NG vs. NE: Neutral Evil is Victorious!

Oromeax will attempt to burst through the wall (Str check) and then use any remaining movement to get as low and close to Brr as he can.
 

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Hey, his name is Brrrr, not Brr. :)

Brrrr's action, depending on whether the wall is broken through:[sblock]If the wall is not broken through, put another, non-quickened, ice sheet at the same location, but at 13Z. Brrrr will move to 100N55E and put a quickened ice sheet diagonally from 90N40E to 120N50E, forty feet high.

Is the location of the bottom of the sheet or the top of the sheet at the height coordinate I give?

If the wall is broken through, Brrrr will defensively cast shivering touch and stay put.[/sblock]
 

Oromeax goes thump (17 Str check).

He sees another wall of ice outside the stone wall, towering up to a 40 foot height and placed diagonally between 90N40E to 120N50E.

Brrrr:[sblock]Use the bottom.[/sblock]

Oromeax starts round 423.
 


Brrrr's possible action, depending on what Oromeax does:[sblock]If Oromeax does not come down in the Victory Zone, and does not occupy the northern ten feet of the Victory Zone, Brrrr will move to 100N60E and place another ice wall, forty feet high, diagonally from 120N50E to 110N80E.

Otherwise, I will have to wait to see what Brrrr will do.[/sblock]
 
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OOC: Oh, so out maneuvered. Nice job.

As an aquatic dragon, can Oromeax hang on to VZ while treading water at 100n25e?
He'll swoop over to land there, throwing a lightning-stroke straight down at 100n40e along the height of the wall, which is the one element I think might otherwise block that move. Since the lightning stroke is pretty much the width of the walls extent across that square, I'm hoping he can rip it from top to bottom and thus clear the square.
 

Oromeax would not be able to use Hover and succeed with that maneuver in the same round, so I think he will have to fly to 25Z, breathe, fly another 5 feet east (using Flyby Attack), then drop on the VZ edge at 100N25E, taking 2d6 damage.

Assuming he does that, he succeeds in taking out the five foot section of the ice wall at 90N40E from top to bottom (99 damage). The breach in the wall does not make him shiver (22 CL check). He takes 6 falling damage and has 154 hp left.

Oromeax:[sblock]You can breathe again in round 426.[/sblock]

Brrrr's turn in round 424.
 
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I do not understand how Oromeax gets where he is going and also manages to breathe at the ice wall from top to bottom. He cannot fly west because the wall goes up to the Victory Zone roof. How does he get above the ice wall to breathe at the entire length from top to bottom?

Brrrr will back up to 100N70E, possibly provoking an AoO, then put a wall of coldfire somewhere. If, as I am assuming, it is solid like a wall of ice, it will be placed from 95N0E to 95N40E, fifty feet high. If is not solid, like a wall of fire, it will be placed from 90N35E to 120N35E, facing east.
 
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PJSlavner said:
I do not understand how Oromeax gets where he is going and also manages to breathe at the ice wall from top to bottom. He cannot fly west because the wall goes up to the Victory Zone roof. How does he get above the ice wall to breathe at the entire length from top to bottom?

I am assuming that he flew south first, then looped to the west. Unfortunately I forgot to bring my arena maps, so I am not sure if he would be blocked that way or not. I figured that he could have the line of lightning originate at a 90 degree angle down from a 35Z square, but the top squares of the wall are not as critical as the bottom squares.

Wall of coldfire is like wall of fire, and it has no effect on Oromeax (26 CL check). The wall is still opaque.
 

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