No spell resistance vs. Orb spells? Why?


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Notmousse said:
A sudden maximized, twinned, empowered Magic Missile is a scarey thing to see your Wiz3 pull out.

Sure is, especially because I still can't figure out how a Wiz3 is casting a third level spell.
 

Chiaroscuro23 said:
Which is exactly why it should be defeated by AMF and spell resistance, right? :confused:

Not at all. But it's pointless for me to try to explain my view. I follow the RAW. If something incredibly offends my sensibilities, I change it. I don't dig for engineering explanations to game problems.
 


Notmousse said:
Last I checked Sudden metamagics didn't raise spell level, and Magic Missile is AFAIK 1st level.

Well, you only specified that the Maximized was Sudden. As far as I know there isn't a Sudden Twinned metamagic, and it was unclear as to whether you were calling all three Sudden feats, or just Maximized. If it was just Maximized, then the Twinned and Empowered feats take it above what a 3rd level wizard can normally cast.

Also, I can't remember off the top of my head what the spell level increase for Twinned is. It's more than one, isn't it?
 

SlagMortar said:
These are dumb

We agree there.

Dominate and Polymoph are not valid effects for conjuration because they are not matter or energy.

The other option might work as either an alchemical substance conjured, or as insulating material conjured. Either way it would be limited resistance (roughly 2-5), and wear off once enough damage was negated (about 10-15).
 


Notmousse said:
Kill the mage first isn't meta-gaming, it's common sense, AMF or no AMF.
His was the cleric, IIRC. And if I remember his (more detailed) description of the events, there was significant meta-gaming going on from the DM's end.

That aside: AMF should negate magic, right?
 

Notmousse said:
AMF wont protect you from a magically created anything. It only protects against active magic, not magic that's come and gone. Much the same way a golem can walk into an AMF.

The problem is that as written, Orb spells last forever. You cannot have your cake and eat it too. As Instantaneous Conjuration Creation spells, they never go away. Eventually, the entire campaign world would be filled with them.

NPC Mom: "Johnny, didn't I tell you to stop playing with that Orb of Fire?"
NPC Boy: "But mom, it's so cool. It sets things on fire!"


This also means that a PC should be able to pick up an Orb of Fire and throw it back at the Sorcerer who created it.
 


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