OOC: Endur's Return to TOEE part 2


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Manzanita wrote: OOC: This game reminds me of Mission Impossible II, where people are constantly wearing someone else's face. It's a weird game, but cool, full of twists.


Diguise self, polymorph, etc. are relatively low level spells. In a mid to high level game (which this game is), you should expect to see a lot of magical disguises in use. Especially where there is political intrigue behind the scenes, and both sides utilize spies.
 

Kerwyn has now freed the entire party and the drooling lammasu.

The last prisoner in the cells is a ferocious Troll. Is Kerwyn going to free the Troll?
 


Level Up

The party is now:
Belaver, Kerwyn, Lenya, Raner, and Torn: Level 11
Craven and Lylamwyn: Level 10
Toriah: Level 9

Craven now has a level of the Knight of the Chalice prestige class.
 

Nice! :D I was planning to pick up the Walk Unseen power this level (instead of Stony Grasp, which was just an experiment mostly, and which is probably not overly useful now), but I guess it will be Flee the Scene now. ;)

Bye
Thanee
 


Not only for that, there is another very useful application (probably) coming ahead.

And this invocation is also generally pretty useful, I think.

Bye
Thanee
 

If you make a concentration check, I believe you could "flee the scene" out of a grapple. You can bypass locked doors and solid walls. Lots of uses.
 

If you make a concentration check, I believe you could "flee the scene" out of a grapple.

Nope, that doesn't work. That's why I had asked about the spell-like ability meta feat version of Still Spell a while ago, basically. But without something like that, Warlocks have very few options in a grapple. So, staying far away from anything, that threatens to grapple, is the best approach, I guess. ;)

Bye
Thanee
 

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