stillgem is vast asleep, despite the effords of Jollunia, Ben and Drithmyne. You've been sleeping for nearly 2 hours now.

Drithmyne's plans seam feasable against worms dropping from above, but since the leaves are present from the floor up, it doesn't prevent all contact.

The sun has reached peak point, making it quite warmer than most people prefer, causing a lot of you to sweat, especially Resa in her thick clothes.
 
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Standing at the entrance to the path, Larrock seems hesitant to continue further.

Do we know if there's perhaps another way inland? Have we checked further down the beach? Maybe I could scale that cliff after all...
 

Into the Woods

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