(OOC/Discussion/Recruitment: The Dog Days of Doom

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Not in 2024, no. Just pick Unarmed Strike as your Attack Action and either Roll an Attack (to damage them) OR they roll their STR or DEX Save. If they fail, you Grapple, Push, or Knock them Prone (whichever you picked).
Great! Now if only I had a belt of giant STR...or a way to go over 17 - buhuuu, I want a point buuuuyyyyy :p
 

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Great! Now if only I had a belt of giant STR...or a way to go over 17 - buhuuu, I want a point buuuuyyyyy :p

...I'm not one to rain on any character concept, mostly because I don't worry about optimization when I'm looking for specific features to match a flavor (see, e.g., my paladin with a penchant for poetry, music, and dance ... yes, I will burn in hell for that) ...

But while I like the grappling changes in 5e24, I do think it dissuades people from building optimized grappler builds, unless they are monks.* For fighters and other classes, it's can be a good extra, but never a great feature. IMO.


*And a lot of the ones I do see, such as a certain one in another thread that I am not getting involved in that was just posted because life is too short, depend on not understanding how grappling and the action economy work in 5e24.
 

@TaranTheWanderer - just read the post and it looks like "Adar" was used for Dierdre's name. "Adar" ("Father" in elvish) is what Dierdre calls Corellon, her deity. Totally understand the mistake - there's a lot of names to keep straight between here and Fitz's PBP!
 



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