D&D 5E (OOC) Rise of the Dracolich (Full)


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@Charwoman Gene We need your Saves (dc12 and dc19 Con Saves, I believe. The Second One is clearly more important!) to see how Alhana is doing before Sesto casts a big heal, I expect. Worst case scenario, I'll figure it out. I don't really want to roll for you, though.
 



That was insane. Let me know if you find any mistakes in my round-roller.

Don't miss that everyone in the Western Lair need to roll dc14 Wisdom save vs Dragon Fear.
 

That was insane, yeah!!!
You must have spent ages doing this. All these rolls alone would have taken hours!

Thank you!

Alhana Con Save. She was down.
Save: 1D20+5 = [11]+5 = 16
1D20+5 = [8]+5 = 13

How many berserkers attack? (the rest will grapple)
Attack: 1D12-1 = [8]-1 = 7
Berserker attacks! Recklessly!
Axe: 2D20.HIGH(1)+5 = [6, 6]+5 = 11; 1D12+3 = [12]+3 = 15
2D20.HIGH(1)+5 = [16, 17]+5 = 22; 1D12+3 = [7]+3 = 10
2D20.HIGH(1)+5 = [14, 13]+5 = 19; 1D12+3 = [1]+3 = 4
2D20.HIGH(1)+5 = [11, 11]+5 = 16; 1D12+3 = [11]+3 = 14
2D20.HIGH(1)+5 = [7, 10]+5 = 15; 1D12+3 = [8]+3 = 11
2D20.HIGH(1)+5 = [13, 6]+5 = 18; 1D12+3 = [4]+3 = 7
2D20.HIGH(1)+5 = [15, 4]+5 = 20; 1D12+3 = [4]+3 = 7

Berserkers vs Dragon grapple: Last one got him!
VS: 1D20+3 = [6]+3 = 9 vs 1D20+6 = [17]+6 = 23
1D20+3 = [12]+3 = 15 vs 1D20+6 = [19]+6 = 25
1D20+3 = [9]+3 = 12 vs 1D20+6 = [18]+6 = 24
1D20+3 = [6]+3 = 9 vs 1D20+6 = [14]+6 = 20
1D20+3 = [7]+3 = 10 vs 1D20+6 = [1]+6 = 7

10 Berzerkers fall 20 feet
Fall: 2D6 = [1, 6] = 7; 2D6 = [2, 1] = 3; 2D6 = [1, 6] = 7; 2D6 = [4, 1] = 5; 2D6 = [2, 5] = 7; 2D6 = [4, 4] = 8; 2D6 = [4, 3] = 7; 2D6 = [3, 2] = 5; 2D6 = [6, 5] = 11; 2D6 = [3, 2] = 5
Breath recharge? Nope.
Recharge: 1D6 = [4] = 4
IcyDeath vs Oggsbruff
Claw: 1D20+11 = [5]+11 = 16; 2D6+6 = [6, 1]+6 = 13
Claw: 1D20+11 = [5]+11 = 16; 2D6+6 = [4, 2]+6 = 12

Bite : 1D20+11 = [6]+11 = 17; 2D10+6 = [10, 1]+6 = 17
Berserkers Saves vs Wing Buffet (dc19) Last one made it! Still holding on!
Save: 1D20+1 = [14]+1 = 15; 1D20+1 = [1]+1 = 2; 1D20+1 = [17]+1 = 18; 1D20+1 = [11]+1 = 12; 1D20+1 = [17]+1 = 18; 1D20+1 = [4]+1 = 5; 1D20+1 = [3]+1 = 4; 1D20+1 = [19]+1 = 20; 1D20+1 = [6]+1 = 7; 1D20+1 = [18]+1 = 19; 1D20+1 = [18]+1 = 19
Oggsbruff save vs Wing Buffet:
Save: 1D20+1 = [6]+1 = 7
Buffet Damage: 2D6+6 = [5, 5]+6 = 16

Lair Icy Water: (failure = Exhaustion1)
Cold Damage: 3D6 = [3, 4, 1] = 8
dc12 Con Saves:
1D20+3 = [3]+3 = 6
; 1D20+3 = [8]+3 = 11; 1D20+3 = [3]+3 = 6; 1D20+3 = [19]+3 = 22; 1D20+3 = [1]+3 = 4; 1D20+3 = [14]+3 = 17
Dragonfear dc14 Wisdom Saves.
Oggsbruff: 1D20 = [10] = 10
Berserkers: 1D20 = [1] = 1
; 1D20 = [9] = 9; 1D20 = [12] = 12; 1D20 = [10] = 10; 1D20 = [15] = 15; 1D20 = [18] = 18; 1D20 = [8] = 8; 1D20 = [20] = 20; 1D20 = [6] = 6; 1D20 = [3] = 3; 1D20 = [6] = 6
 

You must have spent ages doing this. All these rolls alone would have taken hours!

Figuring out which Berserkers had how much damage, fell in the water, were prone, were dragonfeared, etc, took making a graph!

Note on the Dragon Fear:
  • A frightened creature has disadvantage on ability checks and attack rolls while the source of its fear is within line of sight.
  • The creature can't willingly move closer to the source of its fear.
I will rule that if Primus is ducked behind the ice-shelf, his "eye" doesn't count as "line-of-sight" even if it makes it so he can see it. (Enough detachment to avoid the disadvantage). Weirdly, those who are afraid can't move toward it, even if they can't see it.
 

That’s cool, cause everything Primus would do is a saving throw, anyway. And an Int saving throw, at that.

Unfortunately, the best things require being within 60 feet. So I can send some Mind Thrusts at it (that’s 120 ft), but I can’t do my nova attacks. I’ll have to wait till t gets closer, unless you say I can send them through the eye, which isn’t in the rules. The rules just say within 60 ft of me.
 


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