D&D (2024) OneD&D Playtest 6: What's Your Top Ten?

What are your Top Ten elements of the new playtest packet?

  • The Bard class as a whole (pg. 1-8)

    Votes: 14 37.8%
  • Design notes: Bard Updates (pg. 2-3)

    Votes: 4 10.8%
  • Bard subclass: College of Dance (pg. 5)

    Votes: 18 48.6%
  • Bard subclass: College of Glamour (pg. 6)

    Votes: 2 5.4%
  • Bard subclass: College of Lore (pg. 7)

    Votes: 4 10.8%
  • The Cleric class as a whole (pg. 9-16)

    Votes: 9 24.3%
  • Design notes: Cleric Updates (pg. 9-10)

    Votes: 1 2.7%
  • Cleric subclass: Life Domain (pg. 13)

    Votes: 0 0.0%
  • Cleric subclass: Light Domain (pg. 14)

    Votes: 0 0.0%
  • Cleric subclass: Trickery Domain (pg. 15)

    Votes: 4 10.8%
  • Cleric subclass: War Domain (pg. 16)

    Votes: 2 5.4%
  • The Druid class as a whole (pg. 17-24)

    Votes: 8 21.6%
  • Design notes: Druid Updates (pg. 18)

    Votes: 5 13.5%
  • Druid subclass: Circle of the Land (pg. 21)

    Votes: 6 16.2%
  • Druid subclass: Circle of the Moon (pg. 23)

    Votes: 4 10.8%
  • Druid subclass: Circle of the Sea (pg. 24)

    Votes: 13 35.1%
  • The Monk class as a whole (pg. 25-31)

    Votes: 3 8.1%
  • Design notes: Monk Updates (pg. 25-26)

    Votes: 0 0.0%
  • Monk subclass: Warrior of Shadow (pg. 29)

    Votes: 8 21.6%
  • Monk subclass: Warrior of the Elements (pg. 30)

    Votes: 8 21.6%
  • Monk subclass: Warrior of the Hand (pg. 31)

    Votes: 0 0.0%
  • The Paladin class as a whole (pg. 32-40)

    Votes: 9 24.3%
  • Design notes: Paladin Updates (pg. 33)

    Votes: 2 5.4%
  • Paladin subclass: Oath of Devotion (pg. 36)

    Votes: 0 0.0%
  • Paladin subclass: Oath of Glory (pg. 37)

    Votes: 3 8.1%
  • Paladin subclass: Oath of the Ancients (pg. 38)

    Votes: 1 2.7%
  • Paladin subclass: Oath of Vengeance (pg. 39)

    Votes: 0 0.0%
  • The Ranger class as a whole (pg. 41-47)

    Votes: 10 27.0%
  • Design notes: Ranger Updates (pg. 41-42)

    Votes: 0 0.0%
  • Ranger subclass: Beast Master (pg. 44)

    Votes: 4 10.8%
  • Ranger subclass: Gloom Stalker (pg. 46)

    Votes: 1 2.7%
  • Ranger subclass: Hunter (pg. 47)

    Votes: 3 8.1%
  • The Rogue class as a whole (pg. 48-55)

    Votes: 24 64.9%
  • Design notes: Rogue updates (pg. 48)

    Votes: 7 18.9%
  • Rogue subclass: Arcane Trickster (pg. 51)

    Votes: 6 16.2%
  • Rogue subclass: Assassin (pg. 53)

    Votes: 7 18.9%
  • Rogue subclass: Thief (pg. 54)

    Votes: 7 18.9%
  • Multiclassing updates (pgs. 3, 10, 18, 26, 33, 42, and 49)

    Votes: 1 2.7%
  • Spell lists were overhauled (pg. 56-61)

    Votes: 2 5.4%
  • The Arcane spell list (pg. 56)

    Votes: 1 2.7%
  • The Divine spell list (pg. 59)

    Votes: 1 2.7%
  • The Primal spell list (pg. 60)

    Votes: 1 2.7%
  • Design notes: spell updates (pg. 62)

    Votes: 2 5.4%
  • This/These specific spell(s) (describe in your comment):

