OOC - Planetouched Peril (New to ENWorld PbP) - Completed

Sorry for the silence, shortly after making my last post my ISP stopped providing any service :( I'm in a library now as they still aren't :\

I've decided to go with the druid and if lady Shatterstone is willing I was thinking that maybe I wouldn't formally be a druid yet since he has had no training (no druidic, possibly limited spellcasting) and have lady Shatterstone's character be mine's mentor of sorts since she would probably be 1 classlevel higher than me anyway.

My character is complete except for equipment and I will post it when I can get online at home again.
 

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Thanks for the welcome Rhia. All that is left for my Druid is equipment. I will have her done a day or two. Sorry for any delays. :D Thanks again for letting me play.
 

Jolmo said:
Hmn.. I can't decide if that is enough to make me abandon my druid...

Isida, Lady Shatterstone, other players, What do you think, is there room for two druids?

My alternative is a Paladin, either a Negatai or a Positai if you can provide more information on those.



AS this is my first ever advernture into Role Playing, I say do as you please. I dont mind either way. :D I am receiving training from Brother Shatterstone. Accept for what he has taught me so far I dont know much about how this all works. So bare with me. :o
 

OOPS!!!!!!!!!! sorry that last post and this one will and did post under Bro. Shatterstone's name insteasd of mine. Sorry again. I will get this right yet. :o ~Lady Shatterstone
 


Ok, my character has been posted here!

I have 160 gp left to spend on a light horse, if possible I'd like one with some slight cold resistance as it seems having someone cold as ice sitting on your back wouldn't work for long otherwise ;) if the money's not enough I'll just skip my MW shortspear, I mostly took that just cause I don't want him to carry around a bunch of money :)

As for animal companion, does your offer on familiars for spellcaster stand for those as well?

Thanks for the welcome Rhia, it'll be fun joining you all :)
 

Jolmo, just as a point ice para genasi don't get the extra human feat and extra skill points. Please put your bonus from your Heal kit in your skill break-down. You have one too many languages. You should only have four, Common, Druidic, and two others (because you have a +2 Int bonus). You can learn Slyvan without having to speak skill points for Speak Language, but you don't get it automatically. But, I shall find you an animal companion if you desire. :)

Ok, those out of the way, here is your magic item for Kani: Icewyrm's Hide - Your studded leather armor's studs are not made from metal, but from bone, and the fragments of white dragon hide. This armor provides cold resistance 5 to the wearer or someone the wearer is touching. In addition, it is +1 armor.

Kani's mount

Rockhoof
Warhorse, Light
Large Animal

Hit Dice: 3d8+12 (28 hp)
Initiative: +1
Speed: 60 ft. (12 squares)
AC: 14 (–1 size, +1 Dex, +4 natural), touch 10, flat-footed 13
Base Attack/Grapple: +1/+8
Attack: Hoof +3 melee (1d4+3)
Full Attack: 2 hooves +3 melee (1d4+3) and bite +0 melee (1d3+1)
Space/Reach: 10 ft./5 ft.
Special Attacks:
Special Qualities: Low-light vision, scent
Saves: Fort +8, Ref +4, Will +2
Abilities: Str 16, Dex 13, Con 20, Int 2, Wis 13, Cha 6
Skills: Listen +4, Spot +4
Feats: Endurance, Run
Environment: Temperate plains
Organization: Domesticated
Challenge Rating: 1
Carrying Capacity: Light load - 230lbs. or less, Medium load - 231-460lbs., Heavy load - 461 - 690lbs., Rockhoof can drag 3,450lbs.

Rockhoof is a gray gelding with with a bone-white mane and tail. He is from northern stock and is particularly hardy, able to trek through cold temperatures with ease that would leave other horses exhausted or even dead. He is rather protective of those that earn his trust. Rockhoof is outfitted with a bone white leather riding saddle, a bit and bridle (his name is worked into the leather of his halter), and a pair of saddlebags (that contain a care kit of currycomb, brush, and hoofpick). Rockhoof knows the following tricks: Attack, Defend, Guard, Come, Down, and Stay.

And here's Heliad's mount:

Juniper
Warhorse, Light
Large Animal

Hit Dice: 3d8+9 (22 hp)
Initiative: +1
Speed: 60 ft. (12 squares)
AC: 14 (–1 size, +1 Dex, +4 natural), touch 10, flat-footed 13
Base Attack/Grapple: +2/+9
Attack: Hoof +4 melee (1d4+3)
Full Attack: 2 hooves +4 melee (1d4+3) and bite +1 melee (1d3+1)
Space/Reach: 10 ft./5 ft.
Special Attacks:
Special Qualities: Low-light vision, scent
Saves: Fort +6, Ref +4, Will +3
Abilities: Str 16, Dex 13, Con 17, Int 2, Wis 15, Cha 6
Skills: Listen +4, Spot +4
Feats: Endurance, Run
Environment: Temperate plains
Organization: Domesticated
Challenge Rating: 1
Carrying Capacity: Light load - 230lbs. or less, Medium load - 231-460lbs., Heavy load - 461 - 690lbs., Juniper can drag 3,450lbs.

Juniper is what is known as a "blue" horse, because his black and gray coloration looks blue from a distance. He is quite calm under pressure, and has an uncanny knack about trails. Juniper is outfitted with a dark blue leather riding saddle, a bit and bridle (his name is worked into the leather of his halter), and a pair of saddlebags (that contain a care kit of currycomb, brush, and hoofpick). Juniper knows the following tricks: Attack, Defend, Guard, Assist Track, Come, and Stay.
 

Ok, fixed that, I thought they'd get the abilities for their nonelemental half as well.. :heh:

This armor provides cold resistance 5 to the wearer or someone the wearer is touching
Is that an exclusive or?

I'll add some more to my background about the Icewyrm's Hide and Rockhoof later.

Do I cross out my remaining money for the horse?

I don't know how druidic spellcasting normally works in Low'verok but I'd prefer it if mine got it similarly to a cleric, only instead of worshipping a single god, he'd get his spells from whatever small god happened to be nearby.

Also I'd like to change the Nature's Ally spells for Kani to call out for nearby animals rather than teleporting one in. If you accept the basic idea I'll write up a full spell description for review.
 

Greetings eveyone. I just finished reading through the game so far. You have a really great story going. I am getting really excited about getting to be part of this. As a matter of fact most of my neverous has gone away. :o Reading what everyone has wrote so far is going to make it that much easier for me. :D Hope everyone is having a good day.
 

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