P PJSlavner Explorer Jan 30, 2007 #1,501 OK, Oromeax could have made that movement. Please stop using a d6 for Brrrr's caster level checks.
G Gansk Explorer Jan 31, 2007 #1,502 Oromeax hits with a tail slap AoO (rolled 42) for 25-15 damage. Brrrr has 220 hp left, then disappears behind the wall of coldfire. Oromeax starts round 425.
Oromeax hits with a tail slap AoO (rolled 42) for 25-15 damage. Brrrr has 220 hp left, then disappears behind the wall of coldfire. Oromeax starts round 425.
P PJSlavner Explorer Jan 31, 2007 #1,503 Brrrr does not disappear behind the wall of coldfire. The wall bisects Oromeax, so Oromeax can still see Brrrr. They are thirty feet away from each other.
Brrrr does not disappear behind the wall of coldfire. The wall bisects Oromeax, so Oromeax can still see Brrrr. They are thirty feet away from each other.
Greybar No Trouble at All Feb 1, 2007 #1,505 Well, if Oromeax can see him, he'll make a full attack on him at PA+10.
P PJSlavner Explorer Feb 1, 2007 #1,506 Oromeax can only attack with his tail because they are thirty feet away from each other. Brrrr will move to 95N75E, provoking an AoO. He will then try another wall of coldfire, this one from 105N0E to 105N50E, facing north.
Oromeax can only attack with his tail because they are thirty feet away from each other. Brrrr will move to 95N75E, provoking an AoO. He will then try another wall of coldfire, this one from 105N0E to 105N50E, facing north.
G Gansk Explorer Feb 2, 2007 #1,507 Brrrr dodges the tail slap (rolled 44-10) and heals back to full hp. Then he dodges the AoO (rolled 42-10) and summons a wall on top of the water. It has no effect on Oromeax (23 CL check). The d6 continues. Oromeax starts round 426.
Brrrr dodges the tail slap (rolled 44-10) and heals back to full hp. Then he dodges the AoO (rolled 42-10) and summons a wall on top of the water. It has no effect on Oromeax (23 CL check). The d6 continues. Oromeax starts round 426.
G Gansk Explorer Feb 2, 2007 #1,509 Assuming there is a clear shot through all the walls.... Brrrr has a bad time dodging (12 Ref save). He takes 107, surviving the massive damage. Brrrr has 133 hp left after healing. Oromeax:[sblock]You can breathe again in round 428.[/sblock]
Assuming there is a clear shot through all the walls.... Brrrr has a bad time dodging (12 Ref save). He takes 107, surviving the massive damage. Brrrr has 133 hp left after healing. Oromeax:[sblock]You can breathe again in round 428.[/sblock]
P PJSlavner Explorer Feb 2, 2007 #1,510 Brrrr says, "Grrrr!" and puts yet another wall of coldfire from 90N40E to 120N40E, facing east.