    Votes: 0 0.0%
  • Design notes: Feat updates (pg. 66)

    Votes: 1 2.7%
  • Ability Score Improvement is now a feat (pg. 67)

    Votes: 3 8.1%
  • Fighting Styles are now Feats (pg. 67)

    Votes: 0 0.0%
  • Design notes: Weapons (pg. 67)

    Votes: 0 0.0%
  • Revised weapon properties (pg. 69)

    Votes: 3 8.1%
  • Weapon Mastery Properties (pg. 69)

    Votes: 6 16.2%
  • New list of Adventuring Gear (pg. 70)

    Votes: 0 0.0%
  • Rules clarifications as a whole (pg. 70-75)

    Votes: 0 0.0%
  • This/These specific rules clarification(s) (describe in your comment):

    Votes: 0 0.0%
  • Meh, nothing really impressed me in this playtest packet.

    Votes: 8 21.6%
  • Well, see, that's a complicated question. I'll explain below.

    Votes: 0 0.0%

Clint_L

Legend
I think cunning strike is my favourite single thing in the UA thus far, though I agree that College of Dance looks fun...even if it currently does monk almost (?) as well as the monk, while also being a full caster.
 

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CleverNickName

Limit Break Dancing (He/They)
Sadly, subclass restructuring was thrown out of the window to shut down the "incompatible crowd".
:(
It's an understandable concern from their point of view. 5th Edition D&D isn't a perfect game, not by a long stretch. But whether you love it or hate it, you can't deny that it has elevated the entire hobby to new heights, and has been Hasbro's best-selling product for almost a decade running. That "crowd" you're talking about? It's tens of millions of customers, for something that doesn't usually have tens of millions of customers. It's streamers who give them free advertising on hundreds of Internet channels. It's bloggers and freelance writers giving them free promotion and materials. It's the widest majority of all TTRPG players in history, and it's not even close. :) For better or worse, that "crowd" is the face of the hobby now, and probably will be for years to come.

So yeah. They're going to protect that. They've got a goose that's laying golden eggs right now--why would they cook it for dinner (again)?
 

It's an understandable concern from their point of view. 5th Edition D&D isn't a perfect game, not by a long stretch. But whether you love it or hate it, you can't deny that it has elevated the entire hobby to new heights, and has been Hasbro's best-selling product for almost a decade running. That "crowd" you're talking about? It's tens of millions of customers, for something that doesn't usually have tens of millions of customers. It's streamers who give them free advertising on hundreds of Internet channels. It's bloggers and freelance writers giving them free promotion and materials. It's the widest majority of all TTRPG players in history, and it's not even close. :) For better or worse, that "crowd" is the face of the hobby now, and probably will be for years to come.

So yeah. They're going to protect that. They've got a goose that's laying golden eggs right now--why would they cook it for dinner (again)?
Those are not the people I speak of.
 

tetrasodium

Legend
Supporter
Epic
It's an understandable concern from their point of view. 5th Edition D&D isn't a perfect game, not by a long stretch. But whether you love it or hate it, you can't deny that it has elevated the entire hobby to new heights, and has been Hasbro's best-selling product for almost a decade running. That "crowd" you're talking about? It's tens of millions of customers, for something that doesn't usually have tens of millions of customers. It's streamers who give them free advertising on hundreds of Internet channels. It's bloggers and freelance writers giving them free promotion and materials. It's the widest majority of all TTRPG players in history, and it's not even close. :) For better or worse, that "crowd" is the face of the hobby now, and probably will be for years to come.

So yeah. They're going to protect that. They've got a goose that's laying golden eggs right now--why would they cook it for dinner (again)?
I think that you got lost in the weeds. There's a segment of the player base who expect absolute textual RAW no changes to anything whatsoever or they very negatively react to any efforts no matter the reason. Gms have spent a decade trapped between they segment and "just homebrew it". If wotc just published the change in 2024 that group might grumble at first, but they will quickly get over it or find themselves with not enough people who care to engage in discussion of what may as well be ancient history. If wotc kept trying to playtest those changes it consumes and overwhelms discussions about too many other tangents to allow for constructive anything.
 

